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Messages - Scars75

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661
Is there any way to check if a certain BL_ID is connected to the server you're currently in, using a client-sided script?

662
Modification Help / Re: Greeting script help
« on: August 10, 2011, 04:00:06 PM »
Depends on the way you make them, my old version only sends out bout one to two lines of chat when you connect using the playerlist gui.


Anyway the way your making it, can be abused.
"
ChocoboPah connected.
PacNet: Hai, ChocoboPah
ChocoboPah: connected.
PacNet: Hai, ChocoboPah:
ChocoboPah: lol
ChocoboPah: conneted.
You have been muted for spamming.
"

TheScars75 conected.
PacNet: Hai, TheScars75
TheScars75: connected.
Pacnet: Hai, TheScars75:
TheScars75: connected. connected.
Pacnet: Hai TheScars75: connected.
Pacnet: Hai PacNet: Hai TheScars75: connected.
FLOOD PROTECTION: You must wait another 10 seconds.
FLOOD PROTECTION: You must wait another 10 seconds.
FLOOD PROTECTION: You must wait another 10 seconds.
FLOOD PROTECTION: You must wait another 10 seconds.
FLOOD PROTECTION: You must wait another 10 seconds.
FLOOD PROTECTION: You must wait another 9 seconds.
FLOOD PROTECTION: You must wait another 9 seconds.
...
 

663
Gallery / Re: Jack101's bad house
« on: August 10, 2011, 01:01:54 AM »
This is Jack101: YOU IDIOT YOU NEVER EVEN LOOKED INSIDE EVERYBODY WHO SAID THIS WAS BAD YOUR ALSO A IDIOT EVERYBODY WHO SAID IT WAS NICE OR DIDN'T SAY IT WAS BAD THEY GET THEESE COOKIES!!!!!!!!!! :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookieMonster:
ok

664
Drama / Re: DrenDrans door blockers /discuss
« on: August 03, 2011, 03:18:03 AM »
prtscrn doesn't work when your blockland is in fullscreen mode

665
Drama / Re: i got banned from IRC
« on: July 30, 2011, 11:17:05 PM »
I got banned for a week for slapping blockbot one time. Just wait, you'll probably be unbanned soon.

666
Modification Help / Re: Changing something's name, exec(); problems
« on: July 30, 2011, 05:20:43 PM »
Could I set a shape name and color for other objects, such as vehicles or bricks?

667
Modification Help / Re: Changing something's name, exec(); problems
« on: July 30, 2011, 02:50:03 PM »
Can't change the shape name of your player, it is protected in the default scripts.

Also, for your exec issue, you might need to restart Blockland to get it to work.

Could I set a shape name and color for other objects, such as vehicles or bricks?

668
How do I change the text that appears over something? For example, my username appears over my player's head. How do I change that?

Also, I'm having problems with the exec function. Whenever I try to use it, it says the file I'm trying to exec is missing.
Example:
exec("Add-Ons/Script_Blah/server.cs");
Missing file: Add-Ons/Script_Blaj/server.cs!

How do I fix that?

669
Add-Ons / Re: Easy server Commands :D (ServerSided)
« on: July 21, 2011, 05:52:01 PM »
Code: [Select]
///////////////////////////////////
/////////Author: MISTROX///////////
///////////////////////////////////

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function serverCmdtalk(%client, %name, %word1, %word2, %word3, %word4, %word5, %word6, %word7, %word8, %word9, %word10)//
{ //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////                                         
  if(%client.isSuperAdmin) //                                                                                           
    {                      ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
           servercmdmessagesent(findclientbyname(%name), trim(%word1 SPC %word2 SPC %word3 SPC %word4 SPC %word5 SPC %word6 SPC %word7 SPC %word8 SPC %word9 SPC %word10));///
       } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
} ///////
//
//
//
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function serverCmds(%client, %name, %word1, %word2, %word3, %word4, %word5, %word6, %word7, %word8, %word9, %word10) //
{  ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 if(%client.isSuperAdmin) //
{ //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  FindClientByName(%name).clanSuffix = %word1 SPC %word2 SPC %word3 @ %word4 @ %word5 @ %word6 @ %word7 @ %word8 @ %word9 @ %word10; //
 } ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
} ///
//
//
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function serverCmdp(%client, %name, %word1, %word2, %word3, %word4, %word5, %word6, %word7, %word8, %word9, %word10) //
{ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 if(%client.isSuperAdmin)
{ //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  FindClientByName(%name).clanPrefix = %word1 SPC %word2 SPC %word3 @ %word4 @ %word5 @ %word6 @ %word7 @ %word8 @ %word9 @ %word10; //
 } ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
} ///
//
//
//
///////////////////////////////////////////////////////////////////
function serverCmdscale(%client, %name, %word1, %word2, %word3) //
{ ///////////////////////////////////////////////////////////////
 if(%client.isSuperAdmin) //////////////////////////////////////
  { //////////////////////////////////////////////////////////////////////////////////
      findClientByName(%name).player.setPlayerScale(%word1 SPC %word2 SPC %word3); //
    } //////////////////////////////////////////////////////////////////////////////
}//////
//
//
//
//////////////////////////////////////////
function serverCmdkill(%Client, %Name) //
{ //////////////////////////////////////
 if(%client.isHost) ///////////////////
 {////////////////////////////////////
  %Name = findClientByName(%Name); //
 (%name).player.setHealth("0"); ////
  }////////////////////////////////
}/////////////////////////////////
Nice scripting style

670
Add-Ons / Re: BuildBot - Load Saves Without Admin - Beta Release!!
« on: July 16, 2011, 02:40:48 AM »

OK.  I'm sorry but I've been mistaken.  I just tested this and I didn't realize how it worked.  It macros out the build.  It doesn't instant load like a dupe save or anything, it literally builds in front of you.  This, now, is not very abusive.  I'm sorry for the misunderstanding and the bad names  :cookieMonster:

I just tested it on demo house, and it took me a good 30 seconds to build that, I can't imagine any total troll would be capable of loading afghan successfully without getting banned.  Also not loading any wrench properties, I can't see very much lag from it.
This.

671
Add-Ons / Re: BuildBot - Load Saves Without Admin - Beta Release!!
« on: July 16, 2011, 12:23:05 AM »
Wait what the.. so ANYONE can load ANY save in ANY server?

If so that's loving abusive and you need to fix it.
If not.. that's loving awesome and you win.

Edit: reading through I'm leaning towards the first option...

That is awful, there is a reason Loading saves is admin only, you stupid kid.  "macros can be spammy" is BS, macros take forever for a regular player to execute if they're that big.  You can easily ban someone before they finish their spam macro and clear their bricks.  however, being able to instantly load masses of emitters, projectiles, bricks and whatever else lags up the server is just horrible.  You can not instantly ban someone and clear their bricks while they load up a build that's in the process of lagging you up.   Have you ever loaded a build you know is laggy?  Yeah, it lags awful while it loads too.  How are you supposed to anticipate someone loading something?

As an active host, the last thing I want is a bunch of forgetass trolls coming into my server and crashing it with this awful mod you've thrown into the world.

You just handed out the ultimate trolling mod to a community of trolls.  Congratulations, Nexus, on the great accomplishment.
This doesn't load wrench properties.

672
Add-Ons / Re: BuildBot - Load Saves Without Admin - Beta Release!!
« on: July 15, 2011, 10:55:54 PM »

673
Add-Ons / Re: BuildBot - Load Saves Without Admin - Beta Release!!
« on: July 15, 2011, 08:27:37 PM »
Holy crap, this is awesome. Right now I'm loading the mansion

674
I should get my laptop back in like 40 minutes, so I can post it then.
Unless I have the wrong timezone setting, it's been more than an hour D:
Edit: I have the wrong timezone setting

675
Theres this new thing called CRC's, a unique identifyer. it cant be copyed. all distributed though the same site will have the same CRC. he can crap-on crc's.
So it will still be blocked if I copy the GUI file(or even remake it), copy the code in the cs file, change it a bit (like renaming variables and stuff) then package the addon with a different name?
Actually, I won't even need the GUI. I would do just fine typing a function into the console.

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