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Modification Help / Re: [TUTORIAL]Importing a simple cylinder from blender into blockland as an interior
« on: November 06, 2011, 04:27:41 AM »Last I checked, null.png is what torque constructor uses to define what is invisible and what isn'tConstructor maybe but when Blockland's game engine doesn't find a texture for an interior it uses the first texture it can find, which is an asphalt texture.
Blender 2.49b .map exporter (couldn't find a link)It's part of 2.49, not a plug-in.
