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Messages - Jerkface

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451
Off Topic / Re: What Would You Do For A Klondike Bar?
« on: January 25, 2013, 08:34:43 PM »
Khorde's Topic

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Frosting's Topic


...and now your topic!

WHAT WOULD I loving DO FOR A KLONDIKE BAR?!  I'D NUKE THE COMPANY WHO INVENTED THEM, THEN KILL EVERYONE WHO HAD A KLONDIKE BAR, THUS GETTING ALL THE REMAINING KLONDIKE BARS AND HAVING THEM ALL TO MY GOD-DAMNED SELF!!!

Originality is dead.

452
Off Topic / Re: usopp is a Hacker!!!
« on: January 25, 2013, 06:17:07 PM »
I used to do it with the old variables mod.

I was pointing out that you need variables.  In general.

The quote said that the relay events could connect to a player... when they can't.

453
Suggestions & Requests / Re: tail mod
« on: January 25, 2013, 06:07:24 PM »
Hey, I can model!

...wait, this topic makes me angry.

/no support

454
Modify this to work with AIPlayer objects so you don't have a dozen onBot*Hit events: http://forum.returntoblockland.com/dlm/viewFile.php?id=612

I'm using the old Variable events so this does not work for me.

Remember:  Criticizing the events that I choose to use is not a solution.

455
Very helpful, but I'm trying to make a pack of custom items.

I still need the add-on scripted, regardless of workarounds.

456
Suggestions & Requests / Re: Animal Running Animation
« on: January 24, 2013, 10:48:40 PM »
nononono

Big Cat:

Dog:

As: Dogs use their side feet side by side, and lions use their front then back.

Cats use the same walking posture as a dog, and likewise for the dog when they run in comparison to a cat.

Look it up.

457
Input event for hitting a bot with a tool.

Like the brick input events for hitting bricks with a pickaxe of a chisel... I want the same activations for AI.

Whoever can do this, and will do this, contact me through PM.

458
Off Topic / Re: usopp is a Hacker!!!
« on: January 24, 2013, 10:03:14 PM »
"i recorded the hole hacking"

onactivate>self>fire relay
on relay>player>addhealth>100
on relay>fire relay

infinite health.

Woah, I didn't know that the input "onrelay" could affect the "player"!!!

Wait, it can't.  You'd need variables.

459
Games / Re: Elder Scrolls Online -Closed Beta Sign-ups!!-
« on: January 24, 2013, 05:05:11 PM »
If that's true, I shall wait for it to come out publicly and see it for myself.

They have video showing it.  Seems legit.

However, you know what happened to Spore... *shudder*  This company isn't EA though.

I wonder... if you can steal stuff, won't there be botting?  A bot sitting at a window sill stealing an iron bar every so long that it reappears until the bot sells them all in the Marketplace/Trading Post/Auction House?

460
Off Topic / Re: Cyberpunk 2077
« on: January 24, 2013, 06:48:31 AM »
"Coming:  When it's ready."

Epic!  ...right?  No? ...no.

461
Off Topic / Re: Is anyone else not used to "2013"?
« on: January 24, 2013, 06:45:28 AM »
End of the world!  Twenty-twelve!  Twenty-twel-

...stuff.

462
Games / Re: Elder Scrolls Online -Closed Beta Sign-ups!!-
« on: January 24, 2013, 06:43:09 AM »
Another MMO would ruin my sleep schedule, along with Bethesda doesn't have as much involvement in this game as Zenimax, along with that I like my Elder Scrolls single-player for modding purposes. Skill knows what happened when he got me addicted to Guild Wars 2.

(I totally never played 310 hours within 2 weeks of getting the game)

This game plays exactly (according to the team) like Skryim.  Down to the pickpocketing.

Only multiplayer.

I signed up so hard on that stuff. I doubt the "average/above average" ratings are actually anything more than extra hype and hope. You get above average just by completing everything and opting for newsletters.

This reminds me.

I was listening to reviews and discussions about the game.  Apparently signing up as a game reviewer or news affiliate is a bad thing, as they DON'T want them inside the beta.

So, checking every box does not help your score.  It's also a good note that you're lying if you fill in EVERY box.  Seriously, I hope you guys aren't doing that.

Fill it in honestly, and appear as a normal gamer, and you'll miss the first few crappy hour-long betas and you'll be picked for the week-long betas instead, as casual gamers.  It's worth it to wait a bit.

463
Games / Re: Elder Scrolls Online -Closed Beta Sign-ups!!-
« on: January 23, 2013, 05:00:28 PM »
forget forget forget i just realized that i put my birthday as 1992 rather than 1998
forget now i'm lying

please don't pick me bethesda please

:|  So?

Anyway, updates!


Interview with ESO developer from Zenimax  (~22 minutes)




Interviews are fun!

464
Games / Re: Elder Scrolls Online -Closed Beta Sign-ups!!-
« on: January 23, 2013, 04:35:15 PM »
If you get accepted for one beta, it doesn't mean you'll be accepted for all of them.

Each beta, at first, will only be a few hours long on a specific day.  So it's very likely that you won't be able to make it to the game's opening hours.

It'll be cool to join it, however, even if it's only for a small bit.

465
Off Topic / Re: I have devised the ultimate torture method for gamers.
« on: January 23, 2013, 03:19:48 PM »
You would be able to safely walk/stand on them if there were enough on the floor.

Then at least admit that you'd spend the time picking them up as they are a hazard. 

I don't about everyone else, but I wouldn't be playing a game while me room is cluttered with knives.

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