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Topics - SWAT One

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286
Suggestions & Requests / Scripters needed - Poison Dart
« on: March 20, 2011, 12:30:54 AM »
Well, I got bored so I made a Poison Dart...

287
Suggestions & Requests / RC-RU (Remote Controlled Retrieval Unit)
« on: March 17, 2011, 09:40:17 PM »
I think Blockland needs a Retrieval Robot, simply stated.

Explained in detail:

This would be a robot with similar mobility and function of Bushido's RC Sapper Add-On (w/o explosion), and be a small RC Car that has a claw attatched to it that when it runs over an item or the claw activates/clicks the brick with the item, picks it up.  Click again to re-deploy item (like Ctrl+W), right click to abort.  If aborted within 5 studs radius of your player, it will give you the Robot back.  Has 1 item slot.  Pressing Q will allow the Robot to equip and use the item.


This I feel would be useful for foiling camping noobs or retrieving the flag in a CTF.

Edits made for clarification

288
Off Topic / Peanut Butter
« on: March 12, 2011, 04:38:31 PM »
Anyone love just getting a spoon, and digging it into a container of peanut butter and eating it then and there?

Cuz I do lol  :P

289
Suggestions & Requests / Scripters needed - TC-47 Payback
« on: March 11, 2011, 01:22:37 PM »
Well, I moddled a Scattergun on Milkshape, and I have to say, it took me only 3 hours, and I havn't seen this quality on Milkshape for a long time.  It's called Payback, (TC-47 Payback).  In Concept, it fires about 2 Blasts per second and is terribly inaccurate.  Clip is 10 Shots and can use only 4 clips before being rendered useless.

Fully Auto RF Scattergun.

Sneak up behind enemy, then...
BOOBOOBOOBOOBOOBOOBOOBOOUGE (Echo)
Enemy is shreaded [and mutilated] beyond recognition.

I would appriciate if someone would be willing to help.
Current Scripting Position [OPEN].

Pics attached of model.

290
Code: [Select]
Starting arranged connection to 192.168.1.122:28000...
   o possible[0] = 192.168.1.122:28000
   o possible[1] = 127.0.0.1:28000
   o possible[2] = 75.142.237.66:28000
Sending challenge request...
Sending Connect challenge Request
Got Connect challenge Response
Sending Connect Request
Connection established
Connected successfully, killing other pending connections
*** Prep-Phase 1: Download RTB Add-Ons - Skipped by preference
   47 Compass - You have the power! Telling the server you have the power...
*** Prep-Phase 2: Download GUI
*** New Mission: Add-Ons/Map_SA_Storm/gsfsastorm.mis
*** Phase 1: Download Datablocks & Targets
CDN Download finished
Received manifest and requested 1214 blobs. (653 duplicates removed)
CDN Download finished
Removed 3 file requests due to download prefs
... Shape with old version.
*** Phase 2: Download Ghost Objects
*** Phase 3: Mission Lighting
Lighting mission....
    = terrain lit in 0.796 seconds
    = interior lit in 3.853 seconds
    = interior lit in 0.125 seconds
    = interior lit in 0.562 seconds
    = interior lit in 0.140 seconds
    = interior lit in 0.140 seconds
    = interior lit in 0.125 seconds
    = interior lit in 0.125 seconds
    = interior lit in 0.124 seconds
    = interior lit in 0.125 seconds
 Scene lit in 6.209 seconds
  Successfully saved mission lighting file: 'Add-Ons/Map_SA_Storm/gsfsastorm_68f891ca.ml'
Mission lighting done
Executing config/client/Favorites.cs.
Connection with server lost.
Issuing Disconnect packet.
Exporting Better Trust prefs
Exporting server prefs
Exporting client prefs
Exporting client config
Exporting rtb prefs
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
Restoring the desktop display settings (1600x900x32)...

This is my console.log from when I decided to host.  I have been unable to host since v18-19 updates.  Although there appears to be nothing wrong, after trying this 3 times, all times the screen either went blank, and I could finally get back to what I was doing 10 minutes later when it would go back to the desktop.  Blockland is already closed.  Once it went into Safe mode and I had to restart.

291
Off Topic / Minecraft + VALVe =
« on: December 30, 2010, 02:37:05 PM »
You heard it, probably the two greatest game corporations combined, could you imagine the epicsauce?
Portal+Minecraft?
AI swapping in each game, new Ai's.

292
Mapping Help / Not Being able to open a map
« on: December 23, 2010, 09:58:00 PM »
Well, I have the .zip with the .mis, .ter, skybox and precipitation particle texture all in my Add-Ons Folder.  The .zip is named Map_Blizzard.
I have everything ready for going on and I cant see the map on my map menu.  I can attempt to open it as a mission, but it says
WAITING FOR SERVER forever and will not allow any map changes.

In order for me to release more maps, I need for this to be resolved.

Too bad, this map was planned as a Christmas release.

293
Suggestions & Requests / Umbrella
« on: December 22, 2010, 03:10:47 PM »
As said in the title, I think we need an umbrella for the rainy and snowy servers, or basically any kind of precipitation.  The Animation on click would unstrap the umbrella, and press the button to deploy it.  The Umbrella would extend, then unfold.

It would then switch to the other hand, where you can use your Right hand for other purposes, for instance, carrying an item.  To fold it back up, take away your other item and click again.  The umbrella would collapse, be pushed back into place, then be restrapped and moved back to the right hand.

If possible I would like it to be used as a parachute after reaching a certain speed when jumping off a tall object.

294
Suggestions & Requests / Radar Gun
« on: November 27, 2010, 12:47:34 PM »
Simply Put, it's a Radar Gun that tells you the speed of the Vehicle that you gun it at.  Yes, in order for this o be accurate, it would have to be a Raycast Weapon.  It gets the Velocity of any Vehicle and displays it on the user's Screen.

Also, perhaps an RTB Pref, that checks the speed limit of the Vehicle, and if they are Gunned, it Uses a Modded Respawn Point and Spawns the Lawbreaking Vehicle, where the player would have to Buy it out using VCE Variables etc.

295
Help / Cant Modify Messages on BLForums
« on: November 21, 2010, 10:21:59 AM »
This is just annoying.  I can't modify Messages that I made mistakes on.
No need to say anything else.

296
Help / Crash on Visitor Join
« on: November 19, 2010, 09:46:07 PM »
Ok, so I am hosting my server on Internet.  It works fine.  All my mods are in place respectively.  Someone joins, it shows they connect.  Then I crash and my computer is unusable until it is done saying "Security Problems"  I allowed firewalls to let Blockland Through.
This is my problem.

Also, does it have anything to do with [ ] Disable UPnP?

297
General Discussion / USAF Airman - 1 Year since Departure
« on: October 31, 2010, 05:20:31 PM »
One year ago, USAF Airman left Blockland for military training.  I miss him already.  It was the saddest party ever...  (sob sob)

298
Suggestions & Requests / Player Color FX
« on: September 25, 2010, 10:35:22 PM »
The title explains it all...
Applying Color FX to a player's nodes with avatar options or spray cans.
There is a recent "Glow in the Dark Playertype" topic, but I thought this seemed more narrow and inclusive.

299
Modification Help / Creating a Joint/DTS Exporter Choice/Animations.
« on: September 25, 2010, 10:29:22 PM »
Well, I am moddeling a new weapon in Milkshape (wish I could display pics but they dont seem to be taking corectly) and I want to know how to:
1) place a joint
2) take pictures correctly (so I can show you)
3)create animations such as reload and trigger pulling.
4) know which to export with:  
Torque Game Engine DTS or Torque DTS Plus

 
I will also need scripters soon for it.

300
Mapping Help / Lost Files - Map Edits
« on: September 22, 2010, 09:01:19 PM »
So I was making edits for Rusty Desert and I saved the Missions as a diferent name.  And my Add-Ons Folder is screwed up and I cant find it, like more than half of the stuff in there, although I can still use them ingame.

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