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Gallery / Re: Small Terrain Project
« on: April 21, 2013, 02:09:53 PM »
For hand built, that's really nice, but
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I'm making a node editor tool to help people set up node networks.How are you drawing those lines?
Blockland is a god damn indie game using TORQUE ENGINE!We have shaders and open GL. It shouldn't be too hard for badspot/kompressor to add water-like shaders to the water. Please don't talk like you know what you're talking about, thx.
Current generation games use something much, MUCH higher than torque and the games usually aren't by indie developers.
You're asking for something impossible from a Torque Engine.
You can't create a proper keybind manager in unity because it tells you the wrong unity keycodes on non-us layouts, and it doesn't have a way to change itAre you serious? Man, that's really poor :S
There is no way to get the key map without an external dll either so the game can't be used for webplayer
rage
Shhh, don't say that! We'll get version 22 that adds water reflections and removes vehicles.
No this is just for the visuals. If you want liquid simulation it's gonna cost you projectiles.This right here is so good XD
BUT IT'S A BUILDING GAME NOT A PROJECTILE UTILIZING GAME SO WHO CARES RIGHT?
The majority of the community says "no" to bringing terrain back, and not even the most powerful and most respected man in the world can change an entire community's point of view.Link or it didn't happen.
By the way, the holebot path following has reactive path following.Oh, fancy!
See the pathing section of http://www.valvesoftware.com/publications/2009/ai_systems_of_l4d_mike_booth.pdf for further details.
It doesn't have dynamic obstacle avoidance yet, although it's planned (which is why it only checks for $TypeMasks::FxBrickObjectType).
if it paves the way for new features im all for it. terrain and interiors are obsolete.Do those "new features" include adding in newly coded terrain and interiors?
That doesn't mean you should do it.Who said anything about doing it?
I hope not - modders can do this already.Spot on, sir.
Badspot should be releasing engine updates as he is the only one that can do it