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Messages - ThinkInvisible

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196
Locate a particle collider. Collide particles to fill the wall with zillions of tiny microscopic holes, thus weakening it.

197
Forum Games / Re: Turn the above user into a food!
« on: May 04, 2013, 09:25:19 PM »
you are now comprised mostly of sausages

198
Forum Games / Re: The Forum Guy
« on: April 28, 2013, 10:42:21 PM »
Punch hole through sky and/or fourth wall.

If you can't manage to do this, jump repeatedly off of text until it forms a chain too long for reality to handle. That should make it happen.

199
Games / Re: StarMade - Space as far as my poor burnt eyes can see!
« on: April 28, 2013, 08:31:01 AM »
there is no down in space.

200
Games / Re: Minecraft Megathread; Version 1.5 Now Released!
« on: April 27, 2013, 07:09:18 PM »
They're not 'incredibly common', though.

201
Starfighter: Infinity.

damnit ben olding, finish it already!

202
Games / Re: Minecraft Megathread; Version 1.5 Now Released!
« on: April 27, 2013, 06:54:47 PM »
WHY?

Horses should be incredibly common, they're just a transportation unit. Why is Jeb screwing us all over with some sort of decree that this game should be difficult not fun?
Really though, do you find horses walking around everywhere in reality?

And before you say 'but this isn't reality': Some parts of the game ARE realistic and apparently Jeb wants this to be one of them.

203
Games / Re: THE WORST GAME YOU'VE EVER PLAYED?
« on: April 27, 2013, 06:26:30 PM »
eh. i haven't really played any bad games.

out of what i currently own, i'd have to say Antichamber is the worst. it is a fun game, but it has absolutely no replay value. the puzzles are really easy to remember, so i pretty much spent ten or twenty dollars to play it once and ignore it for the rest of my life.

204
Games / Re: StarMade - Space as far as my poor burnt eyes can see!
« on: April 27, 2013, 05:50:42 PM »
Star's server: free ship at sector -2, 9, 9. CNC-Stinger model (made it myself), realized it was too big to dock on anything.

seriously the thing's long. you simply can't dock it.

205
Games / Re: StarMade - Space as far as my poor burnt eyes can see!
« on: April 27, 2013, 04:37:18 PM »
does anyone know how to make ships into wingmen using AI modules?

so far i've just tried slapping AI mods into ships and setting them to shoot at everything or selected target

206
Games / Re: StarMade - Space as far as my poor burnt eyes can see!
« on: April 27, 2013, 02:09:39 PM »
my god. i just had a pirate ship drop ~1100 level 5 ores.

that's 1.1 billion credits.

207
Forum Games / Re: King Of The Hill - TEN DOLLAR REWARD
« on: April 25, 2013, 09:17:34 PM »
I then construct a government, the hill being in its territory. I leave its owners to do whatever.

'My' hill.

208
Off Topic / Re: Overreaction Game!!!
« on: April 23, 2013, 09:30:02 PM »


[several moments of tense silence]












AAAAAAAAAAAAAAAA
SYSTEM: *ThinkInvisible created a Black Hole with his own rage!
         ...Whoops.

209
throw something that isn't your sword off in another direction

throw it so that it is clear you are not trying to hit the witch
throw it with intent so it is clear that you are trying to hit something with it to trigger some sort of chain reaction or topple some pillar or something

stab in hope of a moment of confusion at what the purpose of this thrown object is

210
Forum Games / Re: King Of The Hill - TEN DOLLAR REWARD
« on: April 20, 2013, 09:47:47 PM »
i call in air support.

my crater.

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