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Messages - (USAF)Airman

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31
Modification Help / Re: Create a client-side add-on...
« on: October 29, 2009, 05:23:20 PM »
Look at other Add Ons Scripts to learn scripting and the basics, Also look around these forums :) Good luck to you.

32
Gallery / Re: Bots and Vehicles
« on: October 29, 2009, 03:43:51 PM »
Is this a new bot mod you're making?

Indeed it is, I think he said that above.

33
Gallery / Re: My Star Ship engine room.
« on: October 29, 2009, 03:00:41 PM »
Very Very Nice Indeed, Good Luck with that.

34
Gallery / Re: Bots and Vehicles
« on: October 29, 2009, 03:00:02 PM »
Oh very nice, I am excited about a release, By chance will they be here by Saturday? That is my last night on for awhile, I have to leave for Basic Training :(

35
Help / Re: Badspot how do you start a mini game.
« on: October 29, 2009, 02:58:27 PM »
Post console log.

To post it, Start your Blockland and try to make a mini, Then exit, Go into the Blockland Directory and and you will see .txt named Console upload that as an attachment when you post it. Wynd, Wasnt trying to sound better by any means, Just not everyone knows how to access the Console Log. :)

36
Add-Ons / Re: FIXED: Bazooka
« on: October 29, 2009, 02:56:37 PM »
Not to bad of a model, Despite what others say, Good Job, Sadly you dont have my download :( Only because Im into Space Themes for my server up until I leave.

37
Add-Ons / Re: FIXED: Bazooka
« on: October 29, 2009, 02:11:06 PM »
Pix??

It was the one that was already made a couple Add Ons ago, It was just repackaged.

38
Help / Re: Badspot how do you start a mini game.
« on: October 29, 2009, 01:34:24 PM »
Have you tried reinstalling Blockland? I know after the new update it would not start up for me, the actual game itself I mean, So I reinstalled it and everything was fixed. Next, Are you running any add ons for Minigames? by chance TDM Add ons? Or anything along those lines. First thing you should do before asking for help is troubleshoot, Look at the console see what it says when you start a mini, Then maybe reinstall the game, Then if all else fails look at your add ons and if they would conflict withminigames. Good luck, And I hope it works for you.

39
Suggestions & Requests / Re: diveboat
« on: October 29, 2009, 01:42:57 AM »
.......what if hes not smart enough to pm somone?

Well, You dont seem smart enough to not argue and make a point of nothing. And considering that link sets up for him to pm, What intelligence is required?

40
Help / Re: JVS elevator on V13
« on: October 27, 2009, 04:42:05 AM »
USAF Airman's server has it.

Indeed, I do, Tally pointed this topic out to me, It is not JVS and I am not in a position to release it sadly, But if you would like to, Come by the server and test them out and see them.

41
Add-Ons / Re: USS Enterprise,v1(NCC-1701)
« on: October 25, 2009, 04:56:35 PM »
Hey USAF you remember me? Its Allen if you do sorry for not being on your servers for a while Im out of RAM atm.

Oh hey, Long time no see, I was just wondering about you the other day. Hope to see you soon, Austin is no longer hosting by the way.

42
Suggestions & Requests / Re: A request for an STS-BL space shuttle.
« on: October 17, 2009, 05:19:06 PM »
Noone?

43
Suggestions & Requests / Re: A request for an STS-BL space shuttle.
« on: October 17, 2009, 04:19:30 AM »
Right

44
Modification Help / Re: New to scripting
« on: October 16, 2009, 08:27:30 PM »
Already built into the engine bud. It's called turning off collision.

Lol?

45
Modification Help / Re: Animations
« on: October 16, 2009, 07:06:00 PM »
Look at the Box Truck from v8 if you have it to see how to trigger things when you press 'jump' in a vehicle.
Look at the Jeep vehicle for how to make the projectile/explosion/debris datablocks.
Look at my Raycasting Weapons script (.880 rifle, TF2 weapons, OSR) for how to spawn a projectile and have it instantly explode.

Thanks alot.

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