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Messages - Aide33

Pages: 1 ... 414 415 416 417 418 [419] 420 421 422 423 424 ... 670
6271
Suggestions & Requests / Re: Addon downloader in-game
« on: April 20, 2013, 11:29:59 AM »
That's true, I just want to get addons like the Cessna and such.

6273
Modification Help / Re: .ogg Inputs
« on: April 20, 2013, 08:55:51 AM »
What?

6274
General Discussion / Re: Blockland coded in C++
« on: April 20, 2013, 08:35:35 AM »
Why did Badspot hve to use Torque game engine in te first place. Well at the time that was probably the best one for multiplayer but I don't know what other food engines there were.
Because he worked at garagegames the company that invented Torque

6275
General Discussion / Re: DayB • 4/2/13 • Dead? Haha- get it ...
« on: April 19, 2013, 08:26:18 PM »
Bump

6276
General Discussion / Re: Blockland coded in C++
« on: April 19, 2013, 06:08:56 PM »
Well, it kind of is when you're just starting out, and can only make about a simple calculator...
Blocklands engine is made in C++ but add-ons are made in Torquescript
If you need any help you can pop by in the coding help section and ask for help

6277
Off Topic / Re: pointerpointer.com
« on: April 19, 2013, 03:59:15 PM »
BLACK MAGIC

6278
Off Topic / Re: 4chan does FBIs job
« on: April 17, 2013, 08:16:09 PM »
this is a mysterious mystery indeed

6279
General Discussion / Re: DayB • 4/2/13 • Dead? Haha- get it ...
« on: April 17, 2013, 11:55:05 AM »
This should have a teamspeak server when in testing and public.
No you should make it compatible with this!
http://mumble.sourceforge.net/Games

6281
I'm hosting today and in like 10 minutes please hold your horses everybody
YES

6282
please host pls pls pls

6283
General Discussion / Re: Blockguy's Nuke Testing
« on: April 14, 2013, 10:54:31 AM »
That's barley a nuke

6284
Please host I want to join pls pls pls

6285
Suggestions & Requests / Re: Taking Requests
« on: April 13, 2013, 09:02:51 PM »
The only suggestion that makes sense in this thread is Pringles

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