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Topics - Aide33

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136
Suggestions & Requests / New gamemode
« on: July 23, 2012, 06:56:16 AM »
Basically it's a TDM that has a capture point in the middle.
Once one of the teams captures the point the other teams flag is unlocked for capture
Capture the flag to win, but if you lose the point the flag resets.
Thoughts?

137
Gallery / Should I finish this?
« on: May 17, 2012, 06:24:18 PM »
I got bored and half made a KOTH TDM

Trees made by Fob
Feel free to rate my progress

EDIT: By the way, the red base will be in the opposite corner of the map, I'm also going to make another capture point on the far end of the river

138
General Discussion / I need ideas for trees
« on: May 12, 2012, 11:06:53 AM »
I want to put trees in my TDM but not the brick one
I have no idea how to make tree, can someone help me?

139
Suggestions & Requests / Auto Print gun
« on: May 12, 2012, 10:19:14 AM »
Like a print gun that you can set to a specific print that spray constantly on to print bricks
Example:
Let's say you have lots of print bricks that you have to put a texture on, but you forgot to do it before you planted them.
The auto print gun would paint/print the print that you already selected, but without having to open the gui

140
Help / Dedicated server only has default add-ons
« on: May 10, 2012, 03:55:04 PM »
How do I fix this?

141
Off Topic / I am now 14
« on: May 07, 2012, 06:02:48 PM »
It's my birthday
I'm getting older :c

142
Off Topic / Steam Friends not working?
« on: March 21, 2012, 01:39:24 PM »
Anyone elses steam friends list not working?

It says
Quote
No network connection made to the Steam servers. Steam will automatically retry connection until the service becomes available.

143
Suggestions & Requests / Player Heavy/light
« on: March 10, 2012, 09:46:26 AM »
A playertype that, depending on how much stuff hes carrying, jump higher or lower and walks slower or faster.

Example:
A player that has a full inventory walks slow as hell and jumps 2 inches off the ground.

A player that has no items walks fast and can jump higher.

What do you think?

144
Modification Help / Player rotation [SOVLED]
« on: March 10, 2012, 08:35:58 AM »
Is there a function to make the player do a full rotation?

145
Off Topic / My grandpa died Sunday...
« on: March 02, 2012, 01:18:34 PM »
His funeral was yesterday, he was a good man.
I remember helping him on the farm when I was young.
He was also a WWII veteran, he had a medal of heroism.

He was sick in his bed for over a year before he died
He had p-spot cancer and several other diseases.

I miss him already... :panda:

147
Off Topic / Luigi's Italian Ice
« on: February 03, 2012, 06:17:04 PM »

http://www.luigis.com/home1.aspx

This stuff is amazing, fladfkalasddfasd

It's like soft flavored ice.

I just can't get enough

148
Suggestions & Requests / Artillery cannons
« on: January 22, 2012, 09:39:21 AM »

Something like this,
It would reload slowly,
turn slowly
But it would do massive damage.
Like take out any vehicle in only one shot.
It would be fun to use this as an anti tank/anti aircraft weapon in TDMs

149
Off Topic / 1337 posts!
« on: January 12, 2012, 05:02:41 PM »
Well after three years I finally made 1337 posts!

150
Modification Help / Eyeoffset on a weapon image won't work
« on: December 05, 2011, 06:32:56 PM »
The eyeoffset on my gun image won't work!
Not matter how high I put it it won't move!

Code: [Select]
eyeOffset = "0 300 -0.73";
In game it won't move the camera.

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