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Messages - Jokey365

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8296
Forum Games / Re: Half Life 2 the Text RP: Free (Wo)Men
« on: April 13, 2011, 02:32:28 AM »
Name: Max Mcgowan
Species: Human
Side: Humans
Class: Refugee
Location: Highway 17
Inventory (0/6): Nothing
Status: Excited

The train finally pulled to a stop. I fell asleep. stuff! God knows where I ended up. I looked around, and realised I was on a bridge. Highway 17... perfect. I hopped off of my perch and looked around. I whipped around. Another train was coming. I began to sprint in the opposite direction. It was getting to close. I leaped off the bridge and dove into the water below. It was an incredibly long drop. I floated for a bit since the fall drained my energy. I was eventually washed up onto a shore. Thankfully there was a boat house nearby. I strolled inside, hopped into the suspended boat, and took a nap.
New class: HECU SURVIVOR: you are one of the few HECU soldiers who survived the Black Mesa incident. atthe end, you and your comrades were hurled into a statis. now, you have emerged again, carrying old, outdated weapons, and  wondering where to go.

New weapons (HECU exclusive):
MP5: A light machine gun equppied with a grenade launcher
Desert Eagle: heavy caliber sidearm with laser sight
MII57 Squad Weapon: a heavy machine gun used for squad support
The weapons can stay but the class is a no no

8297
Forum Games / Re: Bugs and Updates
« on: April 13, 2011, 12:56:19 AM »
Update: Level 54 has been updated with a new monster, the troll.
Bug: The troll constantly spams the forums.
that was brilliant

8298
Forum Games / Re: Space Station 17 - Round Reset + New Traitor Items
« on: April 13, 2011, 12:09:17 AM »
I managed to get one of the four sides sawed through. I began to saw at the next one. Now that I got the feel of it I managed to saw through it faster (I'm not done sawing through this side yet)

8299
Forum Games / Re: Space Station 17 - Round Reset + New Traitor Items
« on: April 12, 2011, 11:51:34 PM »
A door in front of the entrance to the Emergency Shuttle slammed shut. I was in panic. I grabbed my energy sword from the wall and dug it into the door. I tried to saw it open before even the helmet couldn't keep my alive.

8300
Forum Games / Re: Space Station 17 - Round Reset + New Traitor Items
« on: April 12, 2011, 11:28:32 PM »
Name: Maxwell Nappy
Location: Loading Dock
Occupation: Bartender
ID: Maxwell Nappy - Bartender
Inventory: Bottle Opener, Rag, Energy Sword, Sack full of Space Helmets
Total Health: 100/100
Toxin Damage: 0/100
Brute Damage: 0/100
Burn Damage: 0/100
Body Temperature: 98.5, Warm

The robot was sitting right there, staring at me. There wasn't much time until the C-4 exploded. I whipped around, the Emergency Shuttle was almost here. I look back at the robot. I then realised. Four minutes and thirty seconds have passed. Somebody else bursted onto the scene, from the other direction. I just needed to hold off until the ship arrived! Even if the ship didn't arrive in time, the C-4 would go off, and we would all die! Wait a second... the incredibly cold space would clearly kill me, but I would have a few seconds to live and feel my body freeze. The ship might see my body, they could save me... I quickly put one of the helmets on, I didn't have time to get the suit on. "You're coming with me" the man said. We exchanged glares for five seconds when the C-4 exploded. An alarm went off. I had pretty much opened a gaping hole in the ship. Oxygen was leaving the ship faster then anything. I could tell it was getting hard to breath for the human. Thanks to the helmet I had more time to breath. The Emergency Shuttle didn't stop attempting to connect to the ship. It was ready to be boarded. The robot aimed it's gun at me. I CHUCKED my energy sword at it.

Dice roll time. And if I miss it, I'll take death, if I get it, I dive onto the ship and it dispatches and I escape :3 (this can be changed if you think this is unfair, it's just what I would like to happen)

8301
Forum Games / Re: Space Station 17 - Round Reset + New Traitor Items
« on: April 12, 2011, 10:31:59 PM »
Bro, that's even better!
The cyborg with a loving gun doesn't even have to stand up to arrest you!
Good point. Let's go with your idea

Name: Maxwell Nappy
Location: Maintinence Hallway
Occupation: Bartender
ID: Maxwell Nappy - Bartender
Inventory: Bottle Opener, Rag
Total Health: 100/100
Toxin Damage: 0/100
Brute Damage: 0/100
Burn Damage: 0/100
Body Temperature: 98.5, Warm

DANG ROBOTS! I've always hated them. No matter how fast I ran the same thing was going through my head, Find the EVA, find the EVA, find th- BINGO! A sign on the wall pointed on the direction of the EVA. Thank god these were here. After a bit of running I burst inside and ripped out my energy sword. There were a few guys in there. I lobbed their heads off in a few easy swipes. I quickly grabbed one of the men's IDs and locked the door. I grabbed five space helmets and tucked them all in a space suit like it was a sack. I slung it over my shoulder and took out my C-4. I set it for five minutes. I didn't have much time. I tore out my PDA and called for an Emergency Shuttle. "Hello?" I heard on the other end. "Yes, a bomb has been planted, I need you to come here now!" I shouted. "On our way!" the man responded. I took out my energy sword and unlocked the door. I began to sprint toward the loading dock, space suit full of helmets over my shoulder.

8302
Forum Games / Re: Space Station 17 - Round Reset + New Traitor Items
« on: April 12, 2011, 10:29:48 PM »
No, just no.
loving no.
Actually, yes.

[Radio 145.9] "Maxwell Nappy just killed a man in the back room of his bar. He exited the back door of the room and is now running through maintenance hallways."


There's these things called jumpsuits, and thy have body sensors.
I would know if one just dropped off the grid.
Wait what? I went back into the bar, and I was staying in there

8303
Forum Games / Re: Space Station 17 - Round Reset + New Traitor Items
« on: April 12, 2011, 10:20:21 PM »
Name: Maxwell Nappy
Location: Bar near Bridge
Occupation: Bartender
ID: Maxwell Nappy - Bartender
Inventory: Bottle Opener, Rag
Total Health: 100/100
Toxin Damage: 0/100
Brute Damage: 0/100
Burn Damage: 0/100
Body Temperature: 98.5, Warm

"Look, if you don't drink beer I could get you some motor oil" I joked. I began laughing. The robot stood up. "Look dude, get out" I said pointing at the exit. I saw the gun in the harness the robot had. "I don't like it when people bring guns in here, get out" I said. The robot walked up to the bar, where the drunk Orlov was sitting, head in arms. The robot grabbed the beer and drank it, then sat back down. "Ok then" I said, walking back to the counter. "Orlov, you ok?" I asked. He burped. I hopped over the counted and helped him to his feet. "Come with me, I have something that might help you" I said, pulling Orlov with me. I brought him in the back room and made sure the door was closed. I locked it just to be safe. I set Orlov in a chair and walked over to a shelf. Orlov mumbled some stuff as I grabbed a knife. "Now now Orlov, your suffering will soon be over, I have the perfect way to make you sober" I said. I walked up behind Orlov and covered his mouth with my rag. I jabbed the knife into his throat. He struggled, but it was a quiet murder. I removed the knife and set it back on the shelf. I lifted the body, and had to do something with it. My eyes shot over at the garbage chute, where spoiled drinks would go. I opened the chute and threw the body down it. I shut it before the body rumbled against the walls, because there would be to much noise if I kept it open. I unlocked the door and slipped out of back room unnoticed.

8304
Forum Games / Re: Space Station 17 - Round Reset + New Traitor Items
« on: April 12, 2011, 09:01:38 PM »
(Also,Jokey,shadowed never said he wanted a drink,stop controlling him.)
1. Controlling people in text RP's like this is perfectly fine so long as you don't make them do something COMPLETELY handicapped
2. What else are you going to do in a bar? You come to bars to drink. Plus, my motto is 'Drink or get lost'

8305
Forum Games / Re: Space Station 17 - Round Reset + New Traitor Items
« on: April 12, 2011, 07:50:36 PM »
Name: Maxwell Nappy
Location: Bar near Bridge
Occupation: Bartender
ID: Maxwell Nappy - Bartender
Inventory: Bottle Opener, Rag
Total Health: 100/100
Toxin Damage: 0/100
Brute Damage: 0/100
Burn Damage: 0/100
Body Temperature: 98.5, Warm

I was polishing a shot glass, and Orlov came up to me. "Give me a drink" he said. I ducked under the counter and grabbed a glass and a large bottle of beer. I set the glass in front of him and poured the beer inside. "On the house!" I said. He drank it happily. I set the bottle next to him. "Feel free to drink all you want!" I said. "I have plenty" I assured him. I went back to polishing and he went back to drinking. I took one last look at the bottle to make sure it was the right one. 'Super Knockout Beer'. Perfect. The beer that gets you drunk faster then any other beer for a lightyear. I think it's funny when customers get drunk.

8306
Forum Games / Re: Half Life 2 the Text RP: Free (Wo)Men
« on: April 12, 2011, 07:41:15 PM »
Name: Max Mcgowan
Species: Human
Side: Humans
Class: Refugee
Location: City 17
Inventory (0/6): Nothing
Status: Excited

A bullet whizzed by and a grenade exploded inches away from me. This was the thrill I enjoyed about being on the run from the combine. I tucked and rolled and hopped down to a smaller building. I leaped up and grabbed a pole. I swung on it and landed on a window ledge. I dashed inside and sprinted out the door to the house I ended up in. Sprinted up the stairs, down a hall, back onto the rooftops and- oh lord. The combine knew I was coming. There was only one chance left to escape. I dove off the building and landed on a combine car. I recovered quickly, got back up on my feet, and headed toward the train station. Combine everywhere tried to shoot me, but my ducks and dives were too quick. A jump onto a bench and leap into a ball and roll and get back up here, and a slide under a combine car and use a combine to propel my self farther there. Eventually I arrived. I burst inside and ran toward the train that was on it's way out. I stopped dead in my tracks. Combine were blocking the place off to anyone without a ticket. I took a look around, then had a plan. I burst through the rotation fence door and hopped onto the actual fence. I sprinted across the top of it an hands and feet. Bullets whizzing by. I made one last leap and rolled onto the train. I lied down and decided to enjoy the ride.

8307
Forum Games / Half Life 2 the Text RP: Free (Wo)Men
« on: April 12, 2011, 06:40:39 PM »
Because we could never have enough of these.

STORY

     The great war of men and combine has been going on for years. Combine enslaving all they captured. From citizens living in City 17, to refugees, fighting for freedome. They captured them all. Gordon COULD come to the rescue, but he's off at Nova Prospect. You may think that his friends stopped him from going there, but they were to late. Gordon got onto that train headed for Nova Prospect, and is now in a pod, on one of the thousands of miles of wall. Now it's time for YOU to be a hero. Create a character and fight against the forces of the combine. Unless of course you WANT to be a combine! Or you don't have to be either. Be a peace loving Vortigaunt, or one that loves war even more. Be a stalker, a slave to the combine. The choices are all yours. Good luck.

CHARACTER OPTIONS

Please note that vortigaunts or anything that isn't human or combine, can be on the side of the combine, humans, or just on neither side if they want to

     CLASSES (Combine)

     Police- Be one with law. Stop law breakers throughout City 17, or perhaps outside City 17, to take care of those who refuse to stay in their place. Maybe even break into a few houses if you receive the orders to do so.

     Soldier- Be right on the front lines taking care of the humans DUMB enough to fight against the combine. Armed with better weapons then police, you will be taking more bullets. Trained to fly attack helicopters, the humans won't have a chance.

     Super- Be smack dab right in the Citadel, watching over stalkers, making sure humans aren't escaping, and rushing to battle if needed. Armed with amazing weapons that no other combine can come across, you'll be a force to be reckoned with.

     Stalker- Slave to the combine. Do their bidding keep track of everything in the Citadel. The combine will not tolerate it if you have rude behavior, you need to OBEY as this class.

     Scientist- Develop new ways for the combine to bring down the human forces. Maybe even develop a new breed of combine someday...

     CLASSES (Humans)

     Citizen- A pawn in City 17. Live a normal life, and run from a few combine trying to break into your house as well. Will you be a law breaker, or a good boy/girl?

     Refugee- On the run for the combine. You stop at nothing to get away. You would rather die then get captured.

     Rebel- Fighting against the combine. Be in the middle of the war, killing every combine in sight! Or maybe you're hanging out in a camp, planning an assault.

     Medic- Help your fellow rebels defeat the combine forces by healing them with an assortment of healing objects

     Scientist- Develop new ways for the humans to bring down the combine forces. Maybe you could be the reasons the humans win the war some day...

     OR MAKE YOUR OWN :D

WEAPONS

     And yes, all weapons (besides the stunstick) require ammo

     Stunstick- An electrified beating stick. Shocking, isn't it...

     Pistol- High fire rate, but it doesn't deal much damage.

     Revolver- A slower fire rate, but a headshot is an instant kill.

     SMG- A very high fire rate and deals decent damage.

     Shotgun- A slow fire rate and terrible accuracy but great damage. Best suited for close corridors.

     Crossbow- An instant kill on any part of the body. Very great accuracy.

     Pulse Cannon- A very strong version of the SMG. Can fire instant kill 'Combine Balls', but only combines have them to spare.

     Rocket Launcher- Fires a rocket that can be guided by the built in laser sight on the launcher.

     Grenade- If you don't know what this is, you're an idiot.

YOU CANNOT HAVE GRAVITY GUNS! THE ONLY ONE IN EXISTANCE IS IMPOSSIBLE TO GET SINCE THE PEOPLE WHO HAVE IT WON'T JUST LET YOU TAKE IT

LOCATIONS

     City 17- The main area. Citizens live here, and police combine patrol the streets. This is also home to a large train station, with trains that lead to pretty much anywhere.

     Citadel- The biggest building in existence. This is where captured humans are held captive. Tons of technology and combine. Most people don't dare to enter. This is basically Hell if you disobey the combine here.

     Water Ways- A large river that leads from City 17, all the way to Eli's lab. A few groups of combine sit around in the buildings next to it. You're gonna want to bring an airboat.

     Eli's Lab- The lab where most stuff goes down. Refugees come here from time to time to take a breather. The entrance to Ravenholm lies here, but it's blocked off. The only way to get in is if you start there, or you happen to PRY THE DOOR BLOCKING IT OPEN!

     Ravenholm- Home to tons of zombies and headcrabs. There is not one breed of zombie that isn't here. Only an idiot would stay in the open for more then two seconds.

     Highway 17- A destroyed highway, that some people ride to avoid the combine. Some even ride it for their own amusement. Several groups of combine lay away in the buildings that obstruct the path of those who ride it. If you don't have a car, it's gonna be a long walk...

     Sandtraps- A large batch of sand and rubbish from collapsed houses and buildings. One step on the sand, and you'll get rushed by antlions.

     Nova Prospect- Used to be a prison, now the combine use it as a base. It's used to hold captured humans, like the Citadel. It isn't as big however, and it isn't easy to break into.

     Along with these, there are many other locations like refugee camps, combine bases, labs, etc. USE YOUR IMAGINATION

CHARACTER LAYOUT

When you role play, you must put this before your actions or story

Name: Your name
Species: What are you? (if you are a stalker class, stalker goes here)
Side: Refugees, combines, or none
Class: What's your role?
Location: Where are you?
Inventory (0/6): What you got? You can only carry 6 items, and a weapon and it's ammo are the same thing
Status: Are you healthy? Dead?

RULES

Follow them

1. You can't just go around killing everyone in sight with insane accuracy, be realistic.
2. You can control other people, but don't make them do something completely handicapped, or end up in a terrible situation, unless they allow you to do so.
3. You don't have infinite ammo. If you don't want to end up wasting ammo, you can pick it up from dead people.
4. No killing people controlled by forum users without their permission.
5. You can't have an HEV suit or gravity gun.
6. Be realistic. You can't survive a 25 foot fall or magically jump a mile.

Now that you understand, GO GET ROLE PLAYING :3

8308
Forum Games / Re: Space Station 17 - Combat System Update Again!
« on: April 12, 2011, 12:40:29 AM »
Name: Maxwell Nappy
Location: Bar near Bridge
Occupation: Bartender
ID: Maxwell Nappy - Bartender
Inventory: Bottle Opener, Rag
Total Health: 100/100
Toxin Damage: 0/100
Brute Damage: 0/100
Burn Damage: 0/100
Body Temperature: 98.5, Warm

I like dis

8309
Forum Games / Re: Highler Ridge :: Welcome to the city.
« on: April 11, 2011, 10:25:28 PM »
Name: Max
Status: ???
Items: Room 300 Key, Pistol (10 Clips)
Location: Outside Kelton Hotel
Cash: $9,825
Objective: No current objective
Gained: Nothing
Lost: Nothing

I was pacing around the room. The knocks on the door getting louder and louder. Jon was hiding under the pool table. "That's it, break down the door" I heard a cop say. The door's pain suddenly began to chip as the cops attempted to break it down. I grabbed Jon from under the pool table. I removed my sweater and wrapped him in it, then put it on my back like a backpack. Jon didn't move, I guess he trusted me. I whipped out the pistol. "Follow my lead" I said. Jake and Bruce nodded. I dove into cover, and they did the same. The door was almost broken down. This is it. The cops had us cornered. We were surely going to be shipped off to a prison island if we got caught. The door burst open. Cops in body armor sprinted in with M16's. I grabbed some beer off the kitchen counter I was hiding behind and CHUCKED it at a cop's face. Blood poored off his face. I ducked down again, bullets flying everywhere at me. Bruce ran up behind them and knocked one of them out. Two of them whipped around, but Jake took them out with his gun. One cop remained. I jumped onto the counter and leaped at him. I KICKED him right in the face. He fell backwards. When he hit the ground I knew I knocked him out. "LET'S GO!" I screamed. Jake and Bruce followed me as I sprinted toward the roof. "WHERE ARE WE GOING?!" Bruce asked. "THE ROOF!" I shouted. "WHY?!" Jake asked. "YOU'LL SEE!" I said smirking. We burst onto the roof, a police helicopter hovering just off the roof. It was at my level. I had my chance. It was now or never. I tossed Jon to Bruce. I sprinted at the helicopter, and dove at the windshield. "MAX, NO!" Jake screamed. I landed on the front of the helicopter with ease. I pulled open the door and pulled the driver from his seat. I then grabbed the guy in the passenger seat and threw him out behind me. The helicopter was going down fast. I grabbed the controls and attempted to gain control. I spun out of control, and the back (whatever you call it) hit the roof as I fell. I wasn't giving up. I spun out of control and managed to elevate. The blades scratched against the side of the hotel and broke into pieces. My plan had failed. I dropped. I saw my life flash before my eyes. The last thing I saw was Jake and Bruce looking down from the top of the hotel. I blacked out.

8310
Forum Games / Re: Space Station 17 - Combat System Update Again!
« on: April 11, 2011, 10:06:42 PM »
Name: Maxwell Nappy
Location: Ian DeRello's quarters
Occupation: Chemist
ID: Maxwell Nappy - Chemist
Inventory: Syringe (Contents: Empty), Box containing vials of poison
Total Health: 50/100
Toxin Damage: 0/100
Brute Damage: 50/100
Body Temperature: 98.5, Warm

I heard doors get torn open. This isn't good. I sprinted to Ian DeRello's quarters, hoping he wasn't dead. I screeched to a halt to see Ian in cover with a robot shooting at him. The robot spun around quickly. I ducked and a bullet hit the wall behind me. Then a bullet hit me in the leg. I screamed in pain. I hit the ground. The robot turned back around and got shot RIGHT in the center of it's face! It's head flew backwards. Ian got up slowly. The robot's head then began to rise up back at Ian. It opened fired as fast as it could at Ian. He dove back into cover. I pulled out my medical knife. I raised it ready to chuck it at the robot's head. The robot whipped around and shot it out of my hand, then shot me in the arm. The robot was closing in on Ian. I pulled out my box of poisons. The one I needed as sitting right on top. I uncorked the vile and drank it. I got up, blood pouring out of my wounds faster. This poison increased blood rate greatly, and gives the victim a boost of energy. Soon the heart will beat so fast it explodes. I walked up to the robot and tackled it. The gun flew across the floor. I tried to hold the robot still but it kept moving around and struggling to get free. "TAKE THE SHOT IAN!" I shouted. Ian got out of cover with the gun pointed at us. "Stop moving!" he shouted. "JUST TAKE THE SHOT!!!" I screamed. Blood was pouring out of my veins incredibly fast. I was going to pass out soon. Ian got ready to pull the trigger. I was begging to God that I wouldn't get shot instead of the robot...

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