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Messages - Treynolds416

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8146
Suggestions & Requests / Re: Scripters needed - TC-47 Payback
« on: March 12, 2011, 08:07:42 PM »
For a weapon like that, 940 faces is ridiculous.

And yes you can reduce the poly's, I use milkshape as well.
Look up a tutorial on flatshading.
And hollow out your barrel

8147
Suggestions & Requests / Re: Set fall damage.
« on: March 12, 2011, 08:04:24 PM »
i wouldn't say fall damage, i'd say velocity when hitting the object
Yes, this.

You will have to set the velocity it takes to kill in the script.
Don't forget to use the parent.

8148
Creativity / Re: The new and improved 3D model topic!
« on: March 12, 2011, 08:03:00 AM »
No one hates taboo :o
Try telling that to the kids!

8149
Modification Help / Re: Emitter problems?
« on: March 12, 2011, 08:00:12 AM »
That is pretty loving quirky.

The script looks fine, nothing seems to be causing it

8150
Modification Help / Re: Autoturret on vehicle
« on: March 12, 2011, 07:56:07 AM »
Well then how did Space get his to work?

8151
Modification Help / Re: Mesh transparency issues
« on: March 12, 2011, 07:54:15 AM »
But would you trust me with your life?
Sure, why the hell not

My life isn't really something worth stealing

8152
Modification Help / Re: Animation problems
« on: March 12, 2011, 07:51:51 AM »
What did you do differently other than remove the linking joints?

8153
Modification Help / Re: Flashlight
« on: March 12, 2011, 07:49:41 AM »
This would be in the right section if somebody began to script it, so you might as well leave it.

8154
Modification Help / Re: The Tram Project. Another New Poll!
« on: March 12, 2011, 07:46:58 AM »
I show you where every time. And I'm thinking of redoing the whole script.
No, you try to tell me where.

Give me a picture with red circles for once.

8155
Gallery / Re: OWB application - medieval(ish) cabin
« on: March 12, 2011, 07:39:07 AM »
You don't really need 4 giant images of the same small-ass house

8156
Clan Discussions has to be the one of the least popular sections.

At tops, 10 a day.
Way to ignore 90% of what I just said.
It's the principle, not the actual amount.

8157
Suggestions & Requests / Re: Scripters needed - TC-47 Payback
« on: March 12, 2011, 07:31:43 AM »
I might consider scripting this, as practice for me.

But, the model needs to be fixed up a bit first. On your scale, I would currently rate it as a 2.5/5, which puts it in between fair and good. For me to want to put my name on it, it would have to be at least a 3.5, preferably 4/5.

Things you need to fix is adding a trigger, reducing redundant poly's, flatshading, better barrel, and etc.
And how many faces does it have currently?

8158
Creativity / Re: The new and improved 3D model topic!
« on: March 11, 2011, 09:54:16 PM »
forget i hate kids
I'm pretty sure they hate you too.

:P

8159
Modification Help / Re: help with models
« on: March 11, 2011, 09:20:16 PM »
Blender can import .obj and sketchup can't export .blend therefore the way I said it should be more understandable
K

8160
Modification Help / Re: Mesh transparency issues
« on: March 11, 2011, 09:09:17 PM »
Here send me the model and textures and I'll see if I can find out what's going on
Yndaaa is probably the least likely to steal this model, Tak, if only for the reason that he could make his own sword easily.

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