The people making turns crippled it, lets just say Bloodglazed withered away.The rules are pretty simple for those who continue on this:
1) No moronic decisions that will cripple the fortress in the future. If you find a 'special pit' please try to seal it up.
2) You should get a chat up to the next person in line before passing the save file on and inform them of important things.
3) No cheating.
4) No vandalizing past landmarks or tombs and the like.
Players (In order):dUMBELLS
Monty
Muffinmix
Sheezyzackin5 (?)
Anti-CopBushidorkynickPlayers play for one year.
Entry locations:OLD FORTRESSLog 1: Below
Log 2: Page 2
Log 3: Page 3
Log 4: Page 4
Log 5: Page 4
Last Log: Page 5
--dUMBELLSLog 1: Page 6
Log 2: Page 7
Log 3: Page 9
Log 3 cont: Page 9
Last Log: Page 10
--MuffinmixLETS BEGIN!
The First Day
This is where we make our footprint in this world, fortress of
Bloodglazed!
While it's not completely sinister it still can be bad news I suppose..
The selected starting jobs and what I brought with me:
yey kittenz.
Note: The only reason I brought rope was so I could quickly construct a well.EMBARK!!So, after arriving, the first thing I always do is check the unit list, and found a Giant Eagle. That worried me quite a bit. I ignored this however and dug down into the soil, finding a nice dried up lake containing tons of this good microcline. Right after I set my mason to use the stone to build doors I was surprised to he see he constructed his first door as a masterpeice. I was kind of mad by the fact that it was a door instead of something more useful, but nonetheless, it is good.
Here's the lake, with what will be a 'blue tomb' carved into it. I hope to smooth the stone and engrave the walls to make it somewhat legendary. May this awesome lake be called Lake Microcline! I have plans to use it as a water source and farming irrigation system once I channel the brook into it.
By the end of the first day I could not get the rooms carved out in time for the dwarves, good news is that the Giant Eagle disappeared. Stockpiles: