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Creativity / Re: The new and improved 3D model topic!
« on: June 17, 2012, 09:36:32 AM »
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I've still have yet to figure out how to fully get UV textures into blender.
how about a skele soldier.
I tried to model like that once, could never get the proportions right.
I just realized the arms on that skeleton are quite long.
Jink, how did you exactly get the shapes like that?
I never understood that.
Why are his thumbs on the inside and not the outside?



wut ^
APC-9 with placeholder scope.