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Off Topic / Re: Pennies are now worth $100! (game)
« on: June 19, 2012, 06:46:19 PM »
I have like maybe $2500
stuffrooster
stuffrooster
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We could also use one in a 2x2 cube size.I actually just now came to this section to suggest the above. I need it to collide properly and roll around somewhat when fakekilled.
Saying that a three-week-old fertilized egg is sentient is like saying that a tree is sentient.But the egg is, by all probability, going to become a sentient human.
Life is not sentience.
Pro-choice for me.
kinda silly calling it "pro life" since there's no such thing as "life" in that sense.It is a life form in progress. Stopping it conceivably takes its potential life.
there are only two ways i can think of that would work for opening a door from one side alone. one is a brick with ray casting enabled, but nothing else so you cant click through it. but if you stand in it you would be able to click the door so you would need to event the door to make it to where it uncollides when it opens and goes back to colliding when its done. or you could use variables, i believe.Click to open it with restriction or walk onto an onPlayerTouch or zone brick on the inside floor to open it without restriction, also pushing it open without the need to put away your item
you dont need both an L and R version if you use CW and CCW properlyNo, the other side has to be a plain metal handle. The kind you can only pull on. It's a door that can always be opened from the inside but may or may not be opened from the outside (don't worry about eventing it more than usual though). To get both left- and right-hand, it has to be mirrored, not just opened the other direction.

http://forum.blockland.us/index.php?topic=96276.msg1826455#msg1826455IT BURNS! IT BURNS US!
You know what. I'm going to try to make this simply because I've needed this type of door far too many times.you are a good man
Edit: The lock is just for show.

I never knew the window would stay open. Ok, i'll try that.Yes, and make sure you use switch users rather than log out.