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Messages - Treynolds416

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3871
Games / Re: Team Fortress 2 Megatopic - A Very Fortress Holiday
« on: November 17, 2012, 12:20:00 PM »
that's called scamming
not finding
No, it's called sharking. Scamming is way worse

3872
Development / Re: 2012/11/16 - Blockland r1766
« on: November 17, 2012, 07:19:28 AM »

3873
General Discussion / Re: Glitch with r1766 Update
« on: November 17, 2012, 07:17:12 AM »
Do you have a the quote of Badspot saying that? I mean, it's totally plausible, just seems odd.
This

Also, why hasn't someone referred this thread to the update board...

3875
Games / Re: Team Fortress 2 Megatopic - A Very Fortress Holiday
« on: November 16, 2012, 11:11:35 PM »

3876
Off Topic / Re: The Computer Megathread
« on: November 16, 2012, 11:06:34 PM »
Ahahaha, when I was putting my rig together I would scream just a little every time the mobo flexed
Good times man...

3877
@ipquarx it doesn't need to be a mirror, just have a light flare at certain parts. This is not unlike the sun flare observed on bricks with min shaders

@gen what the actual forget are you smoking, he didn't mention a single thing about bricks, this is not for bricks, almost anything you say about bricks is irrelevant

3878
Games / Re: Team Fortress 2 Megatopic - A Very Fortress Holiday
« on: November 16, 2012, 08:57:25 PM »
I wasn't aware there was a brightline in copyrighting.
First: no idea what a brightline is
Second: I may be wrong about items being able to go into tf2, but there are definitely copyright restrictions of some form

3879
Drama / Re: Setro is back
« on: November 16, 2012, 08:40:38 PM »
can't you still buy a new account if you get permabanned?
that's the entire premise of an alt, so yeah

3881
Off Topic / Re: WTF megathread
« on: November 16, 2012, 07:34:30 PM »
seems legit
are you handicapped or something

3882
Drama / Re: Mikey555 - Huge dumbass.
« on: November 16, 2012, 07:20:18 PM »

3883
Off Topic / Re: i figured out why my school has uniforms
« on: November 16, 2012, 07:17:29 PM »
proceeds to pull rocket launcher, 3 foot bong, and cattle prod out of pant leg

3884
General Discussion / Re: Destructo Wand Sword
« on: November 16, 2012, 06:42:00 PM »
make a folder named "Weapon_DescructSword"
locate the destructo-wand .dts in the Blockland base files
copy+paste the .dts into said folder
rename the .dts to "DestructSword"
copy everything besides the model from the sword weapon to the first folder
open the .cs of the sword
replace "Sword" with "DestructSword"
tweak to fit specifications of damage and so on
copy contents of first folder into a .zip named "Weapon_DestructSword"
add to addons directory
???
reverse engineered destructo wand sword
Too bad that wont work

3885
Games / Re: Team Fortress 2 Megatopic - A Very Fortress Holiday
« on: November 16, 2012, 06:39:32 PM »
Then ripoffs or spoofs?
Well then that's just loving handicapped

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