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Messages - Plastiware

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2386
Faces, Decals, Prints / Re: Pony eyes, cutie marks, and mouth
« on: February 13, 2012, 12:55:39 PM »
Nice, I must say. You got my download. But you really shouldn't have posted this outside of the MLP thread, because people might get angry.

It's a print release.  It shouldn't matter that it's pony-related, and if anyone does rage about it, it's little more than a lack of maturity on their part.

2387
Faces, Decals, Prints / Pony eyes, cutie marks, and mouth
« on: February 13, 2012, 12:36:44 PM »
A collection of prints taken from My Little Pony: Friendship is Magic.  Eyes, cutie marks, and one mouth-and-nostrils print.  The first add-on contains eye and cutie mark prints for the "mane six".  The second add-on gives you prints for building the Cutie Mark Crusaders, Cheerilee, Big Macintosh, Derpy, and princesses Celestia and Luna.  The third add-on contains just one print; a smiling pony mouth you can print on ramp bricks.  Ponies and colorset not included.




DOWNLOAD LINKS:
http://localhostr.com/file/YqdbocL/Print_1x1_Ponies.zip
http://localhostr.com/file/AzpuCwN/Print_1x1_Ponies_More.zip
http://localhostr.com/file/EGPO0Fc/Print_2x2r_Ponies.zip

Install these just like any other Blockland add-ons.  Place the Zip files in your Blockland/Add-Ons folder.

2388
Suggestions & Requests / Re: F. L. U. D. D.
« on: February 09, 2012, 04:59:12 AM »
I won't let this thread die until this addon is finished!

2389
Suggestions & Requests / Re: Realistic water.
« on: February 08, 2012, 05:30:15 AM »
I posted a topic about this over a year ago, but now that we're getting advanced shaders, I feel this may be possible.

Quote
This would probably be ridiculously complex, and I don't know if it's something Torque is even capable of.  Basically, water that isn't transparent, undulating bricks.  More specifically, has a fog effect, getting more opaque the thicker a body of water is; more transparent when viewed straight-on, more reflective when viewed at an angle; and refraction.  If you don't know what I'm getting at, look at the water in Half-Life 2.  The game's already six years old, but it was one of the first games to have water that actually looks like water, and it looks great.

Edit:  I forgot to add that if this IS possible, there would be options if you want this effect to apply not at all, to map water, or to all water (including water bricks).

Also:

I think the water's fine the way it is.

The studs on the water match the feel of Blockland. Kompressor is removing the interiors and terrain, and someone said that both of those didn't match the feel of Blockland very well anyway, which I'm willing to agree with. Realistic water sounds like something that would also tear up the Blockland feel.

Water is water.  I'm cool if everything solid has to look like it's made of plastic, but water should actually look like water.  If water is to look like bricks, then where do we stop?  Do we make fire blocky too?!

2390
Suggestions & Requests / Re: F. L. U. D. D.
« on: February 08, 2012, 05:12:04 AM »
Didn't we have something called the Tsunami? 

Yes, but it's not at all what I'm looking for.  It fires in bursts, the water particles are ugly, and it actually does damage.

2391
Suggestions & Requests / Re: Advanced Player Customization
« on: February 07, 2012, 11:20:20 AM »
I think the really important issue here is that Blockland severely lacks cowboy hats.

2392
Suggestions & Requests / Re: F. L. U. D. D.
« on: February 07, 2012, 06:53:14 AM »
Bumping again, for hopefully the last time.  I'll stop once the Flash Liquidizer Ultra Dousing Device is scripted and done with.

2393
Suggestions & Requests / Re: F. L. U. D. D.
« on: February 05, 2012, 11:59:52 PM »
Finished it, but I'm having issues uploading the pictures. Photobucket is crashing on me.

Imgur, brother.


2394
Suggestions & Requests / Re: F. L. U. D. D.
« on: February 04, 2012, 09:31:56 PM »
Bump for great justice!

2395
Suggestions & Requests / Re: F. L. U. D. D.
« on: February 02, 2012, 10:03:50 PM »
I'll model it tomorrow when I get time.

I love you.

2396
Suggestions & Requests / Re: F. L. U. D. D.
« on: February 02, 2012, 04:37:54 AM »
dude your avatar is amazing. I love Banjo Kazooie.

Thanks.  The enemy in the picture is a Grublin Hood, which is also what my in-game avatar and name are based off of.

2397
Suggestions & Requests / Re: F. L. U. D. D.
« on: February 01, 2012, 11:12:08 PM »
Bump.

2398
Suggestions & Requests / Re: F. L. U. D. D.
« on: January 31, 2012, 05:02:05 PM »
I've seen a few requests for this, and they all received positive comments.

WHY THE loving HELL HASN'T THIS BEEN MADE YET??

Evidently, nobody around here who's actually capable likes Super Mario Sunshine.  Or maybe they're scared of trying to make reasonable-looking water particles.  Or it's too damn complicated.  Or something.

2399
Suggestions & Requests / F. L. U. D. D.
« on: January 31, 2012, 03:33:34 AM »
I think this would be an awesome weapon/tool if anyone's up to the challenge.  Basically, FLUDD from Super Mario Sunshine.

In its primary mode, it would shoot water in the direction you're aiming.  This water would do no damage, but it would probably activate OnProjectileHit events (and/or a new OnFluddHit event) and push (possibly tumble?) players and vehicles.

Its secondary mode (switched to by pressing the jet or light button/key or something) sprays water straight down regardless of the direction you're looking and otherwise has a function identical to fuel jets.

As for ammo, it would be neat if it had to be refilled by jumping in water or collecting water bottles, but it probably isn't necessary.  Then again, none of this is really necessary to begin with, just a fun idea I had.

2400
Suggestions & Requests / Re: Damageless "Weapon"
« on: January 26, 2012, 10:54:10 AM »
-snip-

I realize now SpaceGuy's laser activates OnActive events, not OnProjectileHit events.  Nevermind, I'm an idiot.

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