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Development / Re: 2012/02/05 - Shadows and Shaders vs. Interiors and Terrain
« on: February 13, 2012, 07:23:03 PM »Can you give an example of a game which does this?Yeah true...
Can't deny it'd be neat though.
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Can you give an example of a game which does this?Yeah true...
Impossible because they are just images.My point is asking how I...
& proud.Yeeeeeee
Brick1's events:
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Brick2's events:
OnRelay >> Self >> ""This is what it sounds you are asking...
Shaders.No, Um talking about clouds that drift across the sky naturally in a map.