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Messages - Grampy

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166
Suggestions & Requests / Re: Riddler Face
« on: June 06, 2009, 02:51:59 AM »
I don't want that huge, waste of file room in my computer. I just want Riddler Face.
Download
Open
Copy hit_face.png
Paste hit_face in correct blockland directory
Delete zip
Empty recycle bin

Is it really that hard?

167
Suggestions & Requests / Re: Riddler Face
« on: June 06, 2009, 02:45:58 AM »

168
Clan Discussion / Re: [MB]
« on: June 06, 2009, 02:40:16 AM »
One last thing. I really wasn't arguing. All I said was it wasn't fair to criticize v12 because a few add-ons didn't work.

You made a simple conversation into a problem when it really wasn't.

169
Clan Discussion / Re: [MB]
« on: June 06, 2009, 02:21:52 AM »
Um.. I don't think I was criticizing the clan in any way what-so-ever (Nor was I intending to). And I wasn't arguing, I was discussing my opinion with you.

No need to assume the worst all the time.

170
Off Topic / Re: How tall are you?
« on: June 06, 2009, 01:59:20 AM »
6' 3" at Age 15. my best friend is 6' 4" at age 16
6'5" at 15,

What do I win?

:p

171
Drama / Re: Inb4SlickSilver.
« on: June 06, 2009, 01:58:10 AM »
Isn't internet drama just the best?

:)

172
Clan Discussion / Re: [MB]
« on: June 06, 2009, 01:51:05 AM »
I would have to disagree, Badspot knew in advanced that there were mods that other people have made. He could have worked around these to prevent all these issues or he could have done what he did. And you try to make a mod that is compatible to something that hasn't even been made. Not that easy, 'Aye?
I don't get your logic here. Why would he work around these modifications to keep mods compatible? The mods are based off the game - Not the other way around. Yes, he probably did know that it would stuff up a few add-ons. But it isn't his job to make sure the add-ons work with the game, it's his job to make sure the game works to his liking.

173
Clan Discussion / Re: [MB]
« on: June 06, 2009, 01:30:05 AM »
I don't think it's fair to say that v12 has ruined anything. The mods ruined themselves by not being compatible.

v12 is great.

174
Clan Discussion / Re: RotB - Reformers of the Bricks! (NEW)
« on: June 05, 2009, 11:55:36 PM »
Here is a little logo I made for ROTB. You don't have to use it, but I like it.
Reminds me somewhat of the runescape logo :p

No idea why though.

175
Drama / Re: Clan topics with no information.
« on: June 05, 2009, 10:42:32 PM »
When I make my clan, I'll make sure not to do any of that ;)

176
Off Topic / Re: How tall are you?
« on: June 05, 2009, 10:38:36 PM »
6'4-5"

Haven't checked in a while.

177
General Discussion / Re: ► V12 Bugs
« on: June 05, 2009, 10:08:45 PM »
I cannot recreate half of the "Resetting Controls" glitches, so I assume it is an add-on.
This only happens if you do not have one of the following things bound:

crouch
moveforward
movebackward
moveleft
moveright
jump
useBricks
useTools
useSprayCan
openBSD
shiftBrickAway
shiftBrickTowards
shiftBrickLeft
shiftBrickRight
shiftBrickUp
shiftBrickDown
shiftBrickThirdUp
shiftBrickThirdDown
rotateBrickCW
rotateBrickCCW
plantBrick
cancelBrick
yaw
pitch
mouseFire

In which case you would not be able to play the damn game properly

178
Modification Help / Re: Camping RP
« on: June 05, 2009, 06:47:28 PM »
This looks brilliant :)

179
Off Topic / Re: MACS VS. WINDOWS! (go windows!)
« on: June 05, 2009, 06:12:03 PM »
No thanks.

180
General Discussion / Re: Hi. Im a new player.
« on: June 05, 2009, 11:25:14 AM »
you have only made 11 posts
You told him to shorten his post length? That's just stupid. More detail and information in a post is better.

I may be new, but I don't mind reading a little extra.

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