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Messages - SWAT One

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20071
Suggestions & Requests / Re: event SetTimescale
« on: August 23, 2010, 12:06:44 PM »
I really want it, but it seams extremely abusive.

20072
Suggestions & Requests / Re: A tank that can be driven from the turret.
« on: August 23, 2010, 11:54:31 AM »
It's getting closer...
-picsnip-
I like the Exhaust pipes, but they should be attached to the Tank's Body by something else, so it looks alittle more stable...

20073
Suggestions & Requests / Re: New FX paints
« on: August 23, 2010, 11:53:12 AM »
Here are some Ideas I thought of.  Color adjusts the color.  Shape adjusts the Shape/movement of the brick.  State adjusts color and shape.  ShapeL Adjusts the Shape, but the lighting will affect the brick.

(Color)   FX Fade    >>  Makes the brick Darker.
(Color)   FX Tarish   >>  Makes the brick Darker in the sense of the oppsite of Chrome
(State)   FX Scratch  >>  Makes the surface of the brick scratched up.
(State)   FX Damage  >>  Makes the brick appear dented and have a few chunks missing.
(Shape)  FX Vibrate     >>  Makes the brick appear to vibrate.
(ShapeL)  FX RollX          >>  Makes the brick roll on the X-Axis.
(ShapeL)  FX RollY            >>  Makes the brick roll on the Y-Axis.
(ShapeL)  FX RollZ             >>  Makes the brick roll on the Z-Axis

20074
Suggestions & Requests / Re: A tank that can be driven from the turret.
« on: August 23, 2010, 11:43:28 AM »
Thats opposite for me, unless you were being sarcastic.
I dont doubt you.  It takes most scripters/modelers that amount of time though.

20075
Suggestions & Requests / Re: TF2 Playertype Models
« on: August 23, 2010, 11:35:02 AM »
You can force people into decals.
Take a pic of a Blocko, format it into a decal.

20076
Suggestions & Requests / Re: A tank that can be driven from the turret.
« on: August 23, 2010, 11:30:06 AM »
Also I was thinking, Is there a fuel mod for Vehicles?

20077
Suggestions & Requests / Re: A tank that can be driven from the turret.
« on: August 23, 2010, 11:28:07 AM »
It sounds like it can be on RTB tomorrow or am i wrong?
Yes, the modeling takes almost no time, the scripting usually takes around 80% of the time.

20079
Suggestions & Requests / Re: A tank that can be driven from the turret.
« on: August 22, 2010, 11:13:49 PM »
Whats the point of reload?
Normally in a Tank, someone else would reload and then the cannon operator would fire.

20080
General Discussion / Re: How Did You Find Blockland!!!
« on: August 22, 2010, 02:11:43 PM »
An ad on Dan-Ball. I've said this too many times to bother looking for the link.
Exactly how I found it.

20081
Suggestions & Requests / Shockwave Rocket
« on: August 22, 2010, 02:02:17 PM »
In general, it's a ballistic missle that causes earthquakes in a large radius and explodes with shockwaves outward and forces players, vehicles, and bots skyward.  It would not scatter the bricks on the explosion, but because of the tremor caused, it would only fakekill them, as if shaking them from their foundation.  Low particle amount.

Discuss...

20082
Suggestions & Requests / Re: guided missle
« on: August 22, 2010, 01:54:05 PM »
Yes, it was. It was a great example of one of my pet peeves.
It's not impossible. All we need is the original files of the add-on.
And the chances of finding those are really slim...

Either way, it WOULD be nearly impossible to find it, let alone no one would have it and be able to port it without the high probability of it being ported incorrectly for v9+.

20083
Suggestions & Requests / Re: A tank that can be driven from the turret.
« on: August 22, 2010, 01:50:37 PM »
Drive with:

    W
 A  S  D

Aim Horizontally:

<  >

Aim Vertically:

Mouse Scrolling

Fire With:

Mouse 1 (Left Click)

Reload:

Spacebar

20084
Suggestions & Requests / Re: guided missle
« on: August 22, 2010, 01:44:27 PM »
There was some sort of change to the add-ons system (simplifying it) in version 9 which caused all V8 add-ons not to work.

Idiots were porting them incorrectly, causing system errors, and all of the add-ons were banished to the Archives, where no mortal has gone and come back alive.
...
Well so then it's truly impossoble for the Guided Missle to be revived and then must be re-created...
No one hardly takes these kinds of suggestions anyway...

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