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Messages - Teneksi

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5656
Gallery / Re: Colorful Characters
« on: October 04, 2010, 12:29:19 AM »



Don't turn it into a clan.

5657
General Discussion / Re: Scary Blockland Stories
« on: October 02, 2010, 11:38:26 PM »

5658
General Discussion / Re: Scary Blockland Stories
« on: October 02, 2010, 11:32:34 PM »
lol my block land has ghost

5659
Gallery / [Video] Focus Test (Fake real-time DoF)
« on: October 02, 2010, 03:30:05 AM »
With a bit of sneaky chroma keying I simulated what it might be like to have real-time DoF focus in Blockland.
If you can't figure out what's going on, pay attention to the background.




Bonus thing.

5660
Suggestions & Requests / Re: Onadmintouch and Onadminactivate?
« on: October 02, 2010, 01:48:07 AM »
(0) OnPlayerTouch > Player > IfVariable [admin] == 1 [1 1]
(1) OnVariableTrue > Target > Output
This is exactly what you want.

5661
Gallery / Re: BlockoMYST: Expansion discontinued
« on: October 01, 2010, 09:52:08 PM »
It became a chore

Building the island was fun

but eventually it was just like

oh god i'm so tired of myst

and Stoneship was horrible because we can't do the water thing right
and channelwood was horrible because the elevators couldn't work and not look terrible
and mechanical fortress was damn tiring to try to build in the right dimensions
and selenitic had all the different angles of stuff and had to keep twisting around and distorting the shape of the island to make it as accurate as possible
not to mention the cave runner thing.;

You walk into a room and you teleport somewhere else what the forget
needs custom textures, custom prints, custom music, custom colors, a bunch of custom brick pack things... goddamn.

5662
Gallery / Re: BlockoMYST: Expansion discontinued
« on: October 01, 2010, 09:24:51 PM »
So if it's discontinued, will you offer a save?
HUEHUAHUEHUAHUEHUAHUEHUAHUEHUAHUEHUAHUEHUAHUE probably just the island.

5663
Gallery / Re: BlockoMYST: Expansion discontinued
« on: October 01, 2010, 08:23:33 PM »
Well, what did you expect? We haven't had the motivation to build on it since the middle of summer.

5664
Gallery / Re: Stereo Music Player
« on: September 28, 2010, 10:16:33 PM »
So, it's kind of like a mixer? If not, I don't understand.
It basically just plays two tracks at the same time.
Blockland only takes monophonic music files.
Play two of them, one side of a stereo file, at the same time, and it simulates stereo sound.

5665
Gallery / Stereo Music Player
« on: September 28, 2010, 09:52:38 PM »
Step 1: Split the stereo track of a loop, and render the left and right channels as separate mono .ogg loops. Activate them both as you go into the game.
     Note - Each loop must be exactly the same length, or they will desynchronize as soon as they begin looping.

Step 2: Edit the events on the green button to play the left and right channel on bricks SMstereoL and SMstereoR.
     Note - The brick will play the music files triggered by events that correspond to variables Track1, Track2 and Track3. The buttons, from left to right, switch to 1, 2, and 3, allowing you to set up 3 songs simultaneously.
     Optional: Make a third loop comprised of the original exported traditionally, as a single mono loop, to play on SMstereoMono.
     Optional: Put the name of the song playing on the gray button you activate it with.

Step 3: Stand in the center, turn the lever to Stereo, and press the green button. If you added a mono-only loop, switch the lever to Mono to compare.




You don't need this save to achieve the same effect, of course. Just make sure both tracks are activated at the same time.
People newly connecting and approaching the music bricks (unless they miraculously come in range at the exact same time) will hear dissonance.



Demonstration video



Required add-ons for lever system:
JVS Switches
Variable/Conditional Events

5666
Suggestions & Requests / Re: DO and LOOP events
« on: September 28, 2010, 04:00:48 AM »
Relays do not support everything though, like it cannot backtrace to whom started the event.
Then what you want is the old relays which were easily abusable by looping an event on a player or client. You do not want Do and Loop events which are exactly the same as relays.

5667
Nice idea. I have a sudden urge to make my own tape collection now.. Maybe I'll make a higher resolution display screen. :3
With due credit to you, of course, if I decide to follow through with that.

5668
Off Topic / Re: I leveled up!
« on: September 28, 2010, 03:51:51 AM »
It would be horrible if people could only learn four actions.

5669
Off Topic / Re: Ctrl + V game.
« on: September 28, 2010, 03:11:02 AM »

5670
Cello
C3110
xC3110x
Eksi (31) Tenex

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