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Messages - Zloff

Pages: 1 ... 242 243 244 245 246 [247] 248 249 250 251 252 ... 695
3691
Creativity / Re: The new and improved 3D model topic!
« on: April 20, 2014, 02:20:02 PM »
the shape tho

3692
Creativity / Re: The new and improved 3D model topic!
« on: April 16, 2014, 08:20:23 PM »
pre-order soap dlc and receive free marijuana camo for you weapons

3693
Creativity / Re: The new and improved 3D model topic!
« on: April 16, 2014, 08:03:08 PM »
that's hot

3694
Creativity / Re: The new and improved 3D model topic!
« on: April 13, 2014, 08:23:25 PM »
G36K w/o the stock and MG36C lol

just realized a problem with the G36K's left mag, too lazy to fix now

Edit: I still need an SMG that fires as fast as ass to my collection-- should I make an SAF 200 or Skorpion Evo III? I'm only making one of the two.

3695
Creativity / Re: The new and improved 3D model topic!
« on: April 13, 2014, 10:20:09 AM »
Did they make the waffle magazines in 5.56?
bulgarians did

which don't fit in rifles that take other NATO 5.56 mags but hey I liked the idea

3696
Off Topic / Re: Forums causing Google Chrome to crash?
« on: April 12, 2014, 06:22:15 PM »
^^^^

3697
Creativity / Re: The new and improved 3D model topic!
« on: April 11, 2014, 12:59:57 PM »
Quote
omfg made in america for america by americans designed by americans it shoots bullets and said bullets kill things we made damn sure to make the magazines look like american waffles yes waffles that feed this thing bullets which by the way are also american that it serves to americas enemies which kills them and it all works pretty good judging by how dead things are when they are fed bullets from the rifle through the waffle mag which by the way is not delicious unless you are an enemy of america so pick up one today our prices i hope aren't too high if you want an exported version then we'll make it worse on purpose before shipping it so it works bad if you ever become an enemy of america so pick up one today

ACR-E carbine in 5.56 and a entrepreneur ed ACR in 6.8-- the only real differences are the color scheme, barrel length, mag dimensions, and what's on them

I have no idea what colors the carbine should be

3698
Creativity / Re: The new and improved 3D model topic!
« on: April 09, 2014, 06:56:38 PM »
lmao I thought they were sword sheaths before I googled it

3699
Creativity / Re: The new and improved 3D model topic!
« on: April 09, 2014, 01:11:43 PM »
zloff forget the polygon count who cares dude its p good artwork
omg <3333

3700
Creativity / Re: The new and improved 3D model topic!
« on: April 07, 2014, 07:12:59 PM »
The thing with polycount is that it has no actual impact on gameplay/function, but it generally corresponds with the style of blockland to have a low polycount
a couple years back, Gravity Cat released a gun - called the CX14 I think - that had an extremely high polycount, and spawning just a few of these could cause a frame rate drop. But then again that weapon had a ton of smoothshading, which could've accounted for the lag

regardless I was able to lower the actual polycount of the GSR down to around 3300 lol

3701
Creativity / Re: The new and improved 3D model topic!
« on: April 07, 2014, 06:10:23 PM »
I like the choice of colors

"In SketchUp, you can export to various formats, and in the "Save" dialog is an options button. If you export to Collada, you can set the option to "triangulate", and then import again and set the option not to "merge coplanar faces"."
how unexpected, nearly quadrupled-- 3947 faces :/ the stupid little square screws that originally counted for one face add on at least 6 on top of that one face, and the hexagon ones add at least 12

I know how I can lower the poly count but I don't know if it's worth the time-- if ~4000 faces isn't too much for just a weapon in BL

3702
Creativity / Re: The new and improved 3D model topic!
« on: April 07, 2014, 03:41:15 PM »
MY MOST BEAUTIFUL CREATION YET: Custom Alexander Arms 6.5 GSR


CLICK ^ ^ ^ The pic in the middle pointing left has AO off. I forgot to fit the stock correctly before making this compilation but I have a feeling it shouldn't clip into a blockhead's shoulder too bad

This is also my most detailed model yet at just over 1000 faces-- most of which are just little things like screws, paint on the scope turrets, or those black holes on the CASV fore-end, and extra lines cutting faces in half that I hadn't bothered to clean up yet

Do you ever look at the tri counter?
hi I use sketchup and what is this

3703
Creativity / Re: The new and improved 3D model topic!
« on: April 07, 2014, 10:13:30 AM »
how is it physically possible for that to have over 2000 faces

3704
Creativity / Re: The new and improved 3D model topic!
« on: April 06, 2014, 01:54:16 PM »
love the simplicity

finished the AK-107 in record timing

1 big happy family :cookieMonster:

3705
Off Topic / Re: The Muscly Muscular Muscle Thread
« on: April 06, 2014, 08:43:27 AM »
Zloff, what is your height? I'm about 6'1" and 165 lbs; I have gained like 12 pounds since the new year.
super-late, but 5'10" now at 143 lbs

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