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Messages - Treynolds416

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7936
Creativity / Re: The new and improved 3D model topic!
« on: April 01, 2011, 04:57:27 PM »
Yes, that sounds like a good idea.
You should also make some custom debris when the car explodes, like the axles coming off and etc.

7937
Gallery / Re: Verrazano Bridge Project
« on: April 01, 2011, 01:44:34 PM »
Dis gun be big

7938
Modification Help / Re: Iban Explains it All
« on: April 01, 2011, 01:39:48 PM »
Trig is easy

7939
Creativity / Re: The new and improved 3D model topic!
« on: April 01, 2011, 12:58:21 PM »
Third post of page 900 reserved for an obscure purpose.

7940
guys im drifting away from blockland and going into minecraft
NO

7941
Gallery / Re: [TDM] Modern Warfare III
« on: March 31, 2011, 09:48:03 PM »
Too much empty.

7942
Gallery / Re: Verrazano Bridge Project
« on: March 31, 2011, 09:47:07 PM »
Metric > U.S. Customary
Why the hell does the US have to be so independent? Honestly, our own language style, measurement system, etc.
I know right?

Its annoying how schoolchildren are still not being taught metric. BTW: It's actually "English Imperial", not U.S. Customary

7943
Modification Help / Re: one function enough?
« on: March 31, 2011, 08:51:02 PM »
ok thanks i guess that's not the problem i've been making a lot of things for practice one i'm working on is a command to make you talk as the lag icon but it's not working.

What's the point of 13 arguments?

7944
How far to LAN servers extent to? Distance-wise.

If she is in your 'range', you can host a LAN server with your full key, and she can join and can do everything you can do, without using a key. Badspot implemented this feature for a reason.

7945
Suggestions & Requests / Re: In game text to speech.
« on: March 31, 2011, 07:47:50 PM »
Not easily.
What are you talking about?

7946
Gallery / Re: timed explosions...
« on: March 31, 2011, 07:44:10 PM »

7947
Gallery / Re: Verrazano Bridge Project
« on: March 31, 2011, 07:41:48 PM »
Real life meters * 0.75 * 2
2 meters = 3 bricks
That's how I convert the meters to bricks: it's scaled and also converted
For example, I have 4 lanes instead of 6 (scaled), because I didn't want the bridge to be too long.

Now working on road bed.
Blegh, metric

7948
Creativity / Re: The new and improved 3D model topic!
« on: March 31, 2011, 06:37:14 PM »
Made a thing in 10 minute and textured it in another 10.
http://forum.blockland.us/index.php?topic=147909.75
Link to avoid cross-posting
Looks pretty good

But some of those faces are a little wanked, on the tip and on the blade edge.

7949
Gallery / Re: Taboo's Glorious SS ASS Personal Battleship
« on: March 31, 2011, 06:27:57 PM »
all dat glory

7950
Gallery / Re: Verrazano Bridge Project
« on: March 31, 2011, 06:26:12 PM »
What stud:player scale are you using?

I always use 2(studs)= 1(foot)

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