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Messages - Demian

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7006
Games / Re: NetHack - A Rogue-Like Dungeon Explorer
« on: July 18, 2011, 05:39:24 AM »
I remember trying this out like five times and each time dying within two days or something due to various reasons most commonly poisoning.

7007
Suggestions & Requests / Re: BLS to Model
« on: July 18, 2011, 05:37:17 AM »
And if you are using Blender, there is a plugin of some sort to import OBJ files.

Look for Wavefront OBJ Importer/Exporter

It's near the bottom of the page.
.obj importer comes as default for all Blender versions wroth using.

It's more effort then it is worth to optimize it myself. Any common 3d modelling program comes with a 'remove un-needed vertices' thing by default.
Sure you can remove double vertices (faces) with Blender but not vertices that are fully inside a mesh. (Unseen faces) That is a major drawback.

7008
Off Topic / Re: Hating black people =/= tribal
« on: July 17, 2011, 07:33:16 PM »
I can smell troll a mile away.

7009
General Discussion / Re: Blockland Adventure Mode Trailer?
« on: July 17, 2011, 07:09:00 PM »
I've been wanting to do this for a long time, but I have neither the good recording device. I have a pretty good editing software, Adobe Premier.
Same with the exception that I do have good recording software (and editing) but lack the dedication to actually make something like this. Then of course good builds would be required which I can't do.

7010
Ooh, what about exporting builds as .blend files and such?
Save > Convert to .obj with Destiny's converter > Import to Blender.

7011
Suggestions & Requests / Re: Visual Health Bars
« on: July 17, 2011, 05:40:56 PM »
Already made by Iban
http://forum.blockland.us/index.php?topic=76611.0
He means health bars for everyone on top of their heads. Not just for you in the GUI.

7012
Suggestions & Requests / Re: Blockland Video (READ DESC.)
« on: July 17, 2011, 05:39:58 PM »
Gallery or Community Projects?

7013
Modification Help / Re: Normals facing in on a static map object
« on: July 17, 2011, 05:20:24 PM »
How about you just try it?

7014
But what about such suggestions as better lighting and brick textures? Those do not pertain to RTB a Blockland update.
http://forum.blockland.us/index.php?board=28.0

7015
Creativity / Re: The new and improved 3D model topic!
« on: July 17, 2011, 04:58:42 PM »
That tutorial is said to be really old. It is easier to use the EdgeSplit modifier to create smoothing groups.
So I guess it's about time someone recreated the guide.


7016
Off Topic / Re: Every headset I own just randomly breaks on me.
« on: July 17, 2011, 04:00:35 PM »
Buy regular headphones and a table mic?

7017
Suggestions & Requests / Re: Visual Health Bars
« on: July 17, 2011, 03:58:44 PM »
First of all, I think this has already been made.

Second, when you have health bars people retreat rather than finishing the battle when they are low on health rather than fighting. If you don't have health bars you can never know when to retreat, you may be winning the battle you may not. Who knows.
It doesn't mean this shouldn't be made.

7018
Never mind about the music thing then. But i was thinking that you can build you're own vehicle, I think theres a mod for it but it's Private i belieave.
Discussed many, many times. It would be very laggy, buggy and generally not worth the effort.

Also there's this forum called "Suggestions & Requests" that is exactly this thread.

7019
I think there should be some music port system so you can loop music, Make it mono and .ogg easier.
If I recall correctly it's 6 clicks in Audacity. Any music file to mono .ogg.

7020
Modification Help / Re: Normals facing in on a static map object
« on: July 17, 2011, 03:22:55 PM »
Rather than flipping normals how about recalculating (Ctrl+N) them?

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