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Messages - Dnitro

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767
Off Topic / Re: entrepreneur MyGun - What's your creation?
« on: March 03, 2012, 03:55:54 PM »







plus many more

768
Games / Re: Team Fortress 2 - Megatopic
« on: March 03, 2012, 11:44:43 AM »
Gave my Saxton and Engie to Freeze, you can have my Demoman mask though
i have that one :U

769
Games / Re: TF2 Trading Topic
« on: March 03, 2012, 09:56:09 AM »
http://www.tf2outpost.com/trade/848917
just so you know I doubt anyone will 1:1 those hats.

just sayain

770
Games / Re: Team Fortress 2 - Megatopic
« on: March 03, 2012, 09:42:19 AM »

Seriously though, i'd like to be rid of these masks and my extra Saxton Hale mask :(

i'm missing a few, if you're serious.

771
Games / Re: Team Fortress 2 - Megatopic
« on: March 02, 2012, 03:28:46 PM »
your eternal reward is a quote from aladdin
l'etranger is french for stranger
what are you getting at
valve changes names, you know.

772
Games / Re: Team Fortress 2 - Megatopic
« on: March 02, 2012, 02:38:39 PM »
honestly the atomizer is an upgrade because you shouldn't be batting anyone in the first place use your gun stupid
the candy-cane is underrated, boston basher is ok but pointless, mackeral is the best weapon in the game, and sandman is a free kill if you hit with the ball
candy cane's small health kit effect is passive, btw.

I use the unarmed combat though.

773
Games / Re: Team Fortress 2 - Megatopic
« on: March 01, 2012, 09:52:34 PM »
profit>preference.
not necessarily.
if you really want a medic unusual (more than a demo one anyways) take the offer.

I'm not a big unusual trader, but i guess those hats are roughly equal in worth, within a half-bud or so either way.

774
Games / Re: The Portal 2 Thread: map editor coming out soon
« on: March 01, 2012, 09:48:13 PM »
tomorrow
stuff

valve made it to 3 for once.

775
Games / Re: Team Fortress 2 - Megatopic
« on: March 01, 2012, 09:43:54 PM »

also for scout, sniper, demo.

what a weird combination.

in other news,

Fixed being able to call server votes for training maps
Fixed a case where capturing a point in overtime would end the round before time could be added
Fixed not hearing the third-person weapon sounds for The Gloves of Running Urgently, The Overdose, and The Wrap Assassin
Fixed unusual particles appearing in the wrong place for the Desert Marauder
Improved bot behaviors
Updated cp_mountainlab
 Fixed several clipping issues
Updated the gamehaptics file:
 Added draw/swing/stab forces to the Black Rose
 Added missing forces for Three Rune Blade
 added more detail to butterfly knife draw forces
 Modified Overdose recoil force to more accurately reflect new sound effect
 Refined Huntsman & Minigun recoil forces
 Refined Jarate throw force
 Refined Syringe Gun crit recoil forces
Arquivos de localização atualizados (brazilian portuguese for "Updated Localization Files"

776
Games / Re: Team Fortress 2 - Megatopic
« on: February 29, 2012, 04:34:30 PM »
someone made a wrinkleforgeter skin for the homewrecker already, so...


anyways holy forget overpricing on tf2outpost

I regret selling my s. f. medigun now, people seem to want 12+ keys for it

777
Off Topic / Re: Can't Bump or Quote Something From My Own Topic
« on: February 28, 2012, 05:14:06 PM »
that's pretty useless though
could have the code for an old quote in it.

778
Off Topic / Re: Blockland Skype/steam Chat
« on: February 28, 2012, 03:01:16 PM »
My Skype is Dnitro, my steam is in my profile.

779
Games / Re: Does anyone else want a Mirrors Edge 2?
« on: February 28, 2012, 02:20:36 PM »
Hopefully it wont end up like Episode 3 where they plan it but it never comes out.

780
Off Topic / Re: How fast is your computer?
« on: February 26, 2012, 11:42:33 AM »


forget you fronteir

forget you

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