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Suggestions & Requests / Re: [SCRIPT] Auto-Kick Multi-Clients
« on: December 11, 2018, 02:24:06 PM »Thanks, I'l give it a try when I can.Code: [Select]//Code
pretty sure this will work. I'm not at my computer r/n so i can't check.
why don't you instead kick the most recent person that joined, what if someone crashes, and then tries to reconnect only to get kicked?I'm not entirely sure what you're asking, but I'm trying to run a mod that requires that every user have a unique player within the game in order for it to work properly.
plus it would be funny to punish someone for trying to multi client if their original client lost whatever progress or position they were in