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Messages - dUMBELLS

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1
General Discussion / Re: older blockland user check-in.
« on: October 22, 2017, 12:52:48 PM »
Did Snot bring you here, or is this even more proof that the Blockland Forums is like Hotel California?

I haven't really seen Snot for a while sadly :( but I grew up on this game in a way so I will come back to see what's going on when I'm bored. It's like a more lame version of revisiting your old neighborhood or school.

2
General Discussion / Re: older blockland user check-in.
« on: October 22, 2017, 08:44:01 AM »
I somehow ended up lurking here today, I rarely stop by.
January 2006 account, BLID 268, played Blockland V0002, played AOT. I'm obviously not dead. I don't play BL anymore, and I don't plan to. I made some add-ons. My old posts are horribly cringe-y because I was so young. I was just going through them and reminding myself of all the cool people I used to play with. I'm not really interested in having online arguments over a forum anymore, so you probably won't find me posting again soon.

I still play games sometimes. If you're an older user who wants to add me on steam or w/e, you can send me a PM and I'll come back to check on them.

3
Modification Help / Re: Official Coding Resources Thread (10/28/2013)
« on: December 26, 2013, 01:09:03 PM »
The link was there earlier. What happened?

New link: http://pastebin.com/FGjJvSwv

4
Modification Help / Re: Official Coding Resources Thread (10/28/2013)
« on: December 24, 2013, 04:10:58 AM »
I ran into trouble trying to sort things with SimSets. I guess that Blockland doesn't come with functions like sort() and reorderChild()?
Anyway, I found a sort function and scripted one for reorderChild(), here:  http://pastebin.com/FGjJvSwv

5
Add-Ons / Re: Wrench Lists Plus
« on: December 21, 2013, 01:46:56 PM »
vehicle, music, and bot guis aswell please
The wrench menus for standard bricks, vehicle spawns, sounds (aka music), and bots are already supported.

Does this work with the minigame guis like slayer gui?
No, but I'd bet if you opened up the addon and changed this:
Code: [Select]
$EWL_Lists="Wrench_Lights Wrench_Emitters Wrench_Items WrenchVehicleSpawn_Vehicles WrenchSound_Sounds wrenchBot_Items";to include lists from the slayer GUI it would work (though the icon might show up over text depending on how the slayer menu is designed).

6
Add-Ons / Re: Wrench Lists Plus
« on: December 21, 2013, 12:27:57 PM »
It's nice but unnecessarily complex in my opinion. Is there no way to make it so you can just click the list and start typing and it starts searching right away?
I'll look into it. For now, all you really need to do is click the list button, start typing, and hit enter.

7
Add-Ons / Re: Wrench Lists Plus
« on: December 20, 2013, 03:41:15 AM »
Thanks Jaxx  :cookie:.

Notes:
- There shouldn't be any compatibility issues. So long as none of your other add-ons change the list names or wrench menu layout drastically, this add-on will work.
- Regardless of whether other add-ons conflict with it, the add-on shouldn't itself conflict with anything; the list buttons are added to the wrench menu without changing it. It's pretty well contained.
- If there are any problems, let me know and I'll fix it ASAP.

8
Game Modes / Re: Imscared
« on: December 19, 2013, 12:03:28 AM »
You did a terrific job on this. I am really impressed.

9
Add-Ons / Re: Brick Quick Scroll
« on: October 28, 2012, 09:18:01 AM »
Wait I'm confused, what is being scrolled by the mousewheel now that wasn't before?

Also what is "the brick indicator?"

With this add-on you aren't scrolling through the bar on the bottom of the screen (like you always could), you are changing the current brick to different ones from the brick selector by scrolling your mouse. The 'brick indicator' is the active brick image, it turns white for the current brick you are using (it's there by default). When you hold down the key to activate quick scroll, it will change color.

For example, if I was currently using a 1x1 brick and wanted a 1x5 but didn't have it in my 'cart', I would hold down the quick scroll key and scroll my mouse wheel up a few times - instead of going through the selector to replace it.

What I'd find useful are tags on the scroll bar indicating new categories, so a simple drag of the bar to the desired tick on the scroll would bring you to the desired category.

That's a neat suggestion, I'll look into it.

10
Add-Ons / Brick Quick Scroll
« on: October 27, 2012, 11:31:25 AM »
Do you get annoyed when you accidentally select the wrong brick and have to open the brick selector back up? Are you sick of clicking buttons and swapping things around to correct simple mistakes? Is the lack of efficiency of having to navigate back through that maze of bricks you've downloaded just to be able to get the right one tearing your life apart?

Well, despair no longer, because there's a better way! Brick Quick Scroll is a client-sided add-on that allows you to scroll through bricks using only your mouse wheel.

Download

How do I use it?
1. Bind a key to the brick scroll command in the options menu.
2. Press and hold the key. You should notice the brick indicator change color.
3. Scroll with your mouse wheel until you come to the desired brick.

I'm confused..
Quote
With this add-on you aren't scrolling through the bar on the bottom of the screen (like you always could), you are changing the current brick to different ones from the brick selector by scrolling your mouse. The 'brick indicator' is the active brick image, it turns white for the current brick you are using (it's there by default). When you hold down the key to activate quick scroll, it will change color.

For example, if I was currently using a 1x1 brick and wanted a 1x5 but didn't have it in my 'cart', I would hold down the quick scroll key and scroll my mouse wheel up a few times - instead of going through the selector to replace it.

11
Add-Ons / Re: Adjusted Brick Shift
« on: October 07, 2012, 10:40:07 PM »
I definitely would have made my function names more appealing if I knew my code would be scrutinized so closely.
Really, I've seen worse. The only really long name is resetAdjustedBrickShiftIndicatorPosition(); (which I agree is ridiculous).

12
Add-Ons / Adjusted Brick Shift
« on: October 07, 2012, 02:00:29 PM »
I decided to release this myself on here, as it's been sitting unapproved on RTB for a long time (since September 13th). Enjoy it:

Adjusted Brick Shift

Adjusted Brick Shift allows you to easily adjust how far your bricks move when shifted. Want to shift your 1x1 brick over exactly 16 units without all of the mind-numbing counting and painful hand muscle contractions? Just hit a pre-assigned key to pop open the adjusted brick shift input, type in 16, hit enter, and with one easy button press it's done! Best of all, it's completely client-sided.

*Note: Make sure you also change your controls so you can enable/disable adjusted brick shift. You must do this for the mod to work.

Download Link:
http://www.filedropper.com/clientadjustedbrickshift

Credits:
dUMBELLS - everything
Ben Grapevine - for moral support

Picture: (One shift to the left and the window lines up correctly)

13
Development / Re: 2012/09/12 - Steam Greenlight
« on: September 15, 2012, 09:16:16 AM »
But you will be able to get it on sale!!!
You may be able to.

Either way it's got my vote.

14
General Discussion / Re: Toolwand/Multitool?
« on: July 23, 2012, 08:13:57 PM »
I don't know where the link for those might be, but you could try using the selector if you couldn't find them.

15
This is the most stupid thing I've seen in a while. It's like a chain letter without the "forward or else" ending. 0/10

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