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61  Off Topic / Off Topic / Re: Any good free art tools to download? on: March 13, 2016, 04:20:15 AM
Verve Painter is interesting:
62  Off Topic / Off Topic / Re: Anti-trump riot actually made shit better for trump. on: March 12, 2016, 04:57:35 AM
>source comes from

>even trying to imply its a reliable source

I don't care about American politics nor do I have any idea what this is about but it seems like that is a video from a source other than "Entertainment News Gaming" where the channel in question has put their own overlay on top. So unless you're saying that the channel has doctored the video and/or recut it to put things out of context I don't see how it matters what channel has uploaded the video. Looking at the sidebar there seem to be several videos about this same event from several YouTube channels. I don't see the problem here.
63  Blockland Forums / Gallery / Re: Enhanced Graphics Screenshots + Graphical Resources on: March 11, 2016, 01:48:07 AM
ReShade will not provide access to the depth buffer if it detects that the target program is using networking (though of course you can edit ReShade to get around that)
Really? Why? So all effects that use the depth buffer do not work in online games? Is there a setting you can change or is the source code released?
64  Blockland Files / Faces, Decals, Prints / Re: Face: Surprised (Self Help Face) on: March 07, 2016, 01:25:27 PM
the original picture has a glow around the blockhead, not just a gradient
0/10 reported
I didn't add the glow on purpose because I wanted it to be a screenshot, not a replica of the icon.
65  Blockland Forums / General Discussion / Re: This steam achievement face does not exist. on: March 07, 2016, 11:23:10 AM
It does now.
66  Blockland Files / Faces, Decals, Prints / Face: Surprised (Self Help Face) on: March 07, 2016, 11:22:13 AM
Take a look at the achievement "Self Help" on Steam:

Take a look at this:

'nuff said:
67  Blockland Files / Add-Ons / Re: Blockland Glass 1.1.2 - Mod Manager, Server Preferences on: March 05, 2016, 02:23:04 PM
How does this work with Support_Updater? I would like to upload my brick packs but they already use my own repository to push updates and it seems that BLG creates its own repository for add-ons uploaded to the site?
68  Off Topic / Creativity / Re: The new and improved 3D model topic! on: March 04, 2016, 02:12:19 PM
for some reason every time i tried this did not work for me. i'll try again sometime and see if i can get it doing what i want it to do
Make sure the magnet button next to the list is active (i.e. colored).
69  Off Topic / Creativity / Re: The new and improved 3D model topic! on: March 04, 2016, 02:05:40 PM
given a vertex, align it to a non-regularly-angled face. E.g. face is denoted by the three vertexes "1.2334 0.0445 .6645" "2.1299 0.9495 .3002" and "0 0 0"
Change the snap element to face?

You can also do this with objects:
70  Off Topic / Creativity / Re: The new and improved 3D model topic! on: March 04, 2016, 01:54:48 PM
I don't understand what the problem is here. If you can't snap to a vertex use the grid? Move things by specific number of units? I've never had an issue with this.

you can
but the math needed to make sure that slopes and angles are perfect takes a long time to do and not everybody understands it
Dear goodness no. Why would you do math to calculate angles when Blender can do it for you? What's wrong with just rotating a plane by a specified number of degrees? You don't need to calculate anything if you know the angle?

What are you people trying to do? Describe your problem and I will be post a video showing how to do it easily.
71  Blockland Forums / General Discussion / Re: How do you use Port's Reshade? on: March 03, 2016, 01:21:00 PM
It would probably help if you linked to it.
72  Blockland Files / Add-Ons / Re: Demian's Brick Packs: 229 Bricks @ 1x | 2x | 3x | 4x | 5x | 6x | Half on: March 02, 2016, 09:45:47 AM
there aren't any 2x7x2, 2x9x2, 2x11x2, or any other odd 2xLx2 bricks. there are also no 2x7F or 2x9F or any of the odd 2xLF bricks, same with the 4xLF bricks as well

could you make these please? this seems to be designed as a blackdragon replacement pack, but it doesn't replace any of the odd bricks at all which is needed if you want to make a replacement for blackdragon's bricks
I suppose I could make an additional filler pack that has those bricks later but I am not going to include them in the core packs. All of my packs (except for 1x and 5x) have the ranges all from 1-5, even from 6-16, 15, 24, 30 and 32 and I'm sticking to that sequence because I've personally found it to be optimal.
73  Blockland Forums / Gallery / Re: Enhanced Graphics Screenshots + Graphical Resources on: March 01, 2016, 11:49:17 PM
Please tell me what has happened.
It's working.

yeh rbm gives me a similar effect and i dont like it. even when using the settings posted here
Reading comprehension people.

Press Apply in the top right and everything will look really messed up. If not, then your shaders aren't enabled or your GPU doesn't support something.

I personally use these settings for a very subtle effect:
fReflectionWideness 80.0
fReflectionSamples 32
fReflectionReliefHeight 0.5
fReflectionAmount 0.25
fReflectionFresnelFactor 1.00
fReflectionFresnelCurve 30.0
74  Blockland Forums / Suggestions & Requests / Re: RPChat link on: March 01, 2016, 11:44:54 PM
This may or may not be the newer version that Demain posted.
Since you didn't bother to check, the scripts are identical. I don't know why mine is named differently.
75  Blockland Forums / Gallery / Re: Enhanced Graphics Screenshots + Graphical Resources on: March 01, 2016, 07:49:28 AM
The RBM setting, but it only works in singleplayer I think.
It's a shader. It even works in the main menu because it's all post-processing. It doesn't care about the state of the game or indeed what program it's running on as long as it uses OpenGL or DirectX. You can probably use shaders on some text editors.

Doesn't seems to be working. Even on singleplayer
Do this:
If it doesn't work, update your drivers.
If it still doesn't work, get a new GPU.
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