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Messages - Aide33

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6346
Off Topic / Re: C++ and Torque Script
« on: March 28, 2013, 08:04:44 PM »
Not at all. Java isn't as handicappedly slow as everyone makes it out to be, it's all up to the coders to make optimizations.
Sure it's not that slow, but it certainly not as fast as C++

6347
Off Topic / Re: C++ and Torque Script
« on: March 28, 2013, 08:01:55 PM »
Java is a very powerful language and it's extremely fast, it's also very flexible to your formatting style, it is far more powerful and faster then C++.
are you loving kidding me

6348
Suggestions & Requests / Re: More brick trees
« on: March 28, 2013, 05:06:10 PM »
Here you go.
http://forum.returntoblockland.com/dlm/viewFile.php?id=4910
No, I hate all the trees that are the same size as the blockhead

I want tall trees :(

6349
black chicken

6350
Off Topic / Re: PC or Mac?
« on: March 26, 2013, 07:54:08 PM »
Windows is obviously better than everything else because of this guy.
-snip-
God damn, what a stud.

 :cookieMonster:

6351
Suggestions & Requests / Re: Bot Nametags
« on: March 26, 2013, 05:33:26 PM »
It was default at some point, but people abused it so it got removed

6352
Suggestions & Requests / Re: More brick trees
« on: March 26, 2013, 05:28:01 PM »
That's possible?
Yeah it is, but I don't want to model steal D:

6353
Suggestions & Requests / More brick trees
« on: March 25, 2013, 04:14:20 PM »
Since I really hate the default trees and I want to have vast forests while saving brick count.
I really want more brick trees.
Something along the line of this:
Pretty awesome so far. Makes me want to clean up these pine trees for a release.


I setup the generator to use custom biomes, but they didn't seem to generate. Will have to try again later tonight.

6354
Suggestions & Requests / Re: animated skybox
« on: March 25, 2013, 04:12:12 PM »
The clouds are actually something like a curved plane that moves across the sky. It's not even part of the skybox.
Use skybox for clouds? = profit

6355
Off Topic / Re: C++ and Torque Script
« on: March 24, 2013, 02:29:42 PM »
From the absolutely nothing of C++ that I know, I think you'd just have to include stdio.
no I think it's another library for cout

Edit: Yep, for cout it's <iostream>
For printf(); it's stdio

6356
Off Topic / Re: C++ and Torque Script
« on: March 24, 2013, 11:31:58 AM »
The truth is

Java is similar to C, C is similar to C++, C++ is similar to C# and Torque is similar to C#.

There almost all the same

6357
Games / Re: Should I get ArmA 3 or ArmA 2
« on: March 24, 2013, 11:27:54 AM »
Oops I don't have enough money for ArmA 3

Locking...

6358
Games / Re: Should I get ArmA 3 or ArmA 2
« on: March 24, 2013, 11:17:58 AM »
You can put chernarus from arma 2 free into arma 3.
Hmmm

6359
Gallery / Re: corn (now with 100% more potato)
« on: March 24, 2013, 11:02:06 AM »
corn looks like an rpg

6360
Games / Re: Should I get ArmA 3 or ArmA 2
« on: March 24, 2013, 11:00:45 AM »
So you posted this thread already knowing your choice...
But ArmA 3 looks all nice and shiny and stuff...

I can't decide

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