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Messages - naturemon

Pages: 1 ... 171 172 173 174 175 [176] 177 178 179 180 181 ... 463
2626
Games / Re: Team Fortress 2 - Megatopic
« on: October 22, 2011, 12:16:53 PM »
>implying the pyro isn't already corrupted

Okay, an EVEN more corrupted pyro.

2627
Games / Re: Team Fortress 2 - Megatopic
« on: October 22, 2011, 12:04:55 PM »
No, it's the Pyro, look at the shoulder that is barely lit, you can see a quarter of the Pyro's fire emblem

He never said it wasn't :p

Maybe the boss is a corrupted pyro?

2628
Games / Re: Team Fortress 2 - Megatopic
« on: October 22, 2011, 09:15:41 AM »
Thanks, I will host eventually.

I already have a TF2 server ready to go but I haven't installed anything on it, so it's not worth it.

Sweet, you should try to set up class limits with 1 person per class for a test on how fun it would be.

If not whatever, still awesome.

2629
Off Topic / Re: Doublestepping stairs.
« on: October 19, 2011, 06:48:51 PM »
I'm not exactly sure how it takes adjusting or how it feels weird with an odd number of steps honestly...

2630
Off Topic / Re: Cure for Malaria
« on: October 19, 2011, 06:14:43 AM »
I also read somewhere we are getting close to curing HIV.

2631
Creativity / Re: The new and improved 3D model topic!
« on: October 18, 2011, 02:28:14 PM »
Hmm?

Redid the katana because the old one was terribad.
-snip-
235 tris.

The other one looked much better IMO.

2632
Wow, went on to check it out, repeatedly killed as I leave the castle.

2633
I rarely host anymore because people like this connect, say "this suks" and leave. Seriously, either get to know the server better or forget off.

Never happened to me when I hosted o.0

Damn, things have gone downhill.

2634
Games / Re: TF2 Trading Topic
« on: October 18, 2011, 11:14:03 AM »
Stupid question. How much is Bill's Hat worth?

6 Keys, which in turn keys are 2.33 refined.

It was hell getting mine.

2635
Games / Re: Make your own TF2 weapon! (Not Steam Workshop)
« on: October 17, 2011, 11:09:39 PM »
Well, I don't play Brink so I shouldn't know.

Neither do I, it's just what I assume to be correct as I don't see any other way of them doing it without it being game breaking.

2636
Games / Re: Make your own TF2 weapon! (Not Steam Workshop)
« on: October 17, 2011, 11:08:14 PM »
http://brink.wikia.com/wiki/Adrenaline_Boost

Two things different, there is no cooldown, when they respawn they can do it again, unlike Brink it could change the outcome of the match repeatedly.

It's like an 8 second solo uber, it's ridiculous.

2637
Games / Re: Make your own TF2 weapon! (Not Steam Workshop)
« on: October 17, 2011, 11:05:07 PM »
http://tfweapons.appspot.com/item/392008

Lol, that'd be extremely overpowered.

Example:

Heavy eats this, runs into room with like 3 sentries, kills them all alone and then dies, letting his entire team take the intel/control point.

2638
Games / Re: Team Fortress 2 - Megatopic
« on: October 17, 2011, 10:56:27 PM »
I'm poor and Irish, so I'm not planning on buying it.

Well whatever, I still say fez.

2639
Games / Re: Team Fortress 2 - Megatopic
« on: October 17, 2011, 10:53:11 PM »
Guys, I'm at a breaking point here. I have 4 Refined Metal and I don't know whether to craft a Milkman or a Familiar Fez. What set do you guys think is better?

Or you can trade for either one, and I say fez...

You can buy a fez and still have some refined left over.

2640
Games / Re: Team Fortress 2 - Megatopic
« on: October 17, 2011, 10:38:47 PM »


Huh, good thing I managed to make about 3 Ref out of getting good deals on em ;D

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