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Messages - Galaxion

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91
Modification Help / Re: ww2
« on: November 23, 2010, 07:58:54 PM »
Are these ever gonna be released, bro?

92
Modification Help / Re: And another weapon pack
« on: November 23, 2010, 06:07:56 PM »
And who said you will never be able to get your hands on the Famas? ;P
I don't know. I hope I can, though :D

93
Modification Help / Re: And another weapon pack
« on: November 23, 2010, 02:52:53 PM »
If this was your pack, what would you change?

To be honest, I'd add just a few things:
  • An M4A1, ironsights, silencer applicable
  • jetpacks

The only thing that I find that sucks is that I don't get a white tiger-striped FAMAS D:
What I think the greatest things about the pack are the following: sights, the ammunition system, omg laser sights, entry system, and the expanse of the pack itself.

94
Modification Help / Re: And another weapon pack
« on: November 22, 2010, 08:25:33 PM »
Make that 336.
I thought something like that would happen :D

95
Modification Help / Re: And another weapon pack
« on: November 22, 2010, 03:06:56 PM »
Not to mention the vast number of people who will come back to it when things get quiet

We're 335 pages in, I suspect that this topic will definitely not die anytime soon.

96
Modification Help / Re: And another weapon pack
« on: November 21, 2010, 11:19:51 AM »
It's not responding. <sad face>

97
Modification Help / Re: And another weapon pack
« on: November 20, 2010, 11:32:46 AM »
I cannot wait for this weapon pack to be done. It will be so epic.

True that.

98
Modification Help / Re: And another weapon pack
« on: November 19, 2010, 06:41:00 PM »
So to put things straight. You're asking for a flare type add-on that emits a emitter that is the same color as your spray can?

No, bro. Someone before me was pondering about that. What I'm saying is that there are four different items with names showing which one emits what color. Say you throw down an item called "Flare Green," it'll land and emit a green flare. If you throw down one called "Flare Red," it'll emit a red flare. I'm not talking about the flare's color corresponding to your paint can color, I'm talking about preset colors.

99
Gallery / Re: Renovating the Mansion: Start to finish
« on: November 19, 2010, 03:44:25 PM »
This build is utterly beautiful. I first thought you could've done it more efficiently by just starting from scratch and avoiding scaffolding, but then I realized that it was the procedure executed in composing the new exterior that made the build so astounding.

100
Modification Help / Re: And another weapon pack
« on: November 19, 2010, 03:38:10 PM »
Gal, coloring a certain projectile wouldn't work, it works for the mines because they are not projectiles, but vehicles.
And the pre-colors would be hard to do. How would you tell the color that the colorset might have? And most servers gave painting disabled, because if some has their trust, and most colorset's first color is red, if it was disabled, then bunches of red smoke would be good.
But having maybe more items that have different colors would work.
Well, what I'm getting at is similar to the smoke flare the Artillery Beacon item emits, just four different items each with their own color. Like, Smoke Flare R, Smoke Flare G, etc.

101
Add-Ons / Re: COD MW2 Based Cytec M200 (plus extra)
« on: November 19, 2010, 03:35:03 PM »
Uhh.  I don't know you noticed, but alot of things in MW2 are partialy futuristic.

Doesn't mean he isn't right. I'm sure he didn't consider Modern Warfare 2 when talking about how REAL LIFE claymores are detonated.

102
Modification Help / Re: And another weapon pack
« on: November 18, 2010, 03:22:06 PM »
Grav i know you don't like requests but...
i have a request

A smoke marker.
have your spray can at some colour (like green or blue etc) then use the smoker marker and throw it and it makes what ever colour you chosen for a helicopter evac or some thing

What ever you want may vary
I've always had that idea. I doubt Gcat's even gonna look into that, 'cause you know the whole "no more suggestions" thing.

Eeeh, I don't think that the colorize-feature for particles works for projectiles, too. And I doubt colorizing certain parts of a projectile works.
So basically, smoke grenade.
Then again, if you do look into the idea, the best option would be a set of 4 of the markers with pre-determined colors.

103
Modification Help / Re: Star Wars Vehicle Pack
« on: November 18, 2010, 03:16:48 PM »
A lot of this pack looks really fun to use. The thing I'm thinking is that it'd be a little weird to land air vehicles like the V19, right? For example, I'd rather land on the air strip with actual landing gear instead of a huge, jutting wing scraping the tarmac.

104
Add-Ons / Re: COD MW2 Based Cytec M200 (plus extra)
« on: November 16, 2010, 07:34:45 PM »

105
Modification Help / Re: And another weapon pack
« on: November 16, 2010, 07:32:33 PM »
so RMB is it not v
hurrdurr

So regardless of your jet key, using sights in this weapon pack will always be accessed by pressing RMB?

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