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Messages - naturemon

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2791
Games / Re: Team Fortress 2 - Megatopic
« on: August 22, 2011, 10:12:48 AM »
not sure if this was posted but

http://www.youtube.com/watch?v=6hBSs1q7cFg
wow it sure is great that valve makes sure no horrendously op glitches make it into any new weapons

It was posted by Truce, not sure if it was on this topic or the trading topic though.

2792
Off Topic / Re: Perfect Description of All Metal
« on: August 22, 2011, 12:01:47 AM »
<3 Black Metal description.

2793
Games / Re: Team Fortress 2 - Megatopic
« on: August 21, 2011, 08:35:54 PM »
A new update that doesn't fit the theme of TF2 at all, other than that nothing.

2794
Creativity / Re: Cube RPG, a BYOND Project.
« on: August 21, 2011, 08:33:16 PM »
Either that or small bouncing, which I would prefer.

Small bouncing works too.

2795
Games / Re: Fallout Series - Megathread
« on: August 21, 2011, 08:26:59 PM »

2796
Creativity / Re: Cube RPG, a BYOND Project.
« on: August 21, 2011, 08:25:28 PM »
Is the moving animations in this game smooth? if any?

I really don't think cubes can have a moving animation, sliding would look best.

2797
Games / Re: TF2 Trading Topic
« on: August 21, 2011, 07:14:36 PM »
i thought TC was 7 ref.

Pretty sure it's 8.

2798
Games / Re: Team Fortress 2 - Megatopic
« on: August 21, 2011, 06:22:12 PM »
My first hat was a Tippler's Tricone or whatever it's called.

2799
Off Topic / Re: JESUS forget stuff STORM OH GOOD GOD
« on: August 21, 2011, 05:47:38 PM »
There's been at least one storm a day for 5 solid days. Stop it nature. You're ruining my internet connection.

No deal, the rain stays!

2800
Off Topic / Re: JESUS forget stuff STORM OH GOOD GOD
« on: August 21, 2011, 04:34:01 PM »
I live in Connecticut, that may have been what passed me like 30 mins-1 hour ago.

2801
Creativity / Re: Cube RPG, a BYOND Project.
« on: August 21, 2011, 04:27:21 PM »
CAAAASSSSSSTTTTTLLLLEEEESSSSS

Play Cow RP and you will understand why mountains won't change anything at all.

2802
Creativity / Re: Cube RPG, a BYOND Project.
« on: August 21, 2011, 04:21:27 PM »
I also would really love terrain modification at high levels or whatever. That would be awesome.

There are not going to be levels as far as I can see, and I don't think you can build a mountain, nor will it help you in any way.

2803
Games / Re: Team Fortress 2 - Megatopic
« on: August 21, 2011, 03:40:30 PM »
:o
if you buy a hard copy of TF2 does it count as premium?

I'm 99% sure it does.

2804
Games / Re: TF2 Trading Topic
« on: August 21, 2011, 02:40:40 PM »
8 Keys if I recall.

2805
Creativity / Re: Cube RPG, a BYOND Project.
« on: August 21, 2011, 02:36:02 PM »
I forgot that the shading was different so for both sides I simply flipped it, anyways realized this and fixed it.


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