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Creativity / Re: Game Design Megathread
« on: January 06, 2017, 06:06:38 PM »
What otto said, but also keep in mind: Game Maker is basically THE worst thing for 3D design and animation. Seriously. If you want to make 3D games, I recommend something else. I pulled this off because I wanted to see if I could do it, and because I have like 10 years of experience richarding around, I pulled it off. There is no built-in Z variable, by extension no default handling for any non-x/y object placement or collisions, and all models have to be built in code. The Robot Mans you see here is a mess of variables that control the angles of his joints, logic that tells him how to pose, and code that sets up the precise angles and positions to draw his box-and-cylinder parts at. It's a headache. Only took me 3 days, but still, there's a reason it took me 3 days to make a bare-bones basic platform engine.
For 2D stuff though? Highly recommend.
For 2D stuff though? Highly recommend.