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Messages - Demian

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6016
Modification Help / Re: Drawbacks of having a lot of packages?
« on: October 22, 2011, 11:45:49 AM »
Which means if these hats are not all in one pack you will need a required add on containing that package.
They are all Halloween themed so of course they are all in one add-on. I'll just jam one global package to the server.cs and the hats that hide the player's head will have their own package.

6017
Suggestions & Requests / Re: Someone fix the OBJ2BLB (Released, buggy?)
« on: October 22, 2011, 10:42:45 AM »
WOW that alot ramps. I can help you with that?
No. I will wait for Destiny to fix 3DtoBLB. No sane person would start making to those ramps manually.

6018
General Discussion / Re: Pirate Scallywag Mode?
« on: October 22, 2011, 10:15:36 AM »
I bet Ephialtes just put the checkbox there to screw with us.

6019
Creativity / Re: The new and improved 3D model topic!
« on: October 22, 2011, 10:14:07 AM »
Kinda lazy to do it, plus I bet Demian would make a 10x times better model.


http://gyazo.com/7ded8285e2ea0cc9fd949bf4b31a0064

Dude. That's amazing. I made sunglasses too, but they're more blocky.

6020
Modification Help / Re: Drawbacks of having a lot of packages?
« on: October 22, 2011, 09:57:51 AM »
You would only need that package once.
Oh yeah.. Now that you mention it, stupid me.

6021
Creativity / Re: The new and improved 3D model topic!
« on: October 22, 2011, 09:55:24 AM »
oh god here comes TF2
Hmm.. I didn't think of making TF2 hats but now that you mention it..

Angel and Demon blockheads on the shoulders, or a mutated second head with the terror face.
The second head wouldn't really work too good.

6022
Creativity / Re: The new and improved 3D model topic!
« on: October 22, 2011, 08:49:46 AM »
What's that crouch racing interior, Demian?
Broken. That's what it is. Torque Constructor is handicapped.



HATS, I NEED MORE OF THEM

So suggest some.

6023
Modification Help / Re: Making hats? (New feature idea)
« on: October 22, 2011, 08:48:44 AM »
Now I really want that multiple hat feature. A skull head with a tophat would look pretty sweet.

6024
Suggestions & Requests / Re: Taking model requests: Halloween props
« on: October 22, 2011, 08:47:32 AM »

Suggestions for more hats?

6025
Suggestions & Requests / Re: Someone fix the OBJ2BLB (Released, buggy?)
« on: October 22, 2011, 08:26:09 AM »
Unless this converter does not make collisions on the brick correctly and automatically do UVs on quads, I have no use for this. I have over 300 ramps. I will not adjust each ramp individually.

6026
Suggestions & Requests / Re: Someone fix the OBJ2BLB (Released, buggy?)
« on: October 22, 2011, 07:52:39 AM »
How do I give my brick accurate collision (I am making a ramp).
Aww stuff. It isn't making proper collisions? That sucks. I won't do my stuff manually.

6027
Modification Help / Re: Drawbacks of having a lot of packages?
« on: October 22, 2011, 07:34:40 AM »
I've never seen any problems with a giant call stack, try making dummy hats so you can test to see what happens with a billion hats.

Also, there may not be a need to use packages, please post code.
http://forum.blockland.us/index.php?topic=172670.msg4431143#msg4431143

6028
Modification Help / Drawbacks of having a lot of packages?
« on: October 22, 2011, 07:18:09 AM »
My hat items all need their own package. I have around 10 hats, will his become a problem later on?

6029
Suggestions & Requests / Re: Someone fix the OBJ2BLB
« on: October 22, 2011, 06:04:29 AM »
When will be out? Or is it already out?
Anyway, the download link is in my signature. Probably full of bugs.. so please report them.
EDIT: By downloading it you understand that anything that happens is your responsibility, blah blah blah

6030
Mapping Help / Re: Global Sound
« on: October 22, 2011, 05:50:45 AM »
Mission Editor Creator was the name of the mode I think. Check the menus at top.

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