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Messages - Spaceomega

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466
General Discussion / Re: Are YOU going to buy retail?
« on: February 19, 2007, 11:03:40 PM »
i have only been here 2 years.  no way i'm buying it.

[joke]

467
General Discussion / Re: Yay framerate
« on: February 19, 2007, 10:25:11 PM »
Who in their right mind would actually make a build consisting of 65k bricks, anyway? You probably won't lag on any legit build.
I'm doing it in spite of you now. :)

the all 1x1 castle indeed
Nope, I'mma not save in seperate files.  haha.  I will have saves with each, but one that has all of my builds in it.  I can pictre it now :)

468
General Discussion / Re: Yay framerate
« on: February 19, 2007, 10:19:04 PM »
Who in their right mind would actually make a build consisting of 65k bricks, anyway? You probably won't lag on any legit build.
I'm doing it in spite of you now. :)

469
General Discussion / Re: Yay framerate
« on: February 19, 2007, 12:07:32 AM »
I'm quite interested in how the framerate was increased.
Object culling or something, i believe.

470
General Discussion / Re: Yay framerate
« on: February 18, 2007, 11:06:30 PM »
Just noticed:  Can you get shadows onto DTS shapes working?


EDIT:  As face said, and I didn't think of that, but if DTS cast shadows, and had shadows on them (like from that window).  Maybe an option to turn this on/off?

471
Forum Games / Re: CB Challenge: 1 - "Blades" - Freeform
« on: February 18, 2007, 11:01:02 PM »
Please do not post things unrelavent to the CB Challenge, thanks.  I'd like to keep one of my threads decent for once.

472
General Discussion / Re: Yay framerate
« on: February 18, 2007, 10:33:00 PM »
lovexxxxxxxxxxxxxxxy framerate.

473
Forum Games / CB Challenge: 1 - "Blades" - Freeform [extended 1 week]
« on: February 18, 2007, 08:23:14 PM »
CB Challenge
1 - "Blades" - Freeform.


You may or may not have noticed my post in the off topic section relating to CB Model Pro, so let me catch you up-

http://www.cbmodelpro.com

lovey little 3d program I came across on my journey through the interweb.

Now, onto the description:  This program is a lot like painting, except it's manipulating a 3d shape.  I don't really know how to explain it;  There are different 'tools' to change what you're doing to the 3d shape.  It's completely different from any other 3d program i've tried.  Seriously, check it out, while it's still free in it's beta stage. :)



Now you may be asking "What is 'CB Challenge'?"  Hopefully this will explain it:


Q:  What is CB Challenge?

A:  CB Challenge is a challenge, or competition, conducted in one week intervals using the CB Model Pro.  Each week will have it's own, unique theme.  For example, week 1, the first competition, has a theme of "Blades" - Freestyle, in which the contestants will create blades of any sort (hence freestyle), post the picture of their creation and at the saturday of the end of the week, there will be voting on who's creation is the best.



So, let's get this started;  This week's theme is "Blades" - Freeform!  Create a blade of any sort in CB Model Pro, take a picture and post it. 

ALSO: Please do not post the file for the blade, as the winner will have their model posted for open download.


EDIT: ALSO!  CB Model Pro only will be counted.

EDIT2: EXTENDED 1 WEEK DO TO RETAIL RELEASE

START!

474
General Discussion / Re: Beta Videos
« on: February 18, 2007, 04:29:33 AM »
Cool checkers DM.  Looks fun.



The People who Beta test are Cool/Clan leaders/Good Modding/ And didn't have a bad Record inc the F word and other such Swearing words. Meaning you just had to be a nice person who did some thing such as make a Great mod and know a few people. Ephi on the other hand is just an up tit ass like BS and he worked on RTB, Now you can see the irony there.

Also I hear allot of people saying there going to get TBG, first off; is that not A rip off of Blockland? Secondly I hear the tard(s) who made TBM are/is making it. All I have to say is *coughripoffcough*, any way isn't there some sort issue on that Topic. But I can't say much about TBG because I've never played/seen it.
This is a forum about Blockland, don't try to start fights with TBG/TBM related things, please.

475
General Discussion / Re: Retail Discussion!
« on: February 16, 2007, 06:22:30 PM »
"I had a brainstorm and searched GG for "Eric Hartman" instead of "Badspot" and turned up several more bugfixes he has written+used in Retail. As soon as I get access to a Torque license Ill pop them into TBG>"

Tbm is stealing from badspot D=

and mpc is gonna try make a keygen for it, the  :panda:
Oh hush, you effing moron.
lol space is a tbm fanboy.
Oh hush, you effing moron.

476
General Discussion / Re: Retail Discussion!
« on: February 16, 2007, 01:07:53 AM »
"I had a brainstorm and searched GG for "Eric Hartman" instead of "Badspot" and turned up several more bugfixes he has written+used in Retail. As soon as I get access to a Torque license Ill pop them into TBG>"

Tbm is stealing from badspot D=

and mpc is gonna try make a keygen for it, the  :panda:
Oh hush, you effing moron.

477
General Discussion / Re: Don't wait up kids.
« on: February 14, 2007, 06:33:41 PM »
Me then, how did I do?
You build the bumps on top.

The pictures are both from the top.

478
Clan Discussion / Re: Clan [OS]
« on: February 13, 2007, 01:40:59 AM »
I made a 2000x2000 image of OS for him.  i hope he doesn't change the name.  haha.

I'll be making my entry in the retail version of Blockland, just to keep everything fair.

479
General Discussion / Re: Requiting people for movies
« on: February 12, 2007, 10:28:11 PM »
RTB name = Spaceomega.  I'll help out.

480
AoT General / Re: The Unfunny Truth about Ephialtes
« on: February 12, 2007, 08:55:56 PM »
I love ephi.  But he is a self-admitted richard-wad, ass hat on Age of Time.

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