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Messages - Jokey365

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8311
Forum Games / Re: Space Station 17 - Combat System Update Again!
« on: April 11, 2011, 07:38:34 PM »
Name: Maxwell Nappy
Location: Med-Bay
Occupation: Chemist
ID: Maxwell Nappy - Chemist
Inventory: Syringe (Contents: Empty), Box containing vials of poison, Medical Knife
Total Health: 100/100
Toxin Damage: 0/100
Brute Damage: 0/100
Body Temperature: 98.5, Warm

I strolled into the Med-Bay. I dash over to the chemical testing station and insert the blood sample into the machine. After a few minutes I get a highlighted version of the blood. This will allow me to see anything out of the ordinary. I noticed there were small splotches of white every here and there, and the blood was paler then usual. Could he have been poisoned? I began to study further but then I realised that he had caught a very fatal illness. It had not been named but it was called D-1482. I take a DNA scan and get a profile for John O'Hare. I should have noticed this but there was blood covering the face and it was in to much of an awkward position. Wait a minute. I take out a microscope and study the blood very closely. Tiny traces of metal. This can't be from the door. I whip out my PDA. I typed out a message to Ian DeRello.

-Mr. DeRello

     John O'Hare has been murdered. He had a fatal illness so he was going to die anyway but he was murdered! He had been crushed by an automatic door. You might think it closed on him but he had been crushed by the neck. If the door closed on him, his torso would have been crushed! I have also uncovered traced of metal in the Blood sample I collected. There could possibly be a traitor on the ship, a robot. The control panel to the automatic door was untouched and not damaged at all. Only a robot could close the door on him. I believe you might be the next victim. Stay on your toes.

                                                                                              -Maxwell Nappy

I slide the PDA into my pocket and begin to examine the blood for more evidence...

ON A SIDE NOTE: Don't accuse me of just uncovering who the traitor is out of the blue. I have evidence. EVIDENCE THAT ADDS UP

8312
Forum Games / Re: Space Station 17 - ROUND RESETTING
« on: April 10, 2011, 10:00:56 PM »
Name: Maxwell Nappy
Location: Outside Engineering
Occupation: Chemist
ID: Maxwell Nappy - Chemist
Inventory: Syringe (Contents: Blood), Box containing vials of poison, Medical Knife
Total Health: 100/100
Toxin Damage: 0/100
Brute Damage: 0/100
Body Temperature: 98.5, Warm

I had suddenly got a call on my PDA. Somebody died? I'm trying to cure a minor cold and somebody dies. Great. I head to engineering to see what the problem is. The dead body is the first thing I see. His neck had been snapped. There was blood all over the body and the automatic door. I walked down the hall and removed a panel from the wall. Good thing they installed electronic control panels for these doors. I take a close look. Nothing was damaged or changed. I take another look at the body. "There was no way that the door could have done this. If it closed on him, his torso would have been crushed, not his neck" I thought to myself. I took out my Syringe and got a blood sample. I began to head back to the Med-Bay.

8313
Forum Games / Re: Space Station 17 - ROUND RESETTING
« on: April 10, 2011, 08:35:06 PM »
Name: Maxwell Nappy
Location: Bridge
Occupation: Chemist
ID: Maxwell Nappy - Chemist
Inventory: Syringe, Box containing vials of poison, Medical Knife
Total Health: 100/100
Toxin Damage: 0/100
Brute Damage: 0/100
Body Temperature: 98.5, Warm

I was sorting through viles of medicine. I couldn't find the one I needed to cure a minor cold. I ended up catching one somehow and sniffling every few seconds drove me nuts. "Must still be in one of the crates in the cargo bay..." I said to myself. I headed out of the Med-Bay and onto the bridge. I got out my PDA. "I'm going to need the cargo bay opened up, I need to get something out of it" I said into it. I slid the PDA into my pocket and proceeded to the cargo bay.

8314
Forum Games / Re: Space Station 17 - Sign up for next round tomorrow!
« on: April 10, 2011, 04:22:27 PM »
Name: Maxwell Nappy
Location: Med-Bay
Occupation: Chemist
ID: Maxwell Nappy - Chemist
Inventory: Syringe, Box containing vials of poison, Medical Knife
Total Health: 100/100
Toxin Damage: 0/100
Brute Damage: 0/100
Body Temperature: 98.5, Warm

This time I will try to be more active

8315
Forum Games / Re: Highler Ridge :: Welcome to the city.
« on: April 10, 2011, 01:24:58 AM »
Name:Jake
Status:Fine
Item:Glock, Tazer, Handcuffs, Walkie-Talkie, Electric Flashlight
Karma:9
Location: Wallack(?)
Objective: Patrol City
We already have somebody going by the name of Jake

8316
Forum Games / Re: Space Station 17 - Sign up for next round tomorrow!
« on: April 10, 2011, 01:23:23 AM »
Name: Maxwell Nappy
Location: Med-Bay
Occupation: Chemist
ID: Maxwell Nappy - Chemist
Inventory: Syringe, Box containing vials of poison, Medical Knife
Total Health: 100/100
Toxin Damage: 0/100
Brute Damage: 0/100
Body Temperature: 98.5, Warm

This time I will try to be more active
EDIT: I have a request for a traitor item. It's called Backup. It costs 7 points. It's a radio that calls in a ship full of other traitors to assist the traitor who called them in any way.  It needs to be attached to an AI motherboard however, since it needs a lot of power.

8317
Forum Games / Re: Broken World Roleplay :: NEW POLL VOTE NOW
« on: April 10, 2011, 12:09:58 AM »
Name: John // Status: Normal. // Location: Busiest/Most industrial/Most Criminal Activity Citys. // Items: Handcuffs, Glock 18, Stunstick. // Wearing: Black Police Suit // Gained: Nothing. // Lost: Nothing.

Can I do this?  :cookieMonster:
THIS IS DEAD DAMMAT

8318
Forum Games / Re: Highler Ridge :: Welcome to the city.
« on: April 09, 2011, 02:38:44 AM »
Bump guys. Fffffffhs this topic is dying.
dying? It's dead

8319
Forum Games / Re: Space Station 17 - A spinoff of SS13
« on: April 09, 2011, 12:33:57 AM »
Name: Max Mcgowan
Location: Near the Engine
Occupation: Engineer
ID: Max Mcgowan - Engineer
Inventory: Tool Kit, Helmet with a Lamp, Body Cooling Tank
Total Health: 85/100
Toxin Damage: 0/100
Brute Damage: 15/100
Body Temperature: 102.5, Hot

I was on my rounds again. I made sure every single pipe was connected and in perfect shape. A pipe suddenly burst open next to me, showering me in piping hot steam. I quickly seal it up with a wrench and drill from my tool kit. My body cooling tank releases cold air over my body. It helped, but my skin was still burning. I headed for the exit, and decided to go to the Med-Bay to get my burns treated

8320
Forum Games / Re: Space Station 17 - A spinoff of SS13
« on: April 09, 2011, 12:12:27 AM »
Name: Max Mcgowan
Location: Near the Engine
Occupation: Engineer
ID: Max Mcgowan - Engineer
Inventory: Tool Kit, Helmet with a Lamp, Body Cooling Tank
Total Health: 95/100
Toxin Damage: 0/100
Brute Damage: 5/100
Body Temperature: 99.5, Hot

And just in case you want to know, I'm near pipes that will release VERY hot steam every once in a while

8321
Forum Games / Re: This or That?
« on: April 08, 2011, 10:21:18 PM »
Cheats (Guilty is charged, I'm a cheater)

Headset or Earbuds?

8322
Forum Games / Re: A day in the life of Gabe Newell
« on: April 01, 2011, 09:30:44 PM »
7:01 Ellis uses a defibrillator on Gabe

8323
Forum Games / Re: TOKYOKOUR
« on: April 01, 2011, 06:21:27 PM »
Give a good reason why it should stay dead.
Good topics (yes i may be ironic here but whatever) don't have to stay dead.
I'm just saying that he revives topics that nobody remembers

8324
Forum Games / Re: TOKYOKOUR
« on: March 31, 2011, 11:28:54 PM »
Damnit Blaze, if a topic is dead, leave it that way. You revive topics that are months old. Leave them as is damnit

8325
Forum Games / Re: A day in the life of Gabe Newell
« on: March 31, 2011, 06:28:27 PM »
5:03 Gabe gets bored, decides to unrelease EP.3, and delays it for a melenium

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