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Messages - Treynolds416

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7231
I would but, my server is for me and my RL friend I just invited you becaues your new and stuff.
So I don't want to do anymore progress untill he gets back (hes on a trip somewhere)
BURN

7232
General Discussion / Re: Players/servers that you miss?
« on: August 05, 2011, 02:34:07 PM »
Oh man, best dogfight server ever.

SS's was pretty good too, but Jorgur's was legendary
Couldn't agree more

7233
Games / Re: Team Fortress 2 - Megatopic
« on: August 05, 2011, 02:18:07 PM »
That's why you use the regular cloak watch ;)
WHOOPS SORRY FOR OFFENDING YOU FREEZE FORGOT YOU PLAY ON THE CONSOLE

Also, a tale of why I hate everyone else.

>Engineer stands by his teleporter, I backstab.
>Kill a teleporting Pyro.
>Kill Soldier, Engineer again, Spy, Pyro again, Spy, rinse repeat.
>Newcigarette 3 points on the scoreboard Spy walks up and starts sapping.
>I furiously yell at him while I tell him to go away, Engineer teleports through and I shoot him.
>Spy saps up my teleporting free kill feeder.
>FFFFFFUUUUUUUUUUUUUUUUU

Lol thats a good idea

7234
Modification Help / Re: Experienced Modeler?
« on: August 05, 2011, 02:11:06 PM »
Wrong section stupid

7235
General Discussion / Re: The Blockion Prophecy RP
« on: August 05, 2011, 02:04:24 PM »
Can we have some progress pics?

7236
Games / Re: TF2 Trading Topic
« on: August 05, 2011, 12:26:29 PM »
Even though I was flaunting my stuff, the nastacha < minigun.
What about natascha + something for minigun?

7237
Games / Re: Team Fortress 2 - Megatopic
« on: August 05, 2011, 12:25:42 PM »
Sometimes, but most often it's just that the heavy doesn't react fast enough.

And who do you prefer to disguise as when playing spy? I often use demoman because he's a pretty basic class but not too slow.
Scout: Horrible choice, anyone can see that you are moving too slowly to be a real scout
Soldier: Mediocre choice, good it some situations where the enemy is bunched close together because of slow move speed
Pyro: Mediocre choice, it will become apparent that you are a spy when you dont try to light anyone up.
Demoman: Great choice, spy can act like he has a stickybomb trap and is waiting as well as good move speed.
Heavy: Poor choice, moves very slowly and most people will become suspicious of a heavy not getting any kills.
Engineer: Mediocre choice, good in some situations where three or more sentry nests overlap.
Medic: Horrible choice, you will be found out the second anyone calls for medic.
Sniper: Great choice, spy can act like he is strafing for a headshot.
Spy: Mediocre choice, good move speed but most people will spycheck more often if they are reminded of spies.

7238
Games / Re: TF2 Trading Topic
« on: August 05, 2011, 12:14:53 PM »
Attention Regulith, gossip5, and Davy:

Which of you is willing to trade me a strange minigun for a strange natascha?

7239
Modification Help / Re: Multi-Stage Scripting Contest
« on: August 05, 2011, 12:07:44 PM »
Thank god, I hate using eval

Even though this is just as difficult....

7240
Games / Re: Team Fortress 2 - Megatopic
« on: August 04, 2011, 06:06:39 PM »
It's worth 1-2 buds, and so is the concherer
What is a bud's value?

7241
General Discussion / Re: Blockland main adventure mode
« on: August 04, 2011, 06:05:28 PM »
That topic was only funny because idiots didn't know it was a joke. Everyone knows now, so it isn't funny.

7242
General Discussion / Re: Video: Trampoline Water
« on: August 04, 2011, 06:01:38 PM »

7243
General Discussion / Re: Terrain Build: Demo Ruins
« on: August 04, 2011, 06:00:45 PM »
If Blockland had this lighting I would happily pay for it again. Just throwing that out there.
This so much

7244
Creativity / Re: Should i publish this?
« on: August 04, 2011, 05:54:01 PM »
emo!!!1!!!11

7245
Creativity / Re: The new and improved 3D model topic!
« on: August 04, 2011, 05:53:09 PM »
ask amade
Looks more like a baguette imo

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