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Messages - Demian

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2686
Games / Re: I got a response from Nintendo about the SM64 Beta.
« on: January 10, 2013, 05:23:19 PM »
Nice automated response.
Agreed. Very robotic.

2687
Off Topic / Re: If I download Windows 8, will libraries be saved?
« on: January 10, 2013, 03:39:37 PM »
Use folders :)
Why use folders when partitions are more practical. When I install a new program it I will install it to P: Programs. No exceptions. When I need music M: Music is where it's at. I've always done this so it feels nice and organized.

2688
you don't need to partition anything if you have more than one hard drive
Your files must be rather unorganized. I have 2x600GB drives with 3 partitions each.

2689
Suggestions & Requests / Re: Swiss army knife add-on
« on: January 10, 2013, 01:54:29 PM »
The "nuke" function not only fakekilled the bricks in an invisible laggy explosion, but the affected bricks were removed with can generate any amount of unwanted consequences and makes the item highly abusable.
That's why you make it super admin only.

2690
Modification Help / Re: Playertype animation help?
« on: January 10, 2013, 01:28:08 PM »
If you want it to loop why would you uncheck cyclic? What are the start and end frames set as?

Edit: Wait, root is an animation? I always though it was the default pose with no animation playing. Root being an animation sounds really laggy to me.

2691
Gallery / Re: Crash Team Racing: Cortex Castle (WIP)
« on: January 10, 2013, 12:23:51 PM »
I see some complications. But oh well, just finish it and ima try it out.
The final big jump is proving troublesome. When you hit the ground you bounce up +16 bricks.
Solved that!

2692
Development / Re: 2013/01/02 - Blockland r1783
« on: January 10, 2013, 09:23:00 AM »
I found the save in a minute by searching.

2693
General Discussion / Re: Spade's Arcade 6 - [Coming Soon]
« on: January 10, 2013, 09:22:06 AM »
For the time being I could grab the machine from last year and place some about if you'd like. And before you say it doesn't work I fixed it up last year and used it privately so I could keep all the fun to my self :3 but yeah, it works completely fine!
Sure. Just add a small brick somewhere that prints this when you click it:
Le stuffe version.
-Demian

Because that thing is terrible. It's not even blackjack. You have a very small chance of losing any credits.

2694
Gallery / Re: DOF Screenshots
« on: January 10, 2013, 09:17:53 AM »
Blast from the past.


And a non dof one to complete the set.

I am not a good DOF pilot.

2695
Off Topic / Re: Think I just got a virus...
« on: January 10, 2013, 08:45:15 AM »
Typical ransomware. Google around.

2696
General Discussion / Re: Nasoa's Kart Racing [v2]
« on: January 10, 2013, 08:13:07 AM »
I solved the multiple track/track rotation problem. Multiple simultaneous minigames and when the track changes, the minigame stays but people are forcefully transferred to another minigame.

2697
Could you add a new team level above the current one? You could call them factions. Then you could have a team deathmatch with 2 factions fighting and the factions have smaller teams inside them. I could see this being used to make some neat event systems.

2698
Why not? If there's anyway to fix this I'm down for it, this is killing my build :c
Removing face culling would make all brick sides visible even when covered by other bricks. It would practically triple the amount of faces to be rendered in your build. Performance would decrease a lot.

2699
Modification Help / Re: The SpeedKart Development Topic
« on: January 10, 2013, 04:30:50 AM »
If you are angled at the slightest amount, you end up tipping over.
Don't land sideways? You tip over even if you land on regular bricks, why would the boost brick be different?

2700
General Discussion / Re: Nasoa's Kart Racing [v2]
« on: January 09, 2013, 05:22:03 PM »
Looks gorgeous Demian, I love CTR, PS1 days all coming back to me. There may be an issue with 8 players though, might have to have some sort of spectator system for this track so 20 still fit when it will switch to another (once we get track cycling going).
Or load several of those/different tracks at once? Then ask Greek to make an additional team level hierarchy above the current one.

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