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Messages - Custard

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16
Clan Discussion / Re: Cohort - GothicSteampunkCastle gogo
« on: December 29, 2013, 08:37:16 PM »
i'm officially resigning from cohort because i'm better off independent. i'll still be around to help build, but i don't want to be a stick in the mud that never does anything.

i'll still see you guys around! keep on brickin'!

17
General Discussion / Re: CityMod
« on: December 29, 2013, 10:40:20 AM »
General question and I might make a poll on this later:
How many City RPGs have you been on that were actually good builds. Real terrain, legitimate buildings, zones, etc. Cause for every 10, I see 2 or 3.
Im actually pretty disappointed in those that are considered "good" too. nobody knows how to build a city.

18
Modification Help / Re: Metropolis RPG Beta Bug Report Thread
« on: December 25, 2013, 02:50:39 PM »
I'd like to propose the position of: mayor!

it's just something I'd like to see with features such as effecting the economy through managing sales tax and also a town treasury to give the police, firefighters, and other jobs temporary bonuses!

I know you said no before but it's a cool thing

19
Modification Help / Re: Metropolis RPG Beta Bug Report Thread
« on: December 24, 2013, 05:54:29 PM »
hello and welcome bac!

20
Clan Discussion / Re: Cohort - 2manynewmembers4me
« on: August 18, 2013, 02:43:25 PM »
I wont be able to help for a short time because I'm starting my new job on Tuesday and school on Wednesday.

21
General Discussion / Re: Greatest Server Ever - VOTING
« on: August 17, 2013, 08:37:55 PM »
custard's cityrpg

lol

22
Gallery / Re: [Cohort Application] Fantasy Steampunk DM
« on: August 13, 2013, 01:33:07 AM »
I invited Evan to a clinic and he showed me many builds he created. From the builds he showed me, these are the marks I give him:

Terrain Skills:      8/10
Building Skills:     5/10
Originality:          5/10

A note to clan members:
It's very clear that Evan is a fantastic terrain builder and I give him good marks for that. However, his building skills fall behind what is necessary for Cohort members and could use improvement. I did like the cabin build that he showed me at the end of the clinic so that's why his building and originality skills are at a medium. That said, when I give him a 5/10, I really mean that he's fulfilled his skills by 50% and has the room to grow. With him in the clan, we'd be benefiting from his terrain familiarity and he'd be benefiting from our building experience. It's a yes from me.

A note to Evan:
I really enjoyed my clinic with you and would hope to see you in the future participating in one of our projects. It was certainly a pleasure to get to see what you've been up to and I hope you gained some perspective on your builds from my critiques. I want to see a lot of dedication from you if you're accepted, because you have the potential to be greater if the right amount of dedication and hard work is applied. Thank you, and good luck!

23
General Discussion / Re: What colorset do you guys use?
« on: August 12, 2013, 12:56:03 PM »
Genius colorset! Look it up in RTB!

24
Off Topic / Re: Do you think we should increase funding for NASA?
« on: August 10, 2013, 04:37:27 PM »


Military spending took a huge leap post-9/11. This leap in spending would have happened with any administration, liberal or conservative, and it's completely acceptable because the attack made on our country that day killed 2,977 American civilians. I believe that Bush did a great job running our country under the circumstances, but military cuts, as you can see from the graphic, are being made. The Pentagon doesn't even need all the money congress is sending them. Have a look at this article: http://www.military.com/daily-news/2013/04/30/army-says-no-to-more-tanks-but-congress-insists.html

The reason some congressmen are fighting this battle with the Pentagon is because their districts rely on the military industry.

Either way, the military cuts that are underway are reasonable. If you want more money to be funded into our space program, you have to take leadership over the next decade or two by participating in rallies, voting for pro-space representatives, and emailing/calling/talking to your current district representative (whether you're of voting age or not) about the future of our space program and its importance to Americans.

Remember, the key to progress is always an enthusiastic and well-informed constituency. Every little thing helps.

25
Clan Discussion / Re: Cohort - summery Custard
« on: August 10, 2013, 01:52:20 PM »
yippekeeyah-heeyapeeah-kayoh! I appreciate you guys letting me in and I'll begin helping out post-haste.

26
Gallery / Re: [Project] City Hall [Updated]
« on: August 09, 2013, 11:31:56 PM »
I'll take all the advice that King Leo gave and continue to reconstruct the exterior. Thanks for all the critiques! ^^

27
wow what crawled up your ass and died
sorry it just seems that any negative feedback towards the build is being disregarded.

in the sense of collaboration, this is successful, but in the build sense, it could use work.

28
replication isn't fun, it's boring and not creative. they all have the same color; this isn't thematic, it's lazy.

29
themed builds are really cool but everything having the same color isn't really considered theme. I suggest for one to add more terrain, for two, to construct more dynamic and bulkier walls, and for three, to diversify build color and structure. also, some interiors could do well for a build this size.

30
Gallery / Re: [Project] City Hall [Updated]
« on: August 01, 2013, 12:12:25 AM »
Nice build.
thanks

nice interior!
i'd appreciate it better though if you could see the underside of the dome though. would be neat to see light streaming in from outside through the dome windows.
I'm actually planning on that. The foyer is the only room I've got done so far. It turned out a lot bigger than I expected, so now I need to figure out what to fill the rooms with...

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