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Messages - SWAT One

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20086
Suggestions & Requests / Re: guided missle
« on: August 22, 2010, 01:40:35 PM »
Ok, I am seriously confused...
I came in early v12 and I know that there were big changes v8-v10.
I've seen many conversations and forums posts about "gone with v8" etc....
Were there engine changes?  It seams that the impossobile known to Torque now was more than possible then...

What happened?

20087
Add-Ons / Re: New Emote: Puke
« on: August 21, 2010, 10:08:01 PM »
this just looks like is a green line
fixed...

20088
Suggestions & Requests / Re: A tank that can be driven from the turret.
« on: August 19, 2010, 10:54:47 PM »
The Tank Pro?
Tank Pro sounds like a title one may give someone.  Maybe a name about the maneuverability suggested by Bushido, or perhaps the handling or usage.  I do beleive that that name will sound questionable (needing catchy title instead) to who will download it.

20089
Mapping Help / Re: [Tutorial] Making Maps [REMADE]
« on: August 18, 2010, 09:58:48 PM »
I understand the sky, but I want to know how to set it as a solid color, and NOT be stuck loading at "WAITING FOR SERVER" forever and ragequit.

20090
Maps / Re: Destructicus DX Megawsome
« on: August 18, 2010, 09:54:45 PM »
What are you smokin'

20091
Gallery / Re: The Empire State Building (save released)
« on: August 18, 2010, 09:52:13 PM »
needs to be a .bls

20092
Suggestions & Requests / Re: wings
« on: August 18, 2010, 09:45:34 PM »
Actually, somewhat possible, If you have heed's AA Tank, notice the rotating dish on it.  This is a vehicle, and I suppose that moving objects could work on BL Vehicles, however the collisions are impossible.

Also, Spacebar to flap wings.

20093
Suggestions & Requests / Re: A tank that can be driven from the turret.
« on: August 18, 2010, 09:41:50 PM »
-snip-
Dont forget the response time too.

O_O
~~~~~~~
Also, great models, Possible to make the body alittle more bulky?
It seems underarmored.

20094
Clan Discussion / Re: Blockland Advanced Placement
« on: August 16, 2010, 07:26:34 PM »
------ Message Board -----
Monday, August 16, 2010; 4:40PM

Today’s News:
Members Admitted:BL_IDRank
Pengie1095M

New Logos may be added soon!

That’s all for now!

20095
Clan Discussion / Re: Blockland Advanced Placement
« on: August 16, 2010, 07:24:04 PM »
if you give me free admission.

I've seen your building, and I accept you into the Builder's Department.
Email the pictures into the listed email.  And is it possible to make the picures a tad smaller?

20096
Clan Discussion / Re: Blockland Advanced Placement
« on: August 15, 2010, 12:49:14 PM »
------ Message Board -----
Sunday, August 15, 2010; 10:12AM

Today’s News:

Email contact added for Applications.
That’s all for now!

20097
Suggestions & Requests / Re: Blockland for PS3
« on: August 14, 2010, 01:30:33 PM »

20098
Help / Re: Minigame Error
« on: August 14, 2010, 01:23:42 PM »
Just wondering, does ZAPT and Rot's Zombie Mod Mess eachother up, because I believe ZAPT prolly ruins TDM as well...

20099
Help / Re: V15 and V16: can they connect?
« on: August 14, 2010, 01:20:34 PM »
i already have v16, im just doing an expiriment..
so you just spammed this topic.
* SWAT One gets tomatoes ready...

20100
Help / Re: cant download ad-ons
« on: August 14, 2010, 01:18:59 PM »
FYI, the RTB Downloads system works best if on Vista or Windows 7.  On XP, which I have a suspicion you are using, is a little harder.

-- Find the download link, follow it.
-- Once you get there it should say "Open or Save"
-- Select save
-- Save to your Add-Ons Folder in your Blockland folder.*


*The Common File Path for the Add-Ons folder is is C://Program Files/Blockland/Add-Ons

However, if you are downloading Add-Ons off the BL Forums, it is a little more complex as there are many download sites that you can download from.  The most common is Mediafire.

Either way, follow the same steps as before.

If you are downloading Music, use the same file path, except instead add C://Program Files/Blockland/Add-Ons/Music

For Downloading a .bls file, direct the file path to C://Program Files/Blockland/saves/(map**)

**For map, save the .bls file into the correct map that the file fits in.

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