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« on: April 24, 2016, 11:01:15 PM »
major ones are the fogs we have, that try to be to fast moving, or smokey and unnatural, or cloud like.
butterflys are close, but they are similar to the old petals, way to blatant and fast. there could be many amazing insects/spiders/birds/snakes/frogs/rats particles that can add effects to all sorts of builds.
- water related. fish/schools of bitty fish
or how candles work, i dont know if thats more of a light addon then an effect. but the few options we have are not very subtle. the fire effect of them or any "fire places"/torches/camp fires look, vs how the damaging or explosion fire effects we see being used everywhere always look odd.
and of course, water. all we have is a few gushing water types. all look odd in any use but a literal waterfall. bl needs more smaller scale water effects.
- slow single dripping.
- drop hitting the ground kinda effect to go with above drop.
- or very light effects to almost add "wet effect" to the area. (lol shaders -.-)
- mist, close to certain fogs so maybe thats not needed as a separate particle.
in my head, it seems to main fix to any particle is to just have a much much lower speed of emitting lol