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Messages - Demian

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9256
General Discussion / Re: Edited screenshot needs a home
« on: April 03, 2010, 10:06:27 AM »
Hao2Bloom?

9257
Help / Re: Most intriguing error I have never seen before
« on: April 03, 2010, 09:18:01 AM »
I forgot to add, my Blockland crashed when I got that error.

9258
Help / Most intriguing error I have never seen before
« on: April 03, 2010, 09:16:53 AM »
I was loading a ~60k brick save (Only default bricks used) in Plate 2. No harm caused, but I decided to post this because I have never seen it before.


9259
Mapping Help / Re: Heightmaps?
« on: March 29, 2010, 10:46:59 AM »
I have a 256x256px "heightmap.png"--

9260
Mapping Help / Re: Heightmaps?
« on: March 29, 2010, 10:07:02 AM »
Nope still not working.

9261
Mapping Help / Re: Heightmaps?
« on: March 29, 2010, 09:53:06 AM »
No it doesn't. I have a 256x256px "heightmap.png" in Blockland/editor/Heightscripts. I open a mission: Mission Editor > Window > Terrain Terraform Editor > Bitmap > Choose...
The list is empty.

9262
Mapping Help / Re: Heightmaps?
« on: March 29, 2010, 08:56:18 AM »
Tried that already. Doesn't work.

9263
Add-Ons / Re: RP Hourly Bell
« on: March 29, 2010, 08:55:16 AM »
I was on a server with this. I nearly lost my mind. Hearing that ear raping sound every minute is a pain.

9265
Mapping Help / Heightmaps?
« on: March 28, 2010, 03:44:06 PM »
I used heightmaps back in v12, but now in v14 they do not appear to work. I am simply unable to load them. They do not appear in the list. Any help?

9266
General Discussion / Annoying welcome message problem should be fixed
« on: March 28, 2010, 06:35:22 AM »
If your welcome message has ' character in it, it won't be displayed when someone joins your server. This should be fixed in v15.

9267
Help / Re: All Colors Showing Up Black
« on: March 27, 2010, 06:15:57 PM »
Restart Blockland.

9268
Add-Ons / Re: Mirror's Edge Type Player Version 2
« on: March 22, 2010, 11:03:32 AM »
The only thing similar to Faith in this is the increasing running speed. That's all.

9269
Add-Ons / Re: Mirror's Edge Type Player Version 2
« on: March 22, 2010, 09:49:34 AM »
It runs at normal speed and can jump high.. Not very Faith-like.

9270
Solved. It was a simple matter of preloading the sound.
Code: [Select]
datablock AudioProfile(arrowExplosionSound)
{
   filename    = "Add-Ons/Weapon_Bow/arrowExplosionSound.wav";
   description = AudioClosest3d;
   preload = true;
};

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