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Messages - [USSR] Diggy

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76
Gallery / Re: Diggy's Metropolis Server
« on: January 18, 2011, 01:29:05 AM »
well assumed, young jedi

77
Gallery / Re: Diggy's Metropolis Server
« on: January 17, 2011, 04:59:21 PM »
Anyways, austin was being a complete noob using some kind of floating events to avoid arrest, every time id get close with my baton, he would use VCE or something to float up into the air. Pictures for proof:


-snip-

Nice, now this is what we're looking for, proof. Now we can do something about this once somebody posts his BL_ID. Also, bug fixes have been made, check the main post

78
Gallery / Re: Diggy's Metropolis Server
« on: January 16, 2011, 04:06:00 PM »
Sorry for double post but the video is up:
Video is now up and for some reason blocked in germany no idea why, but here it is:
Watch Here!

sure, no prob. too bad the terrain is messed up in the first part haha, i wonder if its still like that...

79
Gallery / Re: Diggy's Metropolis Server
« on: January 16, 2011, 02:13:38 AM »
Currently having some issues with overheating, and network connections. The server should be running again soon though.

80
Gallery / Re: Diggy's Metropolis Server
« on: January 15, 2011, 12:32:04 AM »
Admin + stuntplane + fetching other players in stuntplanes =
-snip-
Yes, we are levitating.

I bet my cpu loved that one :P

Walking around with 100 000 lumber in the pockets makes much more sense.

maybe we could limit the amount of lumber the player can have on them, unless they have a lot, then its assumed that the lumber/ore is stored somewhere in the lot. while not a true solution, it makes sense in a RP sort of way..

81
General Discussion / Re: What would happen to Blockland if Badspot died?
« on: January 14, 2011, 12:27:02 PM »
cheers to Badspot's continuing good health!

82
Gallery / Re: Diggy's Metropolis Server
« on: January 14, 2011, 12:11:30 PM »
Next step: Updating the safes to work with lumber & ore?

As currently depositing money in safe really has no meaning.

I'm only doing things that make sense... allowing people to store $100 000 in a safe makes sense.. allowing people to store 100 000 lumber in a safe does not. there will be enough room for one item and infinity money.

83
Gallery / Re: Diggy's Metropolis Server
« on: January 14, 2011, 02:52:51 AM »
Ok thats quite enough drama everyone, thanks. The mods here will do something about it if I have to ask them to... but I really don't like doing that because they have much better things to do with their time.    

Moving on: Nil is correct, personal safes are in the game, but that was hard enough, so they aren't fully working yet. once i get a better understanding of JVS everything will be animated and all. Anyways the first post has been updated with the info about it, the next real update (not patches) should be on monday by the earliest.

edit: personal safes have been patched and are currently working. (as far as i know)

84
Gallery / Re: Diggy's Metropolis Server
« on: January 12, 2011, 10:32:12 PM »
too long, didn't read. Swat's right, I'll do that now.

85
Gallery / Re: Diggy's Metropolis Server
« on: January 12, 2011, 10:12:16 PM »
Bad weather has been flicking the server off today, but it should be done with now, the storms over. All hamster did by spam connecting is actually piss me off so now I dont want him unbanned at all, before I didn't really care either way. Personal safes will be the next update

86
Gallery / Re: Diggy's Metropolis Server
« on: January 09, 2011, 01:21:52 PM »
thanks for all the suggestions, too bad they wont be used. hah. Anyways, I got a bad cut on my hand at work and won't be on for a couple days. Continue complaining.

87
Gallery / Re: Diggy's Metropolis Server
« on: January 03, 2011, 01:31:04 AM »
...if Diggy gives the ok, I'm going to make EXP a tad less sparse.



Ok, so here's the lo-down on assassinations:
After some extensive testing that was pretty much an excuse for me to shoot and stab people, I found the following things:
Assassinations rarely happen, if not ever, on non-law players.  On law players like cops, etc, they can be assassinated whenever the forget the assassin pleases, even in front of other people.
So it looks like we're right back where we started.

ok, i rewrote again the conditions for witnessing crimes, hopefully after the next update it will be smooth sailing with assassinations

88
Gallery / Re: Diggy's Metropolis Server
« on: January 02, 2011, 03:18:44 AM »
Changing skies around has been known to crash people, and it's pretty much guaranteed that it has something to do with the problem right now.

I was also thinking that while the client ghosts you could possibly have them in a spectator mode, but I'd need to go read up on cameras to figure out how to do that. Just make them spectate while ghosting and on ghost complete, spawn their player as normal.

yeah thats what i planned on doing, its going to have to wait on the list for a bit because i have a ton of other thigns to do first

89
Gallery / Re: Diggy's Metropolis Server
« on: January 02, 2011, 01:26:16 AM »
I am sure of how to fix the crashing every time the sky changes. I think Diggy may have it set to delete the old sky before creating the new one. Switching those around and making it create the new sky then delete the old one would work. Every sky will have to have a different name. If there is no sky for a second everyone crashes, if there is 2 skies it looks odd for a second.
seems possible. how are you so sure that this is the cause and not something else? also sometimes due to lag the skies both exist together and sometime they both dont exist together. but i guess if we purposely delay it then it would be better to have two skies at once than having some people crash every tick.

90
Gallery / Re: Diggy's Metropolis Server
« on: January 01, 2011, 08:42:07 PM »
I think GameConnection::onGhostingComplete is one of the callbacks I saw in a dump, but I'm not 100% sure on that one.

Thanks, I'll give it a try. Major: try lowering some settings, or playing with network settings. if that does nothing, you could always try resintalling BL. I cant guarantee anything will work, I didn't make BL, just most of this mod

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