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Modification Help / Re: Disabling a specific admin orb particle, but not losing the emitter/particle
« on: September 14, 2010, 05:51:50 AM »
Setting the emitter uiName to nothing worked for me.
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Ok... so you want the emitter but you dont want it used by the camera?Erm, that is exactly what I am doing. Right now the only problem is removing the real "Player Teleport B" from the emitter list because I have two of them there. One of them is the real one, one is fake. I guess these two threads overlap a little.
Heres something you can try. Start up your server and open the console. type in "tree();" [without quotes] to open up 2 displays. On the right side, expand the item at the top, and from there expand the "datablock group". Search in there untill you find the playerteleportb particle/emitter and click on one of them. Copy all of the values in the left window into notepad or whatever, and then make entirely different emitter datablocks with those values.
Hope that helped out.
If what you are trying to do is make the camera orb invisible, just download the new orb script from RTB and set the particle colors to "0 0 0 0". If not then just ignore me.Not what I want.
Try setting the uiName of the datablock to nothing.Didn't work.
playerTeleportEmitterB.delete();When executing the script, I got this error.ERROR: delete - you cannot delete datablocks directly
BackTrace: ->SM_StartMission->createServer->onServerCreated->loadAddOnsHow do I delete datablocks?Don't make it purple either. The name wand is purple.It's almost impossible to pick an unique color. I for one have never heard of name wand nor do I think it is useful at all judging by the name.
I see no indication of which view he means.Majority of popular RPGs have this third person zoom feature that allows you to move the camera further and closer (With mouse wheel) to the playable character. It is very rare for RPGs to have this Blockland style zoom feature. Then by brown townyzing his message grammar and excessive usage of emoticons I guessed that he was a generic computer gaming newbie. Thus I assumed he meant a 3rd person zoom.
if (isPackage(DropPlayerParticle))
deactivatePackage(DropPlayerParticle);
package DropPlayerParticle
{
function serverCmdDropPlayerAtCamera(%client)
{
%client.removeEmitter = true;
Parent::serverCmdDropPlayerAtCamera(%client);
%client.removeEmitter = false;
}
function Player::teleportEffect(%player)
{
if (%player.client.removeEmitter)
return;
Parent::teleportEffect(%player);
}
};
activatePackage(DropPlayerParticle);