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Messages - Treynolds416

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8161
Modification Help / Re: Zombies are People, Too [v3]
« on: March 11, 2011, 09:05:49 PM »
We all agree that Takato is being a dumbass, there's no need to further grind this thread down.

There are a lot of great ideas and feedback here, please don't waste them

8162
Clan Discussion / Re: Carnage Film Studios (CFS) - Let's do stuff.
« on: March 11, 2011, 08:56:04 PM »
I'm wondering why I am not in the SFX category on members list..  Oh well

Clan server?  It's set building time
You will have to host, as I do not have Blockland on this computer.

8163
Clan Discussion / Re: Carnage Film Studios (CFS) - Let's do stuff.
« on: March 11, 2011, 06:50:37 PM »
I am alive.

I want to make a movie.

I want epic effects.
(I knew I should've thrown you down a deeper well...)
Welcome back!

8164
Hell no.

First off, none of the admins would ever want to spend their time manually checking through all of the submitted threads. Even though this would work, the admins would most likely end up not approving half of the clans we consider "acceptable".

Second off, even if every single person that would post in this thread gave positive support, even if everybody that saw it voted yes, it wouldn't matter. Badspot can do whatever the hell he wants, and it probably wouldn't be including a pointless feature in the forums of a game that he is making.

8165
Modification Help / Re: The Tram Project. Another New Poll!
« on: March 11, 2011, 06:40:39 PM »
Btw, the model it not really that decent. If you look hard enough, you can see all the pieces sticking out of random places. Especially on the chairs.
I'm tired of you repeatedly saying that without actually showing me where. I fixed all of the sticking out parts, long ago.

And, the Tram for some reason is sticking into any place I put it. If I put it in midair, it stays there and doesn't move.
And isn't that the same problem we've been having? Just start a Mod. Help topic so we can get it fixed.

8166
Modification Help / Re: Zombies are People, Too [v3]
« on: March 11, 2011, 06:37:05 PM »
The reason I used Gamemode_Zombie instead of ZAPT is because it was simply the very first one I downloaded.

The reason I downloaded it first is because I heard about it first. There were a crapton of servers at the time hosting and using it, so I decided to check it out.

For ZAPT, you might have a dedicated server up with a semi-decent build to entice people to play and download. But, that's just my opinion.

8167
Creativity / Re: 10 Minute Modeling: Futuristic helmet-Voting
« on: March 11, 2011, 06:33:48 PM »
You've gotten 1 vote because only 1 person who's seen it has liked it enough to vote for it.
And that person was most likely him.

8168
Creativity / Re: The new and improved 3D model topic!
« on: March 11, 2011, 06:31:46 PM »
Do any of you guys know how to turn backfaces in Milkshape 3d?
Reverse vertex order does the same thing.

It's Control-Shift-F
Refresh textures often when doing this.

8169
Come on, Historic Landmark!

8170
General Discussion / Re: I can switch textures?
« on: March 11, 2011, 08:06:25 AM »
This happens to a lot of people.
It swaps out existing textures for the first couple of textures you have in your folder.

Try it out on Bedroom and see what happens

8171
Ike's got one day. Better make it work!

8172
Gallery / Re: DrenDran's Trainyard TDM (vidya) (added an extra~)
« on: March 10, 2011, 09:53:57 PM »
I was so mad! My score was 845 and you reset the minigame!

8173
Suggestions & Requests / Re: 180degree pirate cannon
« on: March 10, 2011, 09:49:27 PM »
I don't think this is possible without adding some kind of loop to check, and then when you try to turn more than the certain degree, it would have to hackily set your players look direction somewhere else. Adding a player look limit left and right, as well as player turn speed(so turrets don't always turn so fast), would be cool.
What about just setting a camera pan limit?

8174
Suggestions & Requests / Re: A challenge for Scripters and Modelers...
« on: March 10, 2011, 09:48:36 PM »
That looks like total stuff.

Not even taking into account that your "challenge" is just a plea for it to be made.

8175
Modification Help / Re: Robot Playertype (RELEASED!)
« on: March 10, 2011, 09:15:15 PM »
Wow, way to basically steal my poll question.

Try to be original for once.

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