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Messages - Azjherben

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16
Modification Help / Re: Get client from player.
« on: May 02, 2010, 08:46:16 PM »
Make the lava a brick that starts pre-evented.
That's the only way?
How do I event a brick to have it check the client for a variable then kill it, and how do I insert such a script that though torquescript?

(granted I can do this kind of stuff with VCE and normal events, but this scripting events in is new to me)

17
it's good except it has no purpose.
You have no purpose!
lol jk

18
This is Great Azzie! POST THIS MOD NAOWOW! jk :P

Up 2 u of course :D

I Love this one so much. Probobly one of the Best Mining mods to date.
tyvm :D

19
Modification Help / Re: Get client from player.
« on: May 02, 2010, 08:20:34 PM »
fxDTSBrick::onPlayerTouch is only called for bricks which have got events applied to them - for performance enhancement.
Tyvm for this important bit of information.
Any ideas to get around this? :/

20
Good idea, good concept, ect. but...... F****ing abusive admins!

As i speak, Ibot (OMFG! HOW ABUSIVE OF SNIPER CAN U BE?) is hunting me down, to snipe me in the head, with a fully upgraded pickaxe, and 99k....
Right after azjher went afk, he said "Fuk you azj", and killed everyone in the spawn room. :panda:

11 times. :panda:

Then i pointed out that he was raging for no reason, he killd me 7 times, than chased me down a hole with a sniper rifle. I trowled him in teh faic, den fled down a side passageway, around a corner, and down another shaft. I then turned around ANOTHER corner, and spent $100 trowling myself in a hidey-spot.  :panda:

I hope somebody bans ibot, and erases his $.....

I de admined him before I left, and he never had close to 99000$. xD

21
Modification Help / Re: Get client from player.
« on: May 02, 2010, 06:47:06 PM »
Code: [Select]
package lavadeath
{
function FxDTSBrick::onplayertouch(%brick,%player)
{
%client = %player.client;
if(%brick.type $= "lava")  //if the brick the player touched is lava
{
if(%client.lavasuit < 1) //and if the player is wearing a lava suit
{
%player.kill(); //kill the player
}
}
Parent::onplayertouch(%brick,%player); //continue as normal
}
};

deactivatepackage(lavakill);
activatepackage(lavakill);

Better?

22
Modification Help / Re: Get client from player.
« on: May 02, 2010, 06:39:40 PM »
if(%brick.type = "lava" && %client.lavasuit < 1)
There's an issue here, %brick.type is being assigned "lava" on-the-fly. You should have two equal signs for comparison checks.
Now, a binary check of the incorrect code (assuming the client doesn't have a lavasuit):
if(0 && 1)
which is false.

So you need two equal signs.

Here is my new code:
Code: [Select]
package lavadeath
{
function FxDTSBrick::onplayertouch(%brick,%player)
{
echo("t");
%client = %player.client;
if(%brick.type $= "lava")
{
if(%client.lavasuit < 1)
{
%player.kill();
}
}
Parent::onplayertouch(%brick,%player);
}
};
deactivatepackage(lavakill);
activatepackage(lavakill);

It didn't work.

23
Modification Help / Re: Get client from player.
« on: May 02, 2010, 06:00:18 PM »
Code: [Select]
package lavadeath
{
function FxDTSBrick::onplayertouch(%brick,%player)
{
echo("t");
%client = %player.client;
if(%brick.type = "lava" && %client.lavasuit < 1)
{
%player.kill();
}
Parent::onplayertouch(%brick,%player);
}
};
deactivatepackage(lavakill);
activatepackage(lavakill);

This does not kill people, it does not work, any ideas why?

24
Modification Help / Re: Get client from player.
« on: May 02, 2010, 05:59:15 PM »
%player.client

Wait, what?
Really, that's it?
Gonna try it.

25
Modification Help / Get client from player.
« on: May 02, 2010, 05:33:43 PM »
Any idea how to do this?

26
Azzie. This Server stole my life -_-

xD

27
Okay the op is going under a rewrite because of all the new ores and tools.
:D

28
Drama / Re: Tubberbubber -- The guy that calls himself a girl?
« on: May 02, 2010, 08:48:47 AM »
Wait I don't think I made this clear, I mean the iPhone is in the picture.
mirror shot

29
That'd be pretty cool. Like a 1/600 of a ruby or something.
I added diamonds first.
Rubys will come next.

30
sounds pretty cool. I'll check it out later.

Suggestion: Add precious gems

Like when you mine something (even it's dirt) you have a chance of finding one?

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