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Messages - SWAT One

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2866
Off Topic / Re: my stomach is bloated
« on: April 04, 2016, 04:10:55 PM »
self conscious about what? another guy thinking your stuff smells?
Walk out of the stall confident as hell.  "Dafuq you lookin at?"

2867
Put your centered list in the OP in a table cell like this: [table][tr][td]list here[/td][/tr][/table]

Instead of

  • woop
  • dee
  • doo

You get

    • woop
    • dee
    • doo

    2868
    No, change "The Slaves" to "The Gulag".

    2869
    I like how the title sounds like something that a cringy kid's devianart fanfic would have in it.

    2870
    Suggestions & Requests / Re: Server_CommandCalled
    « on: April 04, 2016, 03:59:21 PM »
    0. "0" onCmdCalled » Self » ifCmd "ban" "" "" "" "" "1 1"
    1. "33" onCmdMatch » Self » fireRelay
    2. "33" onRelay » Self » fireRelay
    3. "0" onRelay » Self » VCEifValue "<var:pl:isAdmin>" [==] "1" "4 4"
    4. "0" onVariableTrue » Player » instantRespawn

    2871
    Suggestions & Requests / Re: Commorose System?
    « on: April 04, 2016, 03:54:41 PM »
    Unless of course, you use functions that already have pre-existing keybinds, and use a centerprint, completely eliminate the requirement of a client script.
    I thought the point was to play a 3d sound.  A print would be secondary.

    My point for using a keybind to toggle overwriting the brick shifting buttons was so that all of the buttons would be close to each other and therefore be easy to use.

    Additionally, would a client script be needed if a player uses /tcs (toggle commoeose system) and it automatically makes the player's brick shifting buttons sensitive to the mod?  Like you could use 0 as toggle and 1-9, + and - for the commoeose keybinds.  If you do /tcs again, it resumes ghost brick control.

    2872
    Off Topic / Re: Would you want to be a girl?
    « on: April 04, 2016, 03:40:33 PM »
    Real talk though, if you could have an opposite love clone of yourself (with anatomy developed similar to age), but they would SAP off of your energy, and it would require you to eat, sleep, and drink enough to support two people, would you do it?  Why or why not?

    2873
    Off Topic / Re: my stomach is bloated
    « on: April 04, 2016, 03:31:38 PM »
    let loose a huge fart in your classroom

    2874
    Pretty much the only reason the US would seriously consider invasion is an instance of one or both of an armed attack on US assets and/or the discovery of oil in the region.

    2875
    And since that hasn't happened, we can all conclude that Maxwell is a virgin.

    2876
    Drama / Re: Im alive again, but under a condition.
    « on: April 04, 2016, 03:20:57 PM »
    This is one conceited-ass brother.

    2877
    Forum Games / Re: Tributary II «7» — Day 2, Night
    « on: April 04, 2016, 03:02:07 PM »
    "Okay, I think I can do that." Andrzej said and tightened his grip on the spear as he followed into the forest. The quiet was unnerving, like the entire island was just waiting for them to make one little fatal mistake.
    After travelling for about 2 miles, they see a group of 4 Bolgil sleeping in a clearing.  It's certainly too much to take in one trip.  Two of them are so large, it would take both Andrzej and Kamila to drag them back.  The other one is an adolescent and the last one is a piglet.  It would be way too much meat for two to eat.

    Kamila motions to Andrzej, asking if he wants to take them.



    Adok is now an NPC.



    Tac, you can start at the headwaters of the northern river.

    2878
    Suggestions & Requests / Re: Commorose System?
    « on: April 04, 2016, 05:34:58 AM »
    You wouldnt have too, im just saying if we cant get something like a script to work we could just use an item since it could be simpler to use.
    Not really.  What you can do is this.

    Make a togglable keybind.  When activated, it temporarily overwrites all your brick movement keys with the predefined responses.  Pressing one of these de-toggles the mode.  Pressing the keybind without pressing one of the brick shifting keys also de-toggles it.

    Requires a server script and a client script.  AND furthermore, if the clients don't have the script, they can't use it, but perhaps they can still see it and/or hear it in the form of text and audio on the server playing to all relevant groups.  All not having the client means is that you won't be able to send messages—motivating users to download it when invested.

    I know that this is more than a small response, but I've always been against items taking on the role of scripts when purposed toward a more combative use since they take up slots that can be vital or simply take the fun out of it.

    2879
    Drama / Re: Maxx - back at it again
    « on: April 04, 2016, 05:23:07 AM »
    Correction:  What he has done in the moment and is the specific focus of a drama.

    2880
    Drama / Re: Maxx - back at it again
    « on: April 04, 2016, 05:21:32 AM »
    Tbh, every time this happens, it seems like most of the flak is thrown just because he's Maxx.  Not because of what he's done.  What he did was still richardish, but you all would have retaliated a lot less if it wasn't him.

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