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Games / Re: I got a response from Nintendo about the SM64 Beta.
« on: January 10, 2013, 05:23:19 PM »Nice automated response.Agreed. Very robotic.
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Nice automated response.Agreed. Very robotic.
Use folders :)Why use folders when partitions are more practical. When I install a new program it I will install it to P: Programs. No exceptions. When I need music M: Music is where it's at. I've always done this so it feels nice and organized.
you don't need to partition anything if you have more than one hard driveYour files must be rather unorganized. I have 2x600GB drives with 3 partitions each.
The "nuke" function not only fakekilled the bricks in an invisible laggy explosion, but the affected bricks were removed with can generate any amount of unwanted consequences and makes the item highly abusable.That's why you make it super admin only.
I see some complications. But oh well, just finish it and ima try it out.
For the time being I could grab the machine from last year and place some about if you'd like. And before you say it doesn't work I fixed it up last year and used it privately so I could keep all the fun to my self :3 but yeah, it works completely fine!Sure. Just add a small brick somewhere that prints this when you click it:



Why not? If there's anyway to fix this I'm down for it, this is killing my build :cRemoving face culling would make all brick sides visible even when covered by other bricks. It would practically triple the amount of faces to be rendered in your build. Performance would decrease a lot.
If you are angled at the slightest amount, you end up tipping over.Don't land sideways? You tip over even if you land on regular bricks, why would the boost brick be different?
Looks gorgeous Demian, I love CTR, PS1 days all coming back to me. There may be an issue with 8 players though, might have to have some sort of spectator system for this track so 20 still fit when it will switch to another (once we get track cycling going).Or load several of those/different tracks at once? Then ask Greek to make an additional team level hierarchy above the current one.