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Messages - rusanton99

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136
Creativity / Re: My first Blockland Movie "A Weird Ski Adventure"
« on: December 18, 2011, 04:15:56 PM »
Tags from a freddiew video:
    minecraft
    creeper
    explosion
    notch
    mojang
    1.8
    1.9
    minecon
    beta
    alpha
    prerelease
    machine
    gun
    megan
    copying
    these
    tags
    is
    totally
    lame
    come
    on
    you
    can
    do
    better
    than
    that

137
Help / Re: Messed Up Resolution!
« on: December 18, 2011, 04:13:27 PM »
Hmmm, I did download a mod for movie making.

138
Creativity / Re: My first Blockland Movie "A Weird Ski Adventure"
« on: December 18, 2011, 01:37:56 PM »
it was too bland due to lack of sound, so I looked at the tags
why did you do this
To get more people and because of the new youtube tag thing that finds tags unrelated to the video.

139
Help / Re: Messed Up Resolution!
« on: December 18, 2011, 01:02:16 PM »
uh, those aren't weird resolutions.
never had the before. And none of them are the ones I had before. I only used to have like 5 options now I have like 20

141
Help / Re: Messed Up Resolution!
« on: December 18, 2011, 12:52:48 PM »
Here is a picture:

142
Help / Re: Messed Up Resolution!
« on: December 18, 2011, 12:43:33 PM »
bump

143
Help / Re: Messed Up Resolution!
« on: December 18, 2011, 12:35:39 PM »
What resolutions are on the list?

let me see...
first 3
640x480 [4:3]
800x600[4:3]
800x533[3:2]

last 3
1400x787[16:9]
1400x756[1.85:1]
1400x585[2.39:1]

And there are like 20 in between those.




144
Help / Messed Up Resolution!
« on: December 18, 2011, 12:29:43 PM »
Please, I was working on the option in Blockland when it froze. I waited for it to respond. When it finally did, It started to play in a different resolution. I went into options, and It gave me a weird and very long list of weird resolutions I never seen before. There is no right resolution there. I tried switching from fullscreen mode to non-fullscreen mode and back, but it still keeps it like that. I tried alt-enter, but still, nope. Please help me!

145
Suggestions & Requests / Re: Is it possible to make a ski gondola?
« on: December 14, 2011, 03:53:17 PM »
/Support(if possible).
Thanks. I included you in the supporter list.

146
Suggestions & Requests / Is it possible to make a ski gondola?
« on: December 14, 2011, 10:48:02 AM »
So I started to make a ski resort. But then I noticed something was missing: A GONDOLA(S)/CHAIRLIFT(S)

I would love for someone to make a gondola/chairlift that goes from brick A to brick B. It could be something like:

Code: [Select]
OnVehicleSpawn->Vehicle->GoFromBrick(name)toBrick(name)

To make it simpler for you, coders, you don't have to do the wire between the gondola/chairlift towers, because there is a mod like that!
Here: http://forum.blockland.us/index.php?topic=178214.0

And If you really want a cookie, then make the gondola/chairlift follow the wire!

Want some pictures?
Here:


Chairlift

Chairlift


Chairlift Station


Chairlift tower

If you make all of these work, I will change my game name to be ILOVEYOU(person who made this)


Supporters (I love you):
Jes00

147
Modification Help / Re: I am a begginner and need some help.
« on: December 13, 2011, 05:29:19 PM »
Hey guys - one more question.
Can I just use notepad or do I have to use a special program?

148
Modification Help / Re: I am a begginner and need some help.
« on: December 13, 2011, 12:10:35 AM »
Well, I usually put my files into the base folder of blockland before i package them up.
You usually have to restart blockland so the new file will be recognized when you first create it, but alternatively you can type setmodpaths(getmodpaths());

So open up blockland, make a file in your base folder called Test.cs, put that hello world code inside of it and save.

Now switch back to blockland and open the console and type this.

setmodpaths(getmodpaths()); exec("base/test.cs");

It should say Executing base/test.cs.
Thanks. Can I use notepad or does it have to be a special program?
Then simply call your function from the console and it should work.

To package your add-on, you will have to put it into a client_test.zip with a description, namecheck, and a client.cs which can either contain the test code and you wont need another .cs file, or make it execute the test code which requires another .cs file.

This is an example of how a packaged add-on should look, take a look at the client.cs file inside of it (this is a client sided add-on).

http://forum.returntoblockland.com/dlm/viewFile.php?id=3835

149
Modification Help / I am a begginner and need some help.
« on: December 12, 2011, 09:47:36 PM »
I know some basics, and understand some coding. However, I don't know how to get a script working other than typing it into the console.
For now I just want to do this simple code:

Quote
function helloWorld()
{
echo("Hello World!");
}

I don't know where to put it for it to work. Please help?

150
Games / Re: Rise of Nations topic :3
« on: November 10, 2011, 09:25:51 AM »
Rise of Legends is a different type in which you do not advance in technology but rather just improve upon what you have.

That being said I found it to be quite fun.
Well, thank you for posting your opinion!

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