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Messages - SWAT One

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3601
The only real issue i see with this system is that a clan could get together and via skype or some other form of 3rd party communication and railroad drama, but if you're really that much of a piece of stuff you probably don't have the friends to do that or are too stupid to even come up with such a plan.
I wouldn't discredit what Conan said.  I think it'd be a real concern—and in general, I could see friendships broken because someone posts something and their friend (unknowingly) posts something inflammatory against them.  This could come up later and could put a rift in relationships here, thus encouraging that people either cooperate via some third party communication or just having to be paranoid on who their friends really are.

3602
Dang dude.  You can beat this.  It'll be worth it in the end.

3603
All this talk about a new engine.  How much does it cost?  We crowd-funded Forgettable Dungeon.  If the devs would be willing to port it, what if we crowd-funded Torque 3D?

3604
Suggestions & Requests / Re: v20 and below Bot mod?
« on: January 09, 2016, 11:18:56 PM »
We just need more events for the current bots.  I used to prefer the old ones, but now I like the newer ones because I found them to be better.

Also, this could be of help to you.

3605
This could cause more problems, but I think that there should be a way to reference a post, such as a number indicating the number of posts in the drama board.  For instance, if there are 556,391 posts in the drama board, that post would be numbered Anonymous_000556391 or something.

You're thinking real critically about it, and I applaud it, but it has potential to create problems in place of the ones that it aims to fix.

3606
Suggestions & Requests / Re: Modified Local Chat
« on: January 09, 2016, 11:09:17 PM »
I have a version of Script_Teams that was modified by Thorfin25 that utilizes a team chatting feature.  Do you think that you could take a look at it and add compatibility with this mod?

3607
Suggestions & Requests / Re: Illusion of constant forward motion.
« on: January 09, 2016, 11:06:24 PM »
You couldn't have any detail but cubes with no textures, but it may be worth a try to use Xalos' elevator mod to move objects horizontally.  Also another drawback is that the server is only able to process a select number of bricks at once without it bugging up.

3608
Forum Games / Re: Who are you by your BL_ID 2! [STAR WARS EDITION]
« on: January 09, 2016, 06:54:31 AM »
Luke Admiral Jedi Ackbar Skywalker

3609
Just go to it.  Even if you don't like it, there's still a social connection to gain from it.  Wow, that sounded really robotic in nature.

3610
God damn it not this stuff again.  Pisses me off when people make it as polarized as "ban all guns" vs "need more guns."

Solutions can be smarter than this.

3611
Suggestions & Requests / Re: Illusion of constant forward motion.
« on: January 08, 2016, 05:33:40 PM »
Yeah the best thing you can do is make moving ground (& water, if necessary), and try to find a sky with moving clouds.  Align the ground (&water, ia) with the direction of the moving clouds)

3612
Forum Games / Candid thoughts on the above user.
« on: January 08, 2016, 05:30:16 PM »
Start.

Actually realized that this has the potential to cause a serious stuffstorm fairly quickly, so nope.

3613
Drama / Re: Listen up guys.
« on: January 08, 2016, 05:27:39 PM »
Why did you have to make a separate thread when your current drama would've been better to post this?

also the problem isn't you posted like 40 times in a day, the problem is your posts have almost no thought behind them lol
This.  Please keep all relevant information in the original thread.

3614
Yeah I think I'll be resigning.  I side with CypherX.  Unless the prominent mechanic of having to write multiple short essays a day in order to even have a chance at winning is modified, then it's not worth the thought.

Additionally, it's hard to tell what you're going for.  It seems like a lot of it is micro-scale, but there's this strange dependency on a macro-scale-type gameplay.  It's sort of straddling the fence, and I can't tell what approach I'm supposed to take.

Thanks for starting something like this.  It belongs here and I hope it's going to go well.

3615
Add-Ons / Re: Light_Diverse
« on: January 07, 2016, 12:59:57 AM »
Ambients, too, please?

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