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Messages - Jerkface

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16
If you ever need a model done, just ask me or Nobody to do it. 

We seriously don't mind.

17
Help / Lava doesn't harm me.
« on: June 16, 2014, 10:34:06 PM »
Anyone know of a reason or an add-on that prevents the lava from harming the player?  I can just swim around in my "lava".  I removed all add-ons having to do with environments from my folder and tested it in numerous ways and it's still broken.  Something's up with it.

18
Off Topic / Re: Anime Shows To Watch
« on: June 14, 2014, 09:51:03 PM »
I think Captain Planet and the Planeteers is a good Anime to watch.

19
Suggestions & Requests / Re: Deadly Water (Environment)
« on: June 09, 2014, 11:56:09 PM »
http://www.mediafire.com/download/g2xqqx9g5lr22w3/Water_HarmingWater.zip

Or the brick variant: http://rtb-archive.host22.com/add_ons/Water_BrickLava.zip

Thanks, the RTB file is what I was looking for.

With it being down, it kinda sucks to find anything anymore.

20
Suggestions & Requests / Deadly Water (Environment)
« on: June 09, 2014, 11:47:20 PM »
Can anyone locate that add-on, or explain how to change the settings, to achieve water that isn't lava that kills the player?

This was possible at some point and I've forgotten how / lost the file to make this happen.

Thanks.

21
were you building it at the time?

Wouldn't complain if I wasn't.  He told me over and over that it was fine to kill me because I was "afk", but... the brick menu isn't considered afk in my opinion.  I was even inside of the house being built.

22
As soon as Gizmo leaves the server, Custardo comes over to me in my WIP house and shoots me, takes my cash, and denies it happened. 
Mr.Nobody can confirm.

23
Off Topic / Re: Consistent nightmares
« on: May 25, 2014, 09:33:50 PM »
we really need to know more about you before we can make a diagnosis. we're not psychic.

None of us are Psychiatrists either.  Stop acting like one.

OP, did you or your parents bring anything new into the house when your night-terrors started? Any object at all, large or small?

Black magic isn't real.


24
Off Topic / Re: Least favorite forumers V.idk
« on: May 18, 2014, 05:24:38 PM »
gj posting all online users

Thanks!

25
Off Topic / Re: Least favorite forumers V.idk
« on: May 18, 2014, 05:20:22 PM »
Pacha,
Swat 3,
ZombiLoin,
Jerkface,
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OP,
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[]----[],
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26
Off Topic / Re: Fishing Skill in Any MMO
« on: May 18, 2014, 12:49:33 AM »
do it LoZ TP style

In an MMO, that kind of interactivity would be hard to manage.  It's also a little long per fish for this kind of game.  People would be angry over how much easier it is to do other skills as opposed to chasing fish down with a lure.

avoid runescape's fishing skill completely

Sadly enough, runescape had a good tier system where the progression is good (Bigger, better with higher level) and with a moving fishing spot, you had to keep interacting with multiple steps, such as:

1.  Where did the fishing spot go?
2.  Is it the same type of fish that I am aiming for?
3.  How many other people are using the spot?  (More people cause a spot to move faster)

It sucked, but it had more to it than say... FFXIV does.

Literally have fish swimming around and you have to move the line around to get them. Bigger bait will attract more and if you throw the line in the water hard enough it'll scare the fish. Also, movement is meant to be little and etc.

With a massive amount of people, having literal fish swimming around can't be done easily.  Either it causes a lack of fish (where only one guy gets "the" fish in the water) or it causes annoyingly long wait times where everyone is just throwing fishing lines in the water hoping to get one of the fish while other games feel more rewarding with their old systems.

make a ton of fish species and the higher your skill the more better fish appear with magical properties like regenerating health

as for the actual minigame idk

The point was to come up with ideas for engaging gameplay.

denpa men has a cool thing in which when you snag a fish a bar pops up and basically what happens is in a way you fight the fish until its health is depleted, being careful not to make the line snap

Never played that game, but this is a good idea.  It's simple and engaging.  It also helps with needing fishing tools, seeing as your line can snap, and a higher level fishing pole would last longer, etc.

Thanks.


27
Off Topic / Fishing Skill in Any MMO
« on: May 17, 2014, 11:24:05 PM »
If you guys had to design a way to make fishing fun in an MMO, for example, how would you go about it?

Most games currently have the simple design of "Use Fishing Ability" then "Wait for your fishing rod to budge".  You then get a randomized fish from whatever water you're fishing in.

Some games that have done something semi-unique are Animal Crossing with the visible fish in the water, and Torchlight with the percentage bubble thing... however, these don't work for a massively online game.

Anyone have ideas?

28
General Discussion / Re: My Bias Serverlist
« on: April 12, 2014, 12:30:34 AM »
Looks like fun!  Here's mine!


29
Off Topic / Re: Have you had a drama?
« on: April 05, 2014, 02:29:38 AM »
I'm still waiting for that special day.

30
Gallery / Re: Blockland Editions (Megathread) V. Christmas
« on: December 18, 2013, 02:18:09 AM »
I'm late to the party, but these are very well done.

I'm impressed.

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