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Messages - Teneksi

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2761
Development / Re: 2012/08/10 - Bugs
« on: August 15, 2012, 09:17:18 PM »
Remove all add-ons.
Seriously?I have like 100 add-ons, and it would take forever toget the back, and I hate doing that so is there any other way to fix it???? Maybe remove unused client add_ons?

Your bricks, events, JVS content, vehicles and weapons should be fine. Move the other stuff (especially "system" mods) to a different folder for now and see if it works, then bring stuff back as needed until one of them mucks something up.

2762
Development / Re: 2012/08/10 - Bugs
« on: August 15, 2012, 02:11:34 AM »
All round bricks seem to have glowing artifacts, which get worse with distance. The bricks look normal when I get close to them or zoom in on them. I'm assuming it has something to do with specular highlights.


2763
Environment Files / Re: Advanced Tab Setup: Limbo
« on: August 15, 2012, 01:56:06 AM »
You should make a skybox file for it.  You can just make a .atmosphere with the correct settings and have it use the existing Add-Ons/Sky_Blank/white.dml file for the sky.
How do you get it to refer to a different add-on's dml? I tried adding a materialList line in similar format to the others but then it just stopped showing up.

For now I just put white.png and a dml in this file, since that adds a grand total of 118 bytes.

2764
Environment Files / Re: Advanced Tab Setup: Limbo
« on: August 15, 2012, 12:46:14 AM »
Will there be more features? Also can you add bloom to it??
...Features?

I.. what


This is using settings available by default, taking advantage of the new brick fog. I can't add features that don't already exist.

2765
Environment Files / Environment: Limbo
« on: August 15, 2012, 12:38:28 AM »
Like that game my brother can't can barely play due to spiders.




[ Download Sky_Limbo.zip ]

NOTE: Works best without any lights or glowing emitters of any kind. Effect requires minimal shader quality or higher.

Optional: Add a low-value, highly saturated vignette with multiply.







2766
Gallery / Re: [vidya] Sun Sets on Bedroom
« on: August 14, 2012, 11:26:05 PM »
Looks to me you just took a bunch of screenshots of tweaked sun position while in v20. :u

2767
Gallery / [vidya] Sun Sets on Bedroom
« on: August 14, 2012, 11:06:26 PM »
beep


made with SECRETS

2768
General Discussion / Re: Who has Squideey's old candy flare textures?
« on: August 14, 2012, 09:39:19 PM »
I figured the reason he made this is because link was broken by now

it wasn't

I don't even know what to say.

2769
Off Topic / Re: Hot Anime Robot Girls
« on: August 14, 2012, 11:52:59 AM »
(linked incase your mom is in the room)
if their mom is in the room, why would they click on "hot anime robot girls"

also this is possibly the least arousing thing I've seen in recent memory

2770
Development / Re: 2012/08/09 - Shader Update Released
« on: August 13, 2012, 09:55:15 PM »
Is there any way to take control of the sun's elevation and azimuth in a daycycle?

2771
Gallery / Re: DOF Screenshots
« on: August 13, 2012, 07:27:39 PM »
It looks like the moon was placed manually. It's destroying the skybox illusion.

2772


























2773
OLL RAIGTH

2774
Gallery / Re: Official V21 Screenshots
« on: August 12, 2012, 05:58:30 PM »


2775
Suggestions & Requests / Re: BotWalk
« on: August 12, 2012, 05:56:27 PM »
just make it walk to a brick, it's way better.
It would be nice to have directional events when that's all that's needed.

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